blob: 3d04976b887e5613e91e063724ebd4d8e12c4d31 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLatticeIter_DEFINED
#define SkLatticeIter_DEFINED
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/private/base/SkAPI.h"
#include "include/private/base/SkTArray.h"
class SkMatrix;
/**
* Disect a lattice request into an sequence of src-rect / dst-rect pairs
*/
class SK_SPI SkLatticeIter {
public:
static bool Valid(int imageWidth, int imageHeight, const SkCanvas::Lattice& lattice);
SkLatticeIter(const SkCanvas::Lattice& lattice, const SkRect& dst);
static bool Valid(int imageWidth, int imageHeight, const SkIRect& center);
SkLatticeIter(int imageWidth, int imageHeight, const SkIRect& center, const SkRect& dst);
/**
* While it returns true, use src/dst to draw the image/bitmap. Optional parameters
* isFixedColor and fixedColor specify if the rectangle is filled with a fixed color.
* If (*isFixedColor) is true, then (*fixedColor) contains the rectangle color.
*/
bool next(SkIRect* src, SkRect* dst, bool* isFixedColor = nullptr,
SkColor* fixedColor = nullptr);
/** Version of above that converts the integer src rect to a scalar rect. */
bool next(SkRect* src, SkRect* dst, bool* isFixedColor = nullptr,
SkColor* fixedColor = nullptr) {
SkIRect isrcR;
if (this->next(&isrcR, dst, isFixedColor, fixedColor)) {
*src = SkRect::Make(isrcR);
return true;
}
return false;
}
/**
* Apply a matrix to the dst points.
*/
void mapDstScaleTranslate(const SkMatrix& matrix);
/**
* Returns the number of rects that will actually be drawn.
*/
int numRectsToDraw() const {
return fNumRectsToDraw;
}
private:
skia_private::TArray<int> fSrcX;
skia_private::TArray<int> fSrcY;
skia_private::TArray<SkScalar> fDstX;
skia_private::TArray<SkScalar> fDstY;
skia_private::TArray<SkCanvas::Lattice::RectType> fRectTypes;
skia_private::TArray<SkColor> fColors;
int fCurrX;
int fCurrY;
int fNumRectsInLattice;
int fNumRectsToDraw;
};
#endif