| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkColorFilter_DEFINED |
| #define SkColorFilter_DEFINED |
| |
| #include "include/core/SkBlendMode.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkFlattenable.h" |
| |
| class SkColorMatrix; |
| class SkColorSpace; |
| |
| /** |
| * ColorFilters are optional objects in the drawing pipeline. When present in |
| * a paint, they are called with the "src" colors, and return new colors, which |
| * are then passed onto the next stage (either ImageFilter or Xfermode). |
| * |
| * All subclasses are required to be reentrant-safe : it must be legal to share |
| * the same instance between several threads. |
| */ |
| class SK_API SkColorFilter : public SkFlattenable { |
| public: |
| /** If the filter can be represented by a source color plus Mode, this |
| * returns true, and sets (if not NULL) the color and mode appropriately. |
| * If not, this returns false and ignores the parameters. |
| */ |
| bool asAColorMode(SkColor* color, SkBlendMode* mode) const; |
| |
| /** If the filter can be represented by a 5x4 matrix, this |
| * returns true, and sets the matrix appropriately. |
| * If not, this returns false and ignores the parameter. |
| */ |
| bool asAColorMatrix(float matrix[20]) const; |
| |
| // Returns true if the filter is guaranteed to never change the alpha of a color it filters. |
| bool isAlphaUnchanged() const; |
| |
| SkColor filterColor(SkColor) const; |
| |
| /** |
| * Converts the src color (in src colorspace), into the dst colorspace, |
| * then applies this filter to it, returning the filtered color in the dst colorspace. |
| */ |
| SkColor4f filterColor4f(const SkColor4f& srcColor, SkColorSpace* srcCS, |
| SkColorSpace* dstCS) const; |
| |
| /** Construct a colorfilter whose effect is to first apply the inner filter and then apply |
| * this filter, applied to the output of the inner filter. |
| * |
| * result = this(inner(...)) |
| */ |
| sk_sp<SkColorFilter> makeComposed(sk_sp<SkColorFilter> inner) const; |
| |
| static sk_sp<SkColorFilter> Deserialize(const void* data, size_t size, |
| const SkDeserialProcs* procs = nullptr); |
| |
| private: |
| SkColorFilter() = default; |
| friend class SkColorFilterBase; |
| |
| using INHERITED = SkFlattenable; |
| }; |
| |
| class SK_API SkColorFilters { |
| public: |
| static sk_sp<SkColorFilter> Compose(sk_sp<SkColorFilter> outer, sk_sp<SkColorFilter> inner) { |
| return outer ? outer->makeComposed(inner) : inner; |
| } |
| |
| // Blends between the constant color (src) and input color (dst) based on the SkBlendMode. |
| // If the color space is null, the constant color is assumed to be defined in sRGB. |
| static sk_sp<SkColorFilter> Blend(const SkColor4f& c, sk_sp<SkColorSpace>, SkBlendMode mode); |
| static sk_sp<SkColorFilter> Blend(SkColor c, SkBlendMode mode); |
| |
| static sk_sp<SkColorFilter> Matrix(const SkColorMatrix&); |
| static sk_sp<SkColorFilter> Matrix(const float rowMajor[20]); |
| |
| // A version of Matrix which operates in HSLA space instead of RGBA. |
| // I.e. HSLA-to-RGBA(Matrix(RGBA-to-HSLA(input))). |
| static sk_sp<SkColorFilter> HSLAMatrix(const SkColorMatrix&); |
| static sk_sp<SkColorFilter> HSLAMatrix(const float rowMajor[20]); |
| |
| static sk_sp<SkColorFilter> LinearToSRGBGamma(); |
| static sk_sp<SkColorFilter> SRGBToLinearGamma(); |
| static sk_sp<SkColorFilter> Lerp(float t, sk_sp<SkColorFilter> dst, sk_sp<SkColorFilter> src); |
| |
| /** |
| * Create a table colorfilter, copying the table into the filter, and |
| * applying it to all 4 components. |
| * a' = table[a]; |
| * r' = table[r]; |
| * g' = table[g]; |
| * b' = table[b]; |
| * Components are operated on in unpremultiplied space. If the incomming |
| * colors are premultiplied, they are temporarily unpremultiplied, then |
| * the table is applied, and then the result is remultiplied. |
| */ |
| static sk_sp<SkColorFilter> Table(const uint8_t table[256]); |
| |
| /** |
| * Create a table colorfilter, with a different table for each |
| * component [A, R, G, B]. If a given table is NULL, then it is |
| * treated as identity, with the component left unchanged. If a table |
| * is not null, then its contents are copied into the filter. |
| */ |
| static sk_sp<SkColorFilter> TableARGB(const uint8_t tableA[256], |
| const uint8_t tableR[256], |
| const uint8_t tableG[256], |
| const uint8_t tableB[256]); |
| |
| /** |
| * Create a colorfilter that multiplies the RGB channels by one color, and |
| * then adds a second color, pinning the result for each component to |
| * [0..255]. The alpha components of the mul and add arguments |
| * are ignored. |
| */ |
| static sk_sp<SkColorFilter> Lighting(SkColor mul, SkColor add); |
| |
| private: |
| SkColorFilters() = delete; |
| }; |
| |
| #endif |