blob: a6193bbfae8364c4276891338ff5e0fd3e811068 [file] [log] [blame]
* Copyright 2012 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrPath_DEFINED
#define GrPath_DEFINED
#include "include/core/SkPath.h"
#include "include/core/SkRect.h"
#include "src/gpu/GrGpuResource.h"
#include "src/gpu/GrPathRendering.h"
#include "src/gpu/GrStyle.h"
class GrStyledShape;
class GrPath : public GrGpuResource {
* Initialize to a path with a fixed stroke. Stroke must not be hairline.
GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style)
, fBounds(SkRect::MakeEmpty())
, fFillType(GrPathRendering::kWinding_FillType)
#ifdef SK_DEBUG
, fSkPath(skPath)
, fStyle(style)
static void ComputeKey(const GrStyledShape&, GrUniqueKey* key, bool* outIsVolatile);
const SkRect& getBounds() const { return fBounds; }
GrPathRendering::FillType getFillType() const { return fFillType; }
#ifdef SK_DEBUG
bool isEqualTo(const SkPath& path, const GrStyle& style) const;
// Subclass should init these.
SkRect fBounds;
GrPathRendering::FillType fFillType;
#ifdef SK_DEBUG
SkPath fSkPath;
GrStyle fStyle;
const char* getResourceType() const override { return "Path Data"; }
using INHERITED = GrGpuResource;