blob: b3f9faddbcacf32c67eb095a33862ce79de65cc4 [file] [log] [blame]
/*#pragma settings UsesPrecisionModifiers*/
float f = 1;
half h = 2;
float2 f2 = float2(1, 2);
half3 h3 = half3(1, 2, 3);
float2x2 f22 = float2x2(1, 2, 3, 4);
half2x4 h24 = half2x4(1, 2, 3, 4, 5, 6, 7, 8);
void main() {
sk_FragColor.r = half(f + h + f2.x + h3.x + f22[0][0] + h24[0][0]);
}