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/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_MtlGraphicsPipeline_DEFINED
#define skgpu_MtlGraphicsPipeline_DEFINED
#include "experimental/graphite/src/GraphicsPipeline.h"
#include "include/core/SkRefCnt.h"
#include "include/ports/SkCFObject.h"
#include <memory>
#import <Metal/Metal.h>
class SkShaderCodeDictionary;
namespace skgpu {
class Context;
class GraphicsPipelineDesc;
struct RenderPassDesc;
} // namespace skgpu
namespace skgpu::mtl {
class Gpu;
class ResourceProvider;
class GraphicsPipeline final : public skgpu::GraphicsPipeline {
public:
inline static constexpr unsigned int kIntrinsicUniformBufferIndex = 0;
inline static constexpr unsigned int kRenderStepUniformBufferIndex = 1;
inline static constexpr unsigned int kPaintUniformBufferIndex = 2;
inline static constexpr unsigned int kVertexBufferIndex = 3;
inline static constexpr unsigned int kInstanceBufferIndex = 4;
static sk_sp<GraphicsPipeline> Make(ResourceProvider*,
const Gpu*,
const skgpu::GraphicsPipelineDesc&,
const skgpu::RenderPassDesc&);
~GraphicsPipeline() override {}
id<MTLRenderPipelineState> mtlPipelineState() const { return fPipelineState.get(); }
id<MTLDepthStencilState> mtlDepthStencilState() const { return fDepthStencilState; }
uint32_t stencilReferenceValue() const { return fStencilReferenceValue; }
size_t vertexStride() const { return fVertexStride; }
size_t instanceStride() const { return fInstanceStride; }
private:
GraphicsPipeline(const skgpu::Gpu* gpu,
sk_cfp<id<MTLRenderPipelineState>> pso,
id<MTLDepthStencilState> dss,
uint32_t refValue,
size_t vertexStride,
size_t instanceStride)
: skgpu::GraphicsPipeline(gpu)
, fPipelineState(std::move(pso))
, fDepthStencilState(dss)
, fStencilReferenceValue(refValue)
, fVertexStride(vertexStride)
, fInstanceStride(instanceStride) {}
void onFreeGpuData() override;
sk_cfp<id<MTLRenderPipelineState>> fPipelineState;
id<MTLDepthStencilState> fDepthStencilState;
uint32_t fStencilReferenceValue;
size_t fVertexStride = 0;
size_t fInstanceStride = 0;
};
} // namespace skgpu::mtl
#endif // skgpu_MtlGraphicsPipeline_DEFINED