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/*
* Copyright 2006-2012 The Android Open Source Project
* Copyright 2012 Mozilla Foundation
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkPath.h"
#include "include/effects/SkGradientShader.h"
#include "include/private/SkColorData.h"
#include "include/private/SkTo.h"
#include "src/core/SkFDot6.h"
#include "src/ports/SkFontHost_FreeType_common.h"
#include <utility>
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_BITMAP_H
#ifdef FT_COLOR_H
# include FT_COLOR_H
#endif
#include FT_IMAGE_H
#include FT_OUTLINE_H
#include FT_SIZES_H
// In the past, FT_GlyphSlot_Own_Bitmap was defined in this header file.
#include FT_SYNTHESIS_H
#ifdef TT_SUPPORT_COLRV1
#include "src/core/SkScopeExit.h"
#endif
// FT_LOAD_COLOR and the corresponding FT_Pixel_Mode::FT_PIXEL_MODE_BGRA
// were introduced in FreeType 2.5.0.
// The following may be removed once FreeType 2.5.0 is required to build.
#ifndef FT_LOAD_COLOR
# define FT_LOAD_COLOR ( 1L << 20 )
# define FT_PIXEL_MODE_BGRA 7
#endif
#ifdef SK_DEBUG
const char* SkTraceFtrGetError(int e) {
switch ((FT_Error)e) {
#undef FTERRORS_H_
#define FT_ERRORDEF( e, v, s ) case v: return s;
#define FT_ERROR_START_LIST
#define FT_ERROR_END_LIST
#include FT_ERRORS_H
#undef FT_ERRORDEF
#undef FT_ERROR_START_LIST
#undef FT_ERROR_END_LIST
default: return "";
}
}
#endif // SK_DEBUG
#ifdef TT_SUPPORT_COLRV1
bool operator==(const FT_OpaquePaint& a, const FT_OpaquePaint& b) {
return a.p == b.p && a.insert_root_transform == b.insert_root_transform;
}
#endif
namespace {
FT_Pixel_Mode compute_pixel_mode(SkMask::Format format) {
switch (format) {
case SkMask::kBW_Format:
return FT_PIXEL_MODE_MONO;
case SkMask::kA8_Format:
default:
return FT_PIXEL_MODE_GRAY;
}
}
///////////////////////////////////////////////////////////////////////////////
uint16_t packTriple(U8CPU r, U8CPU g, U8CPU b) {
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
r = std::max(r, (U8CPU)0x40);
g = std::max(g, (U8CPU)0x40);
b = std::max(b, (U8CPU)0x40);
#endif
return SkPack888ToRGB16(r, g, b);
}
uint16_t grayToRGB16(U8CPU gray) {
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
gray = std::max(gray, (U8CPU)0x40);
#endif
return SkPack888ToRGB16(gray, gray, gray);
}
int bittst(const uint8_t data[], int bitOffset) {
SkASSERT(bitOffset >= 0);
int lowBit = data[bitOffset >> 3] >> (~bitOffset & 7);
return lowBit & 1;
}
/**
* Copies a FT_Bitmap into an SkMask with the same dimensions.
*
* FT_PIXEL_MODE_MONO
* FT_PIXEL_MODE_GRAY
* FT_PIXEL_MODE_LCD
* FT_PIXEL_MODE_LCD_V
*/
template<bool APPLY_PREBLEND>
void copyFT2LCD16(const FT_Bitmap& bitmap, const SkMask& mask, int lcdIsBGR,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB)
{
SkASSERT(SkMask::kLCD16_Format == mask.fFormat);
if (FT_PIXEL_MODE_LCD != bitmap.pixel_mode) {
SkASSERT(mask.fBounds.width() == static_cast<int>(bitmap.width));
}
if (FT_PIXEL_MODE_LCD_V != bitmap.pixel_mode) {
SkASSERT(mask.fBounds.height() == static_cast<int>(bitmap.rows));
}
const uint8_t* src = bitmap.buffer;
uint16_t* dst = reinterpret_cast<uint16_t*>(mask.fImage);
const size_t dstRB = mask.fRowBytes;
const int width = mask.fBounds.width();
const int height = mask.fBounds.height();
switch (bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO:
for (int y = height; y --> 0;) {
for (int x = 0; x < width; ++x) {
dst[x] = -bittst(src, x);
}
dst = (uint16_t*)((char*)dst + dstRB);
src += bitmap.pitch;
}
break;
case FT_PIXEL_MODE_GRAY:
for (int y = height; y --> 0;) {
for (int x = 0; x < width; ++x) {
dst[x] = grayToRGB16(src[x]);
}
dst = (uint16_t*)((char*)dst + dstRB);
src += bitmap.pitch;
}
break;
case FT_PIXEL_MODE_LCD:
SkASSERT(3 * mask.fBounds.width() == static_cast<int>(bitmap.width));
for (int y = height; y --> 0;) {
const uint8_t* triple = src;
if (lcdIsBGR) {
for (int x = 0; x < width; x++) {
dst[x] = packTriple(sk_apply_lut_if<APPLY_PREBLEND>(triple[2], tableR),
sk_apply_lut_if<APPLY_PREBLEND>(triple[1], tableG),
sk_apply_lut_if<APPLY_PREBLEND>(triple[0], tableB));
triple += 3;
}
} else {
for (int x = 0; x < width; x++) {
dst[x] = packTriple(sk_apply_lut_if<APPLY_PREBLEND>(triple[0], tableR),
sk_apply_lut_if<APPLY_PREBLEND>(triple[1], tableG),
sk_apply_lut_if<APPLY_PREBLEND>(triple[2], tableB));
triple += 3;
}
}
src += bitmap.pitch;
dst = (uint16_t*)((char*)dst + dstRB);
}
break;
case FT_PIXEL_MODE_LCD_V:
SkASSERT(3 * mask.fBounds.height() == static_cast<int>(bitmap.rows));
for (int y = height; y --> 0;) {
const uint8_t* srcR = src;
const uint8_t* srcG = srcR + bitmap.pitch;
const uint8_t* srcB = srcG + bitmap.pitch;
if (lcdIsBGR) {
using std::swap;
swap(srcR, srcB);
}
for (int x = 0; x < width; x++) {
dst[x] = packTriple(sk_apply_lut_if<APPLY_PREBLEND>(*srcR++, tableR),
sk_apply_lut_if<APPLY_PREBLEND>(*srcG++, tableG),
sk_apply_lut_if<APPLY_PREBLEND>(*srcB++, tableB));
}
src += 3 * bitmap.pitch;
dst = (uint16_t*)((char*)dst + dstRB);
}
break;
default:
SkDEBUGF("FT_Pixel_Mode %d", bitmap.pixel_mode);
SkDEBUGFAIL("unsupported FT_Pixel_Mode for LCD16");
break;
}
}
/**
* Copies a FT_Bitmap into an SkMask with the same dimensions.
*
* Yes, No, Never Requested, Never Produced
*
* kBW kA8 k3D kARGB32 kLCD16
* FT_PIXEL_MODE_MONO Y Y NR N Y
* FT_PIXEL_MODE_GRAY N Y NR N Y
* FT_PIXEL_MODE_GRAY2 NP NP NR NP NP
* FT_PIXEL_MODE_GRAY4 NP NP NR NP NP
* FT_PIXEL_MODE_LCD NP NP NR NP NP
* FT_PIXEL_MODE_LCD_V NP NP NR NP NP
* FT_PIXEL_MODE_BGRA N N NR Y N
*
* TODO: All of these N need to be Y or otherwise ruled out.
*/
void copyFTBitmap(const FT_Bitmap& srcFTBitmap, SkMask& dstMask) {
SkASSERTF(dstMask.fBounds.width() == static_cast<int>(srcFTBitmap.width),
"dstMask.fBounds.width() = %d\n"
"static_cast<int>(srcFTBitmap.width) = %d",
dstMask.fBounds.width(),
static_cast<int>(srcFTBitmap.width)
);
SkASSERTF(dstMask.fBounds.height() == static_cast<int>(srcFTBitmap.rows),
"dstMask.fBounds.height() = %d\n"
"static_cast<int>(srcFTBitmap.rows) = %d",
dstMask.fBounds.height(),
static_cast<int>(srcFTBitmap.rows)
);
const uint8_t* src = reinterpret_cast<const uint8_t*>(srcFTBitmap.buffer);
const FT_Pixel_Mode srcFormat = static_cast<FT_Pixel_Mode>(srcFTBitmap.pixel_mode);
// FT_Bitmap::pitch is an int and allowed to be negative.
const int srcPitch = srcFTBitmap.pitch;
const size_t srcRowBytes = SkTAbs(srcPitch);
uint8_t* dst = dstMask.fImage;
const SkMask::Format dstFormat = static_cast<SkMask::Format>(dstMask.fFormat);
const size_t dstRowBytes = dstMask.fRowBytes;
const size_t width = srcFTBitmap.width;
const size_t height = srcFTBitmap.rows;
if (SkMask::kLCD16_Format == dstFormat) {
copyFT2LCD16<false>(srcFTBitmap, dstMask, false, nullptr, nullptr, nullptr);
return;
}
if ((FT_PIXEL_MODE_MONO == srcFormat && SkMask::kBW_Format == dstFormat) ||
(FT_PIXEL_MODE_GRAY == srcFormat && SkMask::kA8_Format == dstFormat))
{
size_t commonRowBytes = std::min(srcRowBytes, dstRowBytes);
for (size_t y = height; y --> 0;) {
memcpy(dst, src, commonRowBytes);
src += srcPitch;
dst += dstRowBytes;
}
} else if (FT_PIXEL_MODE_MONO == srcFormat && SkMask::kA8_Format == dstFormat) {
for (size_t y = height; y --> 0;) {
uint8_t byte = 0;
int bits = 0;
const uint8_t* src_row = src;
uint8_t* dst_row = dst;
for (size_t x = width; x --> 0;) {
if (0 == bits) {
byte = *src_row++;
bits = 8;
}
*dst_row++ = byte & 0x80 ? 0xff : 0x00;
bits--;
byte <<= 1;
}
src += srcPitch;
dst += dstRowBytes;
}
} else if (FT_PIXEL_MODE_BGRA == srcFormat && SkMask::kARGB32_Format == dstFormat) {
// FT_PIXEL_MODE_BGRA is pre-multiplied.
for (size_t y = height; y --> 0;) {
const uint8_t* src_row = src;
SkPMColor* dst_row = reinterpret_cast<SkPMColor*>(dst);
for (size_t x = 0; x < width; ++x) {
uint8_t b = *src_row++;
uint8_t g = *src_row++;
uint8_t r = *src_row++;
uint8_t a = *src_row++;
*dst_row++ = SkPackARGB32(a, r, g, b);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
*(dst_row-1) = SkFourByteInterp256(*(dst_row-1), SK_ColorWHITE, 0x40);
#endif
}
src += srcPitch;
dst += dstRowBytes;
}
} else {
SkDEBUGF("FT_Pixel_Mode %d, SkMask::Format %d\n", srcFormat, dstFormat);
SkDEBUGFAIL("unsupported combination of FT_Pixel_Mode and SkMask::Format");
}
}
inline int convert_8_to_1(unsigned byte) {
SkASSERT(byte <= 0xFF);
// Arbitrary decision that making the cutoff at 1/4 instead of 1/2 in general looks better.
return (byte >> 6) != 0;
}
uint8_t pack_8_to_1(const uint8_t alpha[8]) {
unsigned bits = 0;
for (int i = 0; i < 8; ++i) {
bits <<= 1;
bits |= convert_8_to_1(alpha[i]);
}
return SkToU8(bits);
}
void packA8ToA1(const SkMask& mask, const uint8_t* src, size_t srcRB) {
const int height = mask.fBounds.height();
const int width = mask.fBounds.width();
const int octs = width >> 3;
const int leftOverBits = width & 7;
uint8_t* dst = mask.fImage;
const int dstPad = mask.fRowBytes - SkAlign8(width)/8;
SkASSERT(dstPad >= 0);
const int srcPad = srcRB - width;
SkASSERT(srcPad >= 0);
for (int y = 0; y < height; ++y) {
for (int i = 0; i < octs; ++i) {
*dst++ = pack_8_to_1(src);
src += 8;
}
if (leftOverBits > 0) {
unsigned bits = 0;
int shift = 7;
for (int i = 0; i < leftOverBits; ++i, --shift) {
bits |= convert_8_to_1(*src++) << shift;
}
*dst++ = bits;
}
src += srcPad;
dst += dstPad;
}
}
inline SkMask::Format SkMaskFormat_for_SkColorType(SkColorType colorType) {
switch (colorType) {
case kAlpha_8_SkColorType:
return SkMask::kA8_Format;
case kN32_SkColorType:
return SkMask::kARGB32_Format;
default:
SkDEBUGFAIL("unsupported SkBitmap::Config");
return SkMask::kA8_Format;
}
}
inline SkColorType SkColorType_for_FTPixelMode(FT_Pixel_Mode pixel_mode) {
switch (pixel_mode) {
case FT_PIXEL_MODE_MONO:
case FT_PIXEL_MODE_GRAY:
return kAlpha_8_SkColorType;
case FT_PIXEL_MODE_BGRA:
return kN32_SkColorType;
default:
SkDEBUGFAIL("unsupported FT_PIXEL_MODE");
return kAlpha_8_SkColorType;
}
}
inline SkColorType SkColorType_for_SkMaskFormat(SkMask::Format format) {
switch (format) {
case SkMask::kBW_Format:
case SkMask::kA8_Format:
case SkMask::kLCD16_Format:
return kAlpha_8_SkColorType;
case SkMask::kARGB32_Format:
return kN32_SkColorType;
default:
SkDEBUGFAIL("unsupported destination SkBitmap::Config");
return kAlpha_8_SkColorType;
}
}
// Only build COLRv1 rendering code if FreeType is new enough to have COLRv1
// additions. FreeType defines a macro in the ftoption header to tell us whether
// it does support these features.
#ifdef TT_SUPPORT_COLRV1
struct OpaquePaintHasher {
size_t operator()(const FT_OpaquePaint& opaque_paint) {
return SkGoodHash()(opaque_paint.p) ^
SkGoodHash()(opaque_paint.insert_root_transform);
}
};
using VisitedSet = SkTHashSet<FT_OpaquePaint, OpaquePaintHasher>;
bool generateFacePathCOLRv1(FT_Face face, SkGlyphID glyphID, SkPath* path);
inline float SkColrV1AlphaToFloat(uint16_t alpha) { return (alpha / float(1 << 14)); }
inline SkTileMode ToSkTileMode(FT_PaintExtend extend_mode) {
switch (extend_mode) {
case FT_COLR_PAINT_EXTEND_REPEAT:
return SkTileMode::kRepeat;
case FT_COLR_PAINT_EXTEND_REFLECT:
return SkTileMode::kMirror;
default:
return SkTileMode::kClamp;
}
}
inline SkBlendMode ToSkBlendMode(FT_Composite_Mode composite) {
switch (composite) {
case FT_COLR_COMPOSITE_CLEAR:
return SkBlendMode::kClear;
case FT_COLR_COMPOSITE_SRC:
return SkBlendMode::kSrc;
case FT_COLR_COMPOSITE_DEST:
return SkBlendMode::kDst;
case FT_COLR_COMPOSITE_SRC_OVER:
return SkBlendMode::kSrcOver;
case FT_COLR_COMPOSITE_DEST_OVER:
return SkBlendMode::kDstOver;
case FT_COLR_COMPOSITE_SRC_IN:
return SkBlendMode::kSrcIn;
case FT_COLR_COMPOSITE_DEST_IN:
return SkBlendMode::kDstIn;
case FT_COLR_COMPOSITE_SRC_OUT:
return SkBlendMode::kSrcOut;
case FT_COLR_COMPOSITE_DEST_OUT:
return SkBlendMode::kDstOut;
case FT_COLR_COMPOSITE_SRC_ATOP:
return SkBlendMode::kSrcATop;
case FT_COLR_COMPOSITE_DEST_ATOP:
return SkBlendMode::kDstATop;
case FT_COLR_COMPOSITE_XOR:
return SkBlendMode::kXor;
case FT_COLR_COMPOSITE_SCREEN:
return SkBlendMode::kScreen;
case FT_COLR_COMPOSITE_OVERLAY:
return SkBlendMode::kOverlay;
case FT_COLR_COMPOSITE_DARKEN:
return SkBlendMode::kDarken;
case FT_COLR_COMPOSITE_LIGHTEN:
return SkBlendMode::kLighten;
case FT_COLR_COMPOSITE_COLOR_DODGE:
return SkBlendMode::kColorDodge;
case FT_COLR_COMPOSITE_COLOR_BURN:
return SkBlendMode::kColorBurn;
case FT_COLR_COMPOSITE_HARD_LIGHT:
return SkBlendMode::kHardLight;
case FT_COLR_COMPOSITE_SOFT_LIGHT:
return SkBlendMode::kSoftLight;
case FT_COLR_COMPOSITE_DIFFERENCE:
return SkBlendMode::kDifference;
case FT_COLR_COMPOSITE_EXCLUSION:
return SkBlendMode::kExclusion;
case FT_COLR_COMPOSITE_MULTIPLY:
return SkBlendMode::kMultiply;
case FT_COLR_COMPOSITE_HSL_HUE:
return SkBlendMode::kHue;
case FT_COLR_COMPOSITE_HSL_SATURATION:
return SkBlendMode::kSaturation;
case FT_COLR_COMPOSITE_HSL_COLOR:
return SkBlendMode::kColor;
case FT_COLR_COMPOSITE_HSL_LUMINOSITY:
return SkBlendMode::kLuminosity;
default:
return SkBlendMode::kDst;
}
}
inline SkMatrix ToSkMatrix(FT_Affine23 affine23) {
// Adjust order to convert from FreeType's FT_Affine23 column major order to SkMatrix row-major
// order.
return SkMatrix::MakeAll(
SkFixedToScalar(affine23.xx), -SkFixedToScalar(affine23.xy), SkFixedToScalar(affine23.dx),
-SkFixedToScalar(affine23.yx), SkFixedToScalar(affine23.yy), -SkFixedToScalar(affine23.dy),
0, 0, 1);
}
inline SkPoint SkVectorProjection(SkPoint a, SkPoint b) {
SkScalar length = b.length();
if (!length) return SkPoint();
SkPoint b_normalized = b;
b_normalized.normalize();
b_normalized.scale(SkPoint::DotProduct(a, b) / length);
return b_normalized;
}
void colrv1_configure_skpaint(FT_Face face, const FT_Color* palette,
FT_COLR_Paint colrv1_paint, SkPaint* paint) {
auto fetch_color_stops = [&face, &palette](FT_ColorStopIterator& color_stop_iterator,
std::vector<SkScalar>& stops,
std::vector<SkColor>& colors) {
const FT_UInt num_color_stops = color_stop_iterator.num_color_stops;
// 5.7.11.2.4 ColorIndex, ColorStop and ColorLine
// "Applications shall apply the colorStops in increasing stopOffset order."
struct ColorStop {
SkScalar stop_pos;
SkColor color;
};
std::vector<ColorStop> sorted_stops;
sorted_stops.resize(num_color_stops);
FT_ColorStop color_stop;
while (FT_Get_Colorline_Stops(face, &color_stop, &color_stop_iterator)) {
FT_UInt index = color_stop_iterator.current_color_stop - 1;
sorted_stops[index].stop_pos = color_stop.stop_offset / float(1 << 14);
FT_UInt16& palette_index = color_stop.color.palette_index;
// TODO(drott): Ensure palette_index is sanitized on the FreeType
// side and 0xFFFF foreground color will be handled correctly here.
sorted_stops[index].color = SkColorSetARGB(
palette[palette_index].alpha * SkColrV1AlphaToFloat(color_stop.color.alpha),
palette[palette_index].red,
palette[palette_index].green,
palette[palette_index].blue);
}
std::stable_sort(
sorted_stops.begin(),
sorted_stops.end(),
[](const ColorStop& a, const ColorStop& b) { return a.stop_pos < b.stop_pos; });
stops.resize(num_color_stops);
colors.resize(num_color_stops);
for (size_t i = 0; i < num_color_stops; ++i) {
stops[i] = sorted_stops[i].stop_pos;
colors[i] = sorted_stops[i].color;
}
};
switch (colrv1_paint.format) {
case FT_COLR_PAINTFORMAT_SOLID: {
FT_PaintSolid solid = colrv1_paint.u.solid;
SkColor color =
SkColorSetARGB(palette[solid.color.palette_index].alpha *
SkColrV1AlphaToFloat(solid.color.alpha),
palette[solid.color.palette_index].red,
palette[solid.color.palette_index].green,
palette[solid.color.palette_index].blue);
paint->setShader(nullptr);
paint->setColor(color);
break;
}
case FT_COLR_PAINTFORMAT_LINEAR_GRADIENT: {
FT_PaintLinearGradient& linear_gradient = colrv1_paint.u.linear_gradient;
SkPoint line_positions[2] = {
SkPoint::Make(linear_gradient.p0.x, -linear_gradient.p0.y),
SkPoint::Make(linear_gradient.p1.x, -linear_gradient.p1.y)
};
SkPoint p0 = line_positions[0];
SkPoint p1 = line_positions[1];
SkPoint p2 = SkPoint::Make(linear_gradient.p2.x, -linear_gradient.p2.y);
// Do not draw the gradient of p0p1 is parallel to p0p2.
if (p1 == p0 || p2 == p0 || !SkPoint::CrossProduct(p1 - p0, p2 - p0)) break;
// Follow implementation note in nanoemoji:
// https://github.com/googlefonts/nanoemoji/blob/0ac6e7bb4d8202db692574d8530a9b643f1b3b3c/src/nanoemoji/svg.py#L188
// to compute a new gradient end point as the orthogonal projection of the vector from p0 to p1 onto a line
// perpendicular to line p0p2 and passing through p0.
SkVector perpendicular_to_p2_p0 = (p2 - p0);
perpendicular_to_p2_p0 = SkPoint::Make(perpendicular_to_p2_p0.y(), -perpendicular_to_p2_p0.x());
line_positions[1] = p0 + SkVectorProjection((p1 - p0), perpendicular_to_p2_p0);
std::vector<SkScalar> stops;
std::vector<SkColor> colors;
fetch_color_stops(linear_gradient.colorline.color_stop_iterator, stops, colors);
if (stops.empty()) {
break;
}
if (stops.size() == 1) {
paint->setColor(colors[0]);
break;
}
// Project/scale points according to stop extrema along p0p1 line,
// then scale stops to to [0, 1] range so that repeat modes work.
// The Skia linear gradient shader performs the repeat modes over
// the 0 to 1 range, that's why we need to scale the stops to within
// that range.
SkVector p0p1 = p1 - p0;
SkVector new_p0_offset = p0p1;
new_p0_offset.scale(stops.front());
SkVector new_p1_offset = p0p1;
new_p1_offset.scale(stops.back());
line_positions[0] = p0 + new_p0_offset;
line_positions[1] = p0 + new_p1_offset;
SkScalar scale_factor = 1 / (stops.back() - stops.front());
SkScalar start_offset = stops.front();
for (SkScalar& stop : stops) {
stop = (stop - start_offset) * scale_factor;
}
sk_sp<SkShader> shader(SkGradientShader::MakeLinear(
line_positions,
colors.data(),
stops.data(),
stops.size(),
ToSkTileMode(linear_gradient.colorline.extend)));
SkASSERT(shader);
// An opaque color is needed to ensure the gradient's not modulated by alpha.
paint->setColor(SK_ColorBLACK);
paint->setShader(shader);
break;
}
case FT_COLR_PAINTFORMAT_RADIAL_GRADIENT: {
FT_PaintRadialGradient& radial_gradient = colrv1_paint.u.radial_gradient;
SkPoint start = SkPoint::Make(radial_gradient.c0.x, -radial_gradient.c0.y);
SkScalar radius = radial_gradient.r0;
SkPoint end = SkPoint::Make(radial_gradient.c1.x, -radial_gradient.c1.y);
SkScalar end_radius = radial_gradient.r1;
std::vector<SkScalar> stops;
std::vector<SkColor> colors;
fetch_color_stops(radial_gradient.colorline.color_stop_iterator, stops, colors);
// An opaque color is needed to ensure the gradient's not modulated by alpha.
paint->setColor(SK_ColorBLACK);
paint->setShader(SkGradientShader::MakeTwoPointConical(
start, radius, end, end_radius, colors.data(), stops.data(), stops.size(),
ToSkTileMode(radial_gradient.colorline.extend)));
break;
}
case FT_COLR_PAINTFORMAT_SWEEP_GRADIENT: {
FT_PaintSweepGradient& sweep_gradient = colrv1_paint.u.sweep_gradient;
SkPoint center = SkPoint::Make(sweep_gradient.center.x, -sweep_gradient.center.y);
SkScalar startAngle = SkFixedToScalar(sweep_gradient.start_angle);
SkScalar endAngle = SkFixedToScalar(sweep_gradient.end_angle);
std::vector<SkScalar> stops;
std::vector<SkColor> colors;
fetch_color_stops(sweep_gradient.colorline.color_stop_iterator, stops, colors);
// An opaque color is needed to ensure the gradient's not modulated by alpha.
paint->setColor(SK_ColorBLACK);
// Prepare angles to be within range for the shader.
auto clampAngleToRange= [](SkScalar angle) {
SkScalar clamped_angle = SkScalarMod(angle, 360.f);
if (clamped_angle < 0)
return clamped_angle + 360.f;
return clamped_angle;
};
startAngle = clampAngleToRange(startAngle);
endAngle = clampAngleToRange(endAngle);
/* TODO: Spec clarifications on which side of the gradient is to be
* painted, repeat modes, how to handle 0 degrees transition, see
* https://github.com/googlefonts/colr-gradients-spec/issues/250 */
if (startAngle >= endAngle)
endAngle += 360.f;
// Skia's angles start from the horizontal x-Axis, rotate left 90
// degrees and then mirror horizontally to correct for Skia angles
// going clockwise, COLR v1 angles going counterclockwise.
SkMatrix angle_adjust = SkMatrix::RotateDeg(-90.f, center);
angle_adjust.postScale(-1, 1, center.x(), center.y());
paint->setShader(SkGradientShader::MakeSweep(
center.x(), center.y(), colors.data(), stops.data(), stops.size(),
SkTileMode::kDecal, startAngle, endAngle, 0, &angle_adjust));
break;
}
default: {
SkASSERT(false); /* not reached */
}
}
}
void colrv1_draw_paint(SkCanvas* canvas,
const FT_Color* palette,
FT_Face face,
FT_COLR_Paint colrv1_paint) {
SkPaint paint;
switch (colrv1_paint.format) {
case FT_COLR_PAINTFORMAT_GLYPH: {
FT_UInt glyphID = colrv1_paint.u.glyph.glyphID;
SkPath path;
/* TODO: Currently this call retrieves the path at units_per_em size. If we want to get
* correct hinting for the scaled size under the transforms at this point in the color
* glyph graph, we need to extract at least the requested glyph width and height and
* pass that to the path generation. */
if (generateFacePathCOLRv1(face, glyphID, &path)) {
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
SkPaint highlight_paint;
highlight_paint.setColor(0x33FF0000);
canvas->drawRect(path.getBounds(), highlight_paint);
#endif
canvas->clipPath(path, true /* doAntiAlias */);
}
break;
}
case FT_COLR_PAINTFORMAT_SOLID:
case FT_COLR_PAINTFORMAT_LINEAR_GRADIENT:
case FT_COLR_PAINTFORMAT_RADIAL_GRADIENT:
case FT_COLR_PAINTFORMAT_SWEEP_GRADIENT: {
SkPaint colrPaint;
colrv1_configure_skpaint(face, palette, colrv1_paint, &colrPaint);
canvas->drawPaint(colrPaint);
break;
}
case FT_COLR_PAINTFORMAT_TRANSFORMED:
case FT_COLR_PAINTFORMAT_TRANSLATE:
case FT_COLR_PAINTFORMAT_ROTATE:
case FT_COLR_PAINTFORMAT_SKEW:
SkASSERT(false); // Transforms handled in colrv1_transform.
break;
default:
paint.setShader(nullptr);
paint.setColor(SK_ColorCYAN);
break;
}
}
void colrv1_draw_glyph_with_path(SkCanvas* canvas, const FT_Color* palette, FT_Face face,
FT_COLR_Paint glyphPaint, FT_COLR_Paint fillPaint) {
SkASSERT(glyphPaint.format == FT_COLR_PAINTFORMAT_GLYPH);
SkASSERT(fillPaint.format == FT_COLR_PAINTFORMAT_SOLID ||
fillPaint.format == FT_COLR_PAINTFORMAT_LINEAR_GRADIENT ||
fillPaint.format == FT_COLR_PAINTFORMAT_RADIAL_GRADIENT ||
fillPaint.format == FT_COLR_PAINTFORMAT_SWEEP_GRADIENT);
SkPaint skiaFillPaint;
skiaFillPaint.setAntiAlias(true);
colrv1_configure_skpaint(face, palette, fillPaint, &skiaFillPaint);
FT_UInt glyphID = glyphPaint.u.glyph.glyphID;
SkPath path;
/* TODO: Currently this call retrieves the path at units_per_em size. If we want to get
* correct hinting for the scaled size under the transforms at this point in the color
* glyph graph, we need to extract at least the requested glyph width and height and
* pass that to the path generation. */
if (generateFacePathCOLRv1(face, glyphID, &path)) {
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
SkPaint highlight_paint;
highlight_paint.setColor(0x33FF0000);
canvas->drawRect(path.getBounds(), highlight_paint);
#endif
{
canvas->drawPath(path, skiaFillPaint);
}
}
}
void colrv1_transform(SkCanvas* canvas, FT_Face face, FT_COLR_Paint colrv1_paint) {
SkMatrix transform;
switch (colrv1_paint.format) {
case FT_COLR_PAINTFORMAT_TRANSFORMED: {
transform = ToSkMatrix(colrv1_paint.u.transformed.affine);
break;
}
case FT_COLR_PAINTFORMAT_TRANSLATE: {
transform = SkMatrix::Translate(
SkFixedToScalar(colrv1_paint.u.translate.dx),
-SkFixedToScalar(colrv1_paint.u.translate.dy));
break;
}
case FT_COLR_PAINTFORMAT_ROTATE: {
transform = SkMatrix::RotateDeg(
SkFixedToScalar(colrv1_paint.u.rotate.angle),
SkPoint::Make(SkFixedToScalar(colrv1_paint.u.rotate.center_x),
-SkFixedToScalar(colrv1_paint.u.rotate.center_y)));
break;
}
case FT_COLR_PAINTFORMAT_SKEW: {
// In the PAINTFORMAT_ROTATE implementation, SkMatrix setRotate
// snaps to 0 for values very close to 0. Do the same here.
SkScalar rad_x = SkDegreesToRadians(-SkFixedToFloat(colrv1_paint.u.skew.x_skew_angle));
float tan_x = SkScalarTan(rad_x);
tan_x = SkScalarNearlyZero(tan_x) ? 0.0f : tan_x;
SkScalar rad_y = SkDegreesToRadians(-SkFixedToFloat(colrv1_paint.u.skew.y_skew_angle));
float tan_y = SkScalarTan(rad_y);
tan_y = SkScalarNearlyZero(tan_y) ? 0.0f : tan_y;
SkMatrix translate_to_origin = SkMatrix::Translate(
SkFixedToScalar(SkFixedToFloat(colrv1_paint.u.skew.center_x)),
SkFixedToScalar(-SkFixedToFloat(colrv1_paint.u.skew.center_y)));
SkMatrix translate_from_origin;
SkASSERT(translate_to_origin.invert(&translate_from_origin));
SkMatrix skew_x = SkMatrix::MakeAll(
1, tan_x, 0,
0, 1, 0,
0, 0, 1);
SkMatrix skew_y = SkMatrix::MakeAll(
1, 0, 0,
tan_y, 1, 0,
0, 0, 1);
transform = translate_from_origin.postConcat(skew_x).postConcat(skew_y).postConcat(translate_to_origin);
break;
}
default: {
// Only transforms are handled in this function.
SkASSERT(false);
}
}
canvas->concat(transform);
}
bool colrv1_start_glyph(SkCanvas* canvas,
const FT_Color* palette,
FT_Face ft_face,
uint16_t glyph_id,
FT_Color_Root_Transform root_transform);
bool colrv1_traverse_paint(SkCanvas* canvas,
const FT_Color* palette,
FT_Face face,
FT_OpaquePaint opaque_paint,
VisitedSet* visited_set) {
// Cycle detection, see section "5.7.11.1.9 Color glyphs as a directed acyclic graph".
if (visited_set->contains(opaque_paint)) {
return false;
}
visited_set->add(opaque_paint);
SK_AT_SCOPE_EXIT(visited_set->remove(opaque_paint));
FT_COLR_Paint paint;
if (!FT_Get_Paint(face, opaque_paint, &paint)) {
return false;
}
// Keep track of failures to retrieve the FT_COLR_Paint from FreeType in the
// recursion, cancel recursion when a paint retrieval fails.
bool traverse_result = true;
SkAutoCanvasRestore autoRestore(canvas, true /* do_save */);
switch (paint.format) {
case FT_COLR_PAINTFORMAT_COLR_LAYERS: {
FT_LayerIterator& layer_iterator = paint.u.colr_layers.layer_iterator;
FT_OpaquePaint opaque_paint_fetch;
opaque_paint_fetch.p = nullptr;
while (FT_Get_Paint_Layers(face, &layer_iterator, &opaque_paint_fetch)) {
colrv1_traverse_paint(canvas, palette, face, opaque_paint_fetch, visited_set);
}
break;
}
case FT_COLR_PAINTFORMAT_GLYPH:
// Special case paint graph leaf situations to improve
// performance. These are situations in the graph where a GlyphPaint
// is followed by either a solid or a gradient fill. Here we can use
// drawPath() + SkPaint directly which is faster than setting a
// clipPath() followed by a drawPaint().
FT_COLR_Paint fillPaint;
if (!FT_Get_Paint(face, paint.u.glyph.paint, &fillPaint)) {
return false;
}
if (fillPaint.format == FT_COLR_PAINTFORMAT_SOLID ||
fillPaint.format == FT_COLR_PAINTFORMAT_LINEAR_GRADIENT ||
fillPaint.format == FT_COLR_PAINTFORMAT_RADIAL_GRADIENT ||
fillPaint.format == FT_COLR_PAINTFORMAT_SWEEP_GRADIENT) {
colrv1_draw_glyph_with_path(canvas, palette, face, paint, fillPaint);
} else {
colrv1_draw_paint(canvas, palette, face, paint);
traverse_result = colrv1_traverse_paint(canvas, palette, face,
paint.u.glyph.paint, visited_set);
}
break;
case FT_COLR_PAINTFORMAT_COLR_GLYPH:
traverse_result = colrv1_start_glyph(canvas, palette, face, paint.u.colr_glyph.glyphID,
FT_COLOR_NO_ROOT_TRANSFORM);
break;
case FT_COLR_PAINTFORMAT_TRANSFORMED:
colrv1_transform(canvas, face, paint);
traverse_result = colrv1_traverse_paint(canvas, palette, face,
paint.u.transformed.paint, visited_set);
break;
case FT_COLR_PAINTFORMAT_TRANSLATE:
colrv1_transform(canvas, face, paint);
traverse_result = colrv1_traverse_paint(canvas, palette, face,
paint.u.translate.paint, visited_set);
break;
case FT_COLR_PAINTFORMAT_ROTATE:
colrv1_transform(canvas, face, paint);
traverse_result =
colrv1_traverse_paint(canvas, palette, face,
paint.u.rotate.paint, visited_set);
break;
case FT_COLR_PAINTFORMAT_SKEW:
colrv1_transform(canvas, face, paint);
traverse_result =
colrv1_traverse_paint(canvas, palette, face,
paint.u.skew.paint, visited_set);
break;
case FT_COLR_PAINTFORMAT_COMPOSITE: {
traverse_result = colrv1_traverse_paint(
canvas, palette, face, paint.u.composite.backdrop_paint, visited_set);
SkPaint blend_mode_paint;
blend_mode_paint.setBlendMode(ToSkBlendMode(paint.u.composite.composite_mode));
canvas->saveLayer(nullptr, &blend_mode_paint);
traverse_result =
traverse_result &&
colrv1_traverse_paint(
canvas, palette, face, paint.u.composite.source_paint, visited_set);
canvas->restore();
break;
}
case FT_COLR_PAINTFORMAT_SOLID:
case FT_COLR_PAINTFORMAT_LINEAR_GRADIENT:
case FT_COLR_PAINTFORMAT_RADIAL_GRADIENT:
case FT_COLR_PAINTFORMAT_SWEEP_GRADIENT: {
colrv1_draw_paint(canvas, palette, face, paint);
break;
}
default:
SkASSERT(false);
break;
}
return traverse_result;
}
bool colrv1_start_glyph(SkCanvas* canvas,
const FT_Color* palette,
FT_Face ft_face,
uint16_t glyph_id,
FT_Color_Root_Transform root_transform) {
FT_OpaquePaint opaque_paint;
opaque_paint.p = nullptr;
bool has_colrv1_layers = false;
if (FT_Get_Color_Glyph_Paint(ft_face, glyph_id, root_transform, &opaque_paint)) {
has_colrv1_layers = true;
VisitedSet visited_set;
colrv1_traverse_paint(canvas, palette, ft_face, opaque_paint, &visited_set);
}
return has_colrv1_layers;
}
#endif // TT_SUPPORT_COLRV1
} // namespace
void SkScalerContext_FreeType_Base::generateGlyphImage(
FT_Face face,
const SkGlyph& glyph,
const SkMatrix& bitmapTransform)
{
const bool doBGR = SkToBool(fRec.fFlags & SkScalerContext::kLCD_BGROrder_Flag);
const bool doVert = SkToBool(fRec.fFlags & SkScalerContext::kLCD_Vertical_Flag);
switch ( face->glyph->format ) {
case FT_GLYPH_FORMAT_OUTLINE: {
FT_Outline* outline = &face->glyph->outline;
int dx = 0, dy = 0;
if (this->isSubpixel()) {
dx = SkFixedToFDot6(glyph.getSubXFixed());
dy = SkFixedToFDot6(glyph.getSubYFixed());
// negate dy since freetype-y-goes-up and skia-y-goes-down
dy = -dy;
}
memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
#ifdef FT_COLOR_H
if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
SkBitmap dstBitmap;
// TODO: mark this as sRGB when the blits will be sRGB.
dstBitmap.setInfo(SkImageInfo::Make(glyph.fWidth, glyph.fHeight,
kN32_SkColorType,
kPremul_SkAlphaType),
glyph.rowBytes());
dstBitmap.setPixels(glyph.fImage);
// Scale unscaledBitmap into dstBitmap.
SkCanvas canvas(dstBitmap);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
canvas.clear(0x33FF0000);
#else
canvas.clear(SK_ColorTRANSPARENT);
#endif
canvas.translate(-glyph.fLeft, -glyph.fTop);
if (this->isSubpixel()) {
canvas.translate(SkFixedToScalar(glyph.getSubXFixed()),
SkFixedToScalar(glyph.getSubYFixed()));
}
SkPaint paint;
paint.setAntiAlias(true);
FT_Color *palette;
FT_Error err = FT_Palette_Select(face, 0, &palette);
if (err) {
SK_TRACEFTR(err, "Could not get palette from %s fontFace.", face->family_name);
return;
}
FT_Bool haveLayers = false;
#ifdef TT_SUPPORT_COLRV1
// Only attempt to draw COLRv1 glyph is FreeType is new enough
// to have the COLRv1 additions, as indicated by the
// TT_SUPPORT_COLRV1 flag defined by the FreeType headers in
// that case.
haveLayers = colrv1_start_glyph(&canvas, palette, face, glyph.getGlyphID(),
FT_COLOR_INCLUDE_ROOT_TRANSFORM);
#else
haveLayers = false;
#endif
if (!haveLayers) {
// If we didn't have colr v1 layers, try v0 layers.
FT_LayerIterator layerIterator;
layerIterator.p = NULL;
FT_UInt layerGlyphIndex = 0;
FT_UInt layerColorIndex = 0;
while (FT_Get_Color_Glyph_Layer(face, glyph.getGlyphID(), &layerGlyphIndex,
&layerColorIndex, &layerIterator)) {
haveLayers = true;
if (layerColorIndex == 0xFFFF) {
paint.setColor(SK_ColorBLACK);
} else {
SkColor color = SkColorSetARGB(palette[layerColorIndex].alpha,
palette[layerColorIndex].red,
palette[layerColorIndex].green,
palette[layerColorIndex].blue);
paint.setColor(color);
}
SkPath path;
if (this->generateFacePath(face, layerGlyphIndex, &path)) {
canvas.drawPath(path, paint);
}
}
}
if (!haveLayers) {
SK_TRACEFTR(err, "Could not get layers (neither v0, nor v1) from %s fontFace.",
face->family_name);
return;
}
} else
#endif
if (SkMask::kLCD16_Format == glyph.fMaskFormat) {
FT_Outline_Translate(outline, dx, dy);
FT_Error err = FT_Render_Glyph(face->glyph, doVert ? FT_RENDER_MODE_LCD_V :
FT_RENDER_MODE_LCD);
if (err) {
SK_TRACEFTR(err, "Could not render glyph %x.", face->glyph);
return;
}
SkMask mask = glyph.mask();
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
memset(mask.fImage, 0x80, mask.fBounds.height() * mask.fRowBytes);
#endif
FT_GlyphSlotRec& ftGlyph = *face->glyph;
if (!SkIRect::Intersects(mask.fBounds,
SkIRect::MakeXYWH( ftGlyph.bitmap_left,
-ftGlyph.bitmap_top,
ftGlyph.bitmap.width,
ftGlyph.bitmap.rows)))
{
return;
}
// If the FT_Bitmap extent is larger, discard bits of the bitmap outside the mask.
// If the SkMask extent is larger, shrink mask to fit bitmap (clearing discarded).
unsigned char* origBuffer = ftGlyph.bitmap.buffer;
// First align the top left (origin).
if (-ftGlyph.bitmap_top < mask.fBounds.fTop) {
int32_t topDiff = mask.fBounds.fTop - (-ftGlyph.bitmap_top);
ftGlyph.bitmap.buffer += ftGlyph.bitmap.pitch * topDiff;
ftGlyph.bitmap.rows -= topDiff;
ftGlyph.bitmap_top = -mask.fBounds.fTop;
}
if (ftGlyph.bitmap_left < mask.fBounds.fLeft) {
int32_t leftDiff = mask.fBounds.fLeft - ftGlyph.bitmap_left;
ftGlyph.bitmap.buffer += leftDiff;
ftGlyph.bitmap.width -= leftDiff;
ftGlyph.bitmap_left = mask.fBounds.fLeft;
}
if (mask.fBounds.fTop < -ftGlyph.bitmap_top) {
mask.fImage += mask.fRowBytes * (-ftGlyph.bitmap_top - mask.fBounds.fTop);
mask.fBounds.fTop = -ftGlyph.bitmap_top;
}
if (mask.fBounds.fLeft < ftGlyph.bitmap_left) {
mask.fImage += sizeof(uint16_t) * (ftGlyph.bitmap_left - mask.fBounds.fLeft);
mask.fBounds.fLeft = ftGlyph.bitmap_left;
}
// Origins aligned, clean up the width and height.
int ftVertScale = (doVert ? 3 : 1);
int ftHoriScale = (doVert ? 1 : 3);
if (mask.fBounds.height() * ftVertScale < SkToInt(ftGlyph.bitmap.rows)) {
ftGlyph.bitmap.rows = mask.fBounds.height() * ftVertScale;
}
if (mask.fBounds.width() * ftHoriScale < SkToInt(ftGlyph.bitmap.width)) {
ftGlyph.bitmap.width = mask.fBounds.width() * ftHoriScale;
}
if (SkToInt(ftGlyph.bitmap.rows) < mask.fBounds.height() * ftVertScale) {
mask.fBounds.fBottom = mask.fBounds.fTop + ftGlyph.bitmap.rows / ftVertScale;
}
if (SkToInt(ftGlyph.bitmap.width) < mask.fBounds.width() * ftHoriScale) {
mask.fBounds.fRight = mask.fBounds.fLeft + ftGlyph.bitmap.width / ftHoriScale;
}
if (fPreBlend.isApplicable()) {
copyFT2LCD16<true>(ftGlyph.bitmap, mask, doBGR,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
copyFT2LCD16<false>(ftGlyph.bitmap, mask, doBGR,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
// Restore the buffer pointer so FreeType can properly free it.
ftGlyph.bitmap.buffer = origBuffer;
} else {
FT_BBox bbox;
FT_Bitmap target;
FT_Outline_Get_CBox(outline, &bbox);
/*
what we really want to do for subpixel is
offset(dx, dy)
compute_bounds
offset(bbox & !63)
but that is two calls to offset, so we do the following, which
achieves the same thing with only one offset call.
*/
FT_Outline_Translate(outline, dx - ((bbox.xMin + dx) & ~63),
dy - ((bbox.yMin + dy) & ~63));
target.width = glyph.fWidth;
target.rows = glyph.fHeight;
target.pitch = glyph.rowBytes();
target.buffer = reinterpret_cast<uint8_t*>(glyph.fImage);
target.pixel_mode = compute_pixel_mode(glyph.fMaskFormat);
target.num_grays = 256;
FT_Outline_Get_Bitmap(face->glyph->library, outline, &target);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
for (int y = 0; y < glyph.fHeight; ++y) {
for (int x = 0; x < glyph.fWidth; ++x) {
uint8_t& a = ((uint8_t*)glyph.fImage)[(glyph.rowBytes() * y) + x];
a = std::max<uint8_t>(a, 0x20);
}
}
#endif
}
} break;
case FT_GLYPH_FORMAT_BITMAP: {
FT_Pixel_Mode pixel_mode = static_cast<FT_Pixel_Mode>(face->glyph->bitmap.pixel_mode);
SkMask::Format maskFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
// Assume that the other formats do not exist.
SkASSERT(FT_PIXEL_MODE_MONO == pixel_mode ||
FT_PIXEL_MODE_GRAY == pixel_mode ||
FT_PIXEL_MODE_BGRA == pixel_mode);
// These are the only formats this ScalerContext should request.
SkASSERT(SkMask::kBW_Format == maskFormat ||
SkMask::kA8_Format == maskFormat ||
SkMask::kARGB32_Format == maskFormat ||
SkMask::kLCD16_Format == maskFormat);
// If no scaling needed, directly copy glyph bitmap.
if (bitmapTransform.isIdentity()) {
SkMask dstMask = glyph.mask();
copyFTBitmap(face->glyph->bitmap, dstMask);
break;
}
// Otherwise, scale the bitmap.
// Copy the FT_Bitmap into an SkBitmap (either A8 or ARGB)
SkBitmap unscaledBitmap;
// TODO: mark this as sRGB when the blits will be sRGB.
unscaledBitmap.allocPixels(SkImageInfo::Make(face->glyph->bitmap.width,
face->glyph->bitmap.rows,
SkColorType_for_FTPixelMode(pixel_mode),
kPremul_SkAlphaType));
SkMask unscaledBitmapAlias;
unscaledBitmapAlias.fImage = reinterpret_cast<uint8_t*>(unscaledBitmap.getPixels());
unscaledBitmapAlias.fBounds.setWH(unscaledBitmap.width(), unscaledBitmap.height());
unscaledBitmapAlias.fRowBytes = unscaledBitmap.rowBytes();
unscaledBitmapAlias.fFormat = SkMaskFormat_for_SkColorType(unscaledBitmap.colorType());
copyFTBitmap(face->glyph->bitmap, unscaledBitmapAlias);
// Wrap the glyph's mask in a bitmap, unless the glyph's mask is BW or LCD.
// BW requires an A8 target for resizing, which can then be down sampled.
// LCD should use a 4x A8 target, which will then be down sampled.
// For simplicity, LCD uses A8 and is replicated.
int bitmapRowBytes = 0;
if (SkMask::kBW_Format != maskFormat && SkMask::kLCD16_Format != maskFormat) {
bitmapRowBytes = glyph.rowBytes();
}
SkBitmap dstBitmap;
// TODO: mark this as sRGB when the blits will be sRGB.
dstBitmap.setInfo(SkImageInfo::Make(glyph.fWidth, glyph.fHeight,
SkColorType_for_SkMaskFormat(maskFormat),
kPremul_SkAlphaType),
bitmapRowBytes);
if (SkMask::kBW_Format == maskFormat || SkMask::kLCD16_Format == maskFormat) {
dstBitmap.allocPixels();
} else {
dstBitmap.setPixels(glyph.fImage);
}
// Scale unscaledBitmap into dstBitmap.
SkCanvas canvas(dstBitmap);
#ifdef SK_SHOW_TEXT_BLIT_COVERAGE
canvas.clear(0x33FF0000);
#else
canvas.clear(SK_ColorTRANSPARENT);
#endif
canvas.translate(-glyph.fLeft, -glyph.fTop);
canvas.concat(bitmapTransform);
canvas.translate(face->glyph->bitmap_left, -face->glyph->bitmap_top);
SkSamplingOptions sampling(SkFilterMode::kLinear, SkMipmapMode::kNearest);
canvas.drawImage(unscaledBitmap.asImage().get(), 0, 0, sampling, nullptr);
// If the destination is BW or LCD, convert from A8.
if (SkMask::kBW_Format == maskFormat) {
// Copy the A8 dstBitmap into the A1 glyph.fImage.
SkMask dstMask = glyph.mask();
packA8ToA1(dstMask, dstBitmap.getAddr8(0, 0), dstBitmap.rowBytes());
} else if (SkMask::kLCD16_Format == maskFormat) {
// Copy the A8 dstBitmap into the LCD16 glyph.fImage.
uint8_t* src = dstBitmap.getAddr8(0, 0);
uint16_t* dst = reinterpret_cast<uint16_t*>(glyph.fImage);
for (int y = dstBitmap.height(); y --> 0;) {
for (int x = 0; x < dstBitmap.width(); ++x) {
dst[x] = grayToRGB16(src[x]);
}
dst = (uint16_t*)((char*)dst + glyph.rowBytes());
src += dstBitmap.rowBytes();
}
}
} break;
default:
SkDEBUGFAIL("unknown glyph format");
memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
return;
}
// We used to always do this pre-USE_COLOR_LUMINANCE, but with colorlum,
// it is optional
#if defined(SK_GAMMA_APPLY_TO_A8)
if (SkMask::kA8_Format == glyph.fMaskFormat && fPreBlend.isApplicable()) {
uint8_t* SK_RESTRICT dst = (uint8_t*)glyph.fImage;
unsigned rowBytes = glyph.rowBytes();
for (int y = glyph.fHeight - 1; y >= 0; --y) {
for (int x = glyph.fWidth - 1; x >= 0; --x) {
dst[x] = fPreBlend.fG[dst[x]];
}
dst += rowBytes;
}
}
#endif
}
///////////////////////////////////////////////////////////////////////////////
namespace {
class SkFTGeometrySink {
SkPath* fPath;
bool fStarted;
FT_Vector fCurrent;
void goingTo(const FT_Vector* pt) {
if (!fStarted) {
fStarted = true;
fPath->moveTo(SkFDot6ToScalar(fCurrent.x), -SkFDot6ToScalar(fCurrent.y));
}
fCurrent = *pt;
}
bool currentIsNot(const FT_Vector* pt) {
return fCurrent.x != pt->x || fCurrent.y != pt->y;
}
static int Move(const FT_Vector* pt, void* ctx) {
SkFTGeometrySink& self = *(SkFTGeometrySink*)ctx;
if (self.fStarted) {
self.fPath->close();
self.fStarted = false;
}
self.fCurrent = *pt;
return 0;
}
static int Line(const FT_Vector* pt, void* ctx) {
SkFTGeometrySink& self = *(SkFTGeometrySink*)ctx;
if (self.currentIsNot(pt)) {
self.goingTo(pt);
self.fPath->lineTo(SkFDot6ToScalar(pt->x), -SkFDot6ToScalar(pt->y));
}
return 0;
}
static int Quad(const FT_Vector* pt0, const FT_Vector* pt1, void* ctx) {
SkFTGeometrySink& self = *(SkFTGeometrySink*)ctx;
if (self.currentIsNot(pt0) || self.currentIsNot(pt1)) {
self.goingTo(pt1);
self.fPath->quadTo(SkFDot6ToScalar(pt0->x), -SkFDot6ToScalar(pt0->y),
SkFDot6ToScalar(pt1->x), -SkFDot6ToScalar(pt1->y));
}
return 0;
}
static int Cubic(const FT_Vector* pt0, const FT_Vector* pt1, const FT_Vector* pt2, void* ctx) {
SkFTGeometrySink& self = *(SkFTGeometrySink*)ctx;
if (self.currentIsNot(pt0) || self.currentIsNot(pt1) || self.currentIsNot(pt2)) {
self.goingTo(pt2);
self.fPath->cubicTo(SkFDot6ToScalar(pt0->x), -SkFDot6ToScalar(pt0->y),
SkFDot6ToScalar(pt1->x), -SkFDot6ToScalar(pt1->y),
SkFDot6ToScalar(pt2->x), -SkFDot6ToScalar(pt2->y));
}
return 0;
}
public:
SkFTGeometrySink(SkPath* path) : fPath{path}, fStarted{false}, fCurrent{0,0} {}
static constexpr const FT_Outline_Funcs Funcs{
/*move_to =*/ SkFTGeometrySink::Move,
/*line_to =*/ SkFTGeometrySink::Line,
/*conic_to =*/ SkFTGeometrySink::Quad,
/*cubic_to =*/ SkFTGeometrySink::Cubic,
/*shift = */ 0,
/*delta =*/ 0,
};
};
bool generateGlyphPathStatic(FT_Face face, SkPath* path) {
SkFTGeometrySink sink{path};
FT_Error err = FT_Outline_Decompose(&face->glyph->outline, &SkFTGeometrySink::Funcs, &sink);
if (err != 0) {
path->reset();
return false;
}
path->close();
return true;
}
bool generateFacePathStatic(FT_Face face, SkGlyphID glyphID, SkPath* path) {
uint32_t flags = 0; //fLoadGlyphFlags;
flags |= FT_LOAD_NO_BITMAP; // ignore embedded bitmaps so we're sure to get the outline
flags &= ~FT_LOAD_RENDER; // don't scan convert (we just want the outline)
FT_Error err = FT_Load_Glyph(face, glyphID, flags);
if (err != 0) {
path->reset();
return false;
}
if (!generateGlyphPathStatic(face, path)) {
path->reset();
return false;
}
return true;
}
#ifdef TT_SUPPORT_COLRV1
bool generateFacePathCOLRv1(FT_Face face, SkGlyphID glyphID, SkPath* path) {
uint32_t flags = 0;
flags |= FT_LOAD_NO_BITMAP; // ignore embedded bitmaps so we're sure to get the outline
flags &= ~FT_LOAD_RENDER; // don't scan convert (we just want the outline)
flags |= FT_LOAD_IGNORE_TRANSFORM;
using DoneFTSize = SkFunctionWrapper<decltype(FT_Done_Size), FT_Done_Size>;
std::unique_ptr<std::remove_pointer_t<FT_Size>, DoneFTSize> unscaledFtSize([face]() -> FT_Size {
FT_Size size;
FT_Error err = FT_New_Size(face, &size);
if (err != 0) {
SK_TRACEFTR(err, "FT_New_Size(%s) failed in generateFacePathStaticCOLRv1.", face->family_name);
return nullptr;
}
return size;
}());
if (!unscaledFtSize) {
return false;
}
FT_Size oldSize = face->size;
auto try_generate_path = [face, &unscaledFtSize, glyphID, flags, path]() {
FT_Error err = 0;
err = FT_Activate_Size(unscaledFtSize.get());
if (err != 0) {
return false;
}
err = FT_Set_Char_Size(face, SkIntToFDot6(face->units_per_EM),
SkIntToFDot6(face->units_per_EM), 72, 72);
if (err != 0) {
return false;
}
err = FT_Load_Glyph(face, glyphID, flags);
if (err != 0) {
path->reset();
return false;
}
if (!generateGlyphPathStatic(face, path)) {
path->reset();
return false;
}
return true;
};
bool path_generation_result = try_generate_path();
FT_Activate_Size(oldSize);
return path_generation_result;
}
#endif
} // namespace
bool SkScalerContext_FreeType_Base::generateGlyphPath(FT_Face face, SkPath* path) {
return generateGlyphPathStatic(face, path);
}
bool SkScalerContext_FreeType_Base::generateFacePath(FT_Face face,
SkGlyphID glyphID,
SkPath* path) {
return generateFacePathStatic(face, glyphID, path);
}