| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkAndroidFrameworkUtils_DEFINED |
| #define SkAndroidFrameworkUtils_DEFINED |
| |
| #include "include/core/SkColor.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkTileMode.h" |
| |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| |
| class SkCanvas; |
| struct SkIRect; |
| struct SkRect; |
| class SkSurface; |
| class SkShader; |
| |
| /** |
| * SkAndroidFrameworkUtils expose private APIs used only by Android framework. |
| */ |
| class SkAndroidFrameworkUtils { |
| public: |
| |
| #if SK_SUPPORT_GPU |
| /** |
| * clipWithStencil draws the current clip into a stencil buffer with reference value and mask |
| * set to 0x1. This function works only on a GPU canvas. |
| * |
| * @param canvas A GPU canvas that has a non-empty clip. |
| * |
| * @return true on success or false if clip is empty or not a GPU canvas. |
| */ |
| static bool clipWithStencil(SkCanvas* canvas); |
| #endif //SK_SUPPORT_GPU |
| |
| static void SafetyNetLog(const char*); |
| |
| static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas); |
| |
| static int SaveBehind(SkCanvas* canvas, const SkRect* subset); |
| |
| // Operating within the canvas' clip stack, this resets the geometry of the clip to be wide |
| // open modula any device clip restriction that was set outside of the clip stack. |
| static void ResetClip(SkCanvas* canvas); |
| |
| /** |
| * Unrolls a chain of nested SkPaintFilterCanvas to return the base wrapped canvas. |
| * |
| * @param canvas A SkPaintFilterCanvas or any other SkCanvas subclass. |
| * |
| * @return SkCanvas that was found in the innermost SkPaintFilterCanvas. |
| */ |
| static SkCanvas* getBaseWrappedCanvas(SkCanvas* canvas); |
| |
| /** |
| * If the shader represents a linear gradient ShaderAsALinearGradient |
| * returns true and if info is not null, ShaderAsALinearGradient populates |
| * info with the parameters for the gradient. fColorCount is both an input |
| * and output parameter. On input, it indicates how many entries in |
| * fColors and fColorOffsets can be used, if they are not nullptr. After |
| * asAGradient has run, fColorCount indicates how many color-offset pairs |
| * there are in the gradient. fColorOffsets specifies where on the range of |
| * 0 to 1 to transition to the given color. fPoints represent the endpoints |
| * of the gradient. |
| */ |
| struct LinearGradientInfo { |
| int fColorCount = 0; //!< In-out parameter, specifies passed size |
| // of fColors/fColorOffsets on input, and |
| // actual number of colors/offsets on |
| // output. |
| SkColor* fColors = nullptr; //!< The colors in the gradient. |
| SkScalar* fColorOffsets = nullptr; //!< The unit offset for color transitions. |
| SkPoint fPoints[2]; //!< Type specific, see above. |
| SkTileMode fTileMode; |
| uint32_t fGradientFlags = 0; //!< see SkGradientShader::Flags |
| }; |
| |
| static bool ShaderAsALinearGradient(SkShader* shader, LinearGradientInfo*); |
| }; |
| |
| #endif // SK_BUILD_FOR_ANDROID_ANDROID |
| |
| #endif // SkAndroidFrameworkUtils_DEFINED |