blob: 4eaa9584b500f9f165925877cacc9471a736c35f [file] [log] [blame]
/*#pragma settings SkVMDebugTrace*/
uniform half4 colorRed, colorGreen;
// Should return 5
const int kZero = 0;
int return_loop(int five) {
for (int i = kZero; i < 10; ++i) {
if (i == five) { return i; }
}
return 0;
}
// Should return 35
const int kTen = kZero + 10;
int continue_loop(int five) {
int sum = 0;
for (int i = 0; i < kTen; ++i) {
if (i < five) { continue; }
sum += i;
}
return sum;
}
// Should return 15
int break_loop(int five) {
int sum = 0;
const int kOne = 1;
for (int i = 0; i < 10; i += kOne) {
if (i > five) { break; }
sum += i;
}
return sum;
}
bool loop_operator_le() {
// These loops are inside-out and execute zero times.
for (int i = 3; i <= 1; ++i) { return false; }
for (int i = 3; i <= 1; --i) { return false; }
int4 result = int4(9);
for (int i = 1; i <= 3; ++i) {
result = int4(result.yzw, i);
}
return result == int4(9, 1, 2, 3);
}
bool loop_operator_lt() {
// These loops are inside-out and execute zero times.
for (int i = 4; i < 1; ++i) { return false; }
for (int i = 4; i < 1; --i) { return false; }
int4 result = int4(9);
for (int i = 1; i < 4; ++i) {
result = int4(result.yzw, i);
}
return result == int4(9, 1, 2, 3);
}
bool loop_operator_ge() {
// These loops are inside-out and execute zero times.
for (int i = 1; i >= 3; ++i) { return false; }
for (int i = 1; i >= 3; --i) { return false; }
int4 result = int4(9);
for (int i = 3; i >= 1; --i) {
result = int4(result.yzw, i);
}
return result == int4(9, 3, 2, 1);
}
bool loop_operator_gt() {
// These loops are inside-out and execute zero times.
for (int i = 0; i > 3; ++i) { return false; }
for (int i = 0; i > 3; --i) { return false; }
int4 result = int4(9);
for (int i = 3; i > 0; --i) {
result = int4(result.yzw, i);
}
return result == int4(9, 3, 2, 1);
}
bool loop_operator_ne() {
// This loop executes zero times.
for (int i = 1; i != 1; ++i) { return false; }
int4 result = int4(9);
for (int i = 1; i != 4; ++i) {
result = int4(result.yzw, i);
}
return result == int4(9, 1, 2, 3);
}
bool loop_operator_eq() {
// This loop executes zero times.
for (int i = 1; i == 2; ++i) { return false; }
int4 result = int4(9);
for (int i = 1; i == 1; ++i) {
result = int4(result.yzw, i);
}
return result == int4(9, 9, 9, 1);
}
half4 main(float2 pos) {
int five = int(clamp(pos.x, colorGreen.g, colorGreen.a)) * 5;
// We pass a literal 5 into `break_loop` instead of the variable `five` as a workaround for
// a Metal crash bug in macOS 12. (skia:13005; Apple FB9937818)
return (return_loop(five) == 5 && continue_loop(five) == 35 && break_loop(5) == 15 &&
loop_operator_le() && loop_operator_lt() &&
loop_operator_ge() && loop_operator_gt() &&
loop_operator_eq() && loop_operator_ne()) ? colorGreen : colorRed;
}