blob: 5c1133746d3ac1fa8dff1a77e02a6a8d9a9465af [file] [log] [blame]
struct S {
float2 v;
};
void initialize(out S[2] z) {
z[0].v = float2(0, 1);
z[1].v = float2(2, 1);
}
half4 main(float2 coords) {
float2 x[2];
x[0] = float2( 0, 0);
x[1] = float2( 1, 0);
float2 y[2];
y[0] = float2( 0, 1);
y[1] = float2(-1, 2);
S z[2];
initialize(z);
return half4(x[0][0] * x[0][1] + z[0].v[0], // R=0
x[1][0] - x[1][1] * z[0].v[1], // G=1
y[0][0] / y[0][1] / z[1].v[0], // B=0
y[1][0] + y[1][1] * z[1].v[1]); // A=1
}