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/*
* Copyright 2018 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkGlyphRun.h"
#include <algorithm>
#include <new>
#include <tuple>
#include "SkDevice.h"
#include "SkDraw.h"
#include "SkGlyphCache.h"
#include "SkMSAN.h"
#include "SkMakeUnique.h"
#include "SkPaint.h"
#include "SkPaintPriv.h"
#include "SkStrikeCache.h"
#include "SkTo.h"
#include "SkUtils.h"
static SkTypeface::Encoding convert_encoding(SkPaint::TextEncoding encoding) {
switch (encoding) {
case SkPaint::kUTF8_TextEncoding: return SkTypeface::kUTF8_Encoding;
case SkPaint::kUTF16_TextEncoding: return SkTypeface::kUTF16_Encoding;
case SkPaint::kUTF32_TextEncoding: return SkTypeface::kUTF32_Encoding;
default: return SkTypeface::kUTF32_Encoding;
}
}
// -- SkGlyphSet ----------------------------------------------------------------------------------
uint16_t SkGlyphSet::add(SkGlyphID glyphID) {
static constexpr SkGlyphID kUndefGlyph{0};
if (glyphID >= fUniverseSize) {
glyphID = kUndefGlyph;
}
if (glyphID >= fIndices.size()) {
fIndices.resize(glyphID + 1);
}
auto index = fIndices[glyphID];
if (index < fUniqueGlyphIDs->size() && (*fUniqueGlyphIDs)[index] == glyphID) {
return index;
}
uint16_t newIndex = SkTo<uint16_t>(fUniqueGlyphIDs->size());
fUniqueGlyphIDs->push_back(glyphID);
fIndices[glyphID] = newIndex;
return newIndex;
}
void SkGlyphSet::reuse(uint32_t glyphUniverseSize, std::vector<SkGlyphID>* uniqueGlyphIDs) {
SkASSERT(glyphUniverseSize <= (1 << 16));
fUniverseSize = glyphUniverseSize;
fUniqueGlyphIDs = uniqueGlyphIDs;
// If we're hanging onto these arrays for a long time, we don't want their size to drift
// endlessly upwards. It's unusual to see more than 256 unique glyphs used in a run,
// or a typeface with more than 4096 possible glyphs.
if (fUniqueGlyphIDs->size() > 256) {
fUniqueGlyphIDs->resize(256);
fUniqueGlyphIDs->shrink_to_fit();
}
fUniqueGlyphIDs->clear();
if (glyphUniverseSize < 4096 && fIndices.size() > 4096) {
fIndices.resize(4096);
fIndices.shrink_to_fit();
}
// No need to clear fIndices here... SkGlyphSet's set insertion algorithm is designed to work
// correctly even when the fIndexes buffer is uninitialized!
}
// -- SkGlyphRun -----------------------------------------------------------------------------------
void SkGlyphRun::temporaryShuntToDrawPosText(const SkPaint& paint, SkBaseDevice* device) {
auto pos = (const SkScalar*) fPositions.data();
device->drawPosText(
fTemporaryShuntGlyphIDs.data(), fDenseIndex.size() * sizeof(SkGlyphID),
pos, 2, SkPoint::Make(0, 0), paint);
}
void SkGlyphRun::temporaryShuntToCallback(TemporaryShuntCallback callback) {
auto bytes = (const char *)fTemporaryShuntGlyphIDs.data();
auto pos = (const SkScalar*)fPositions.data();
callback(this->runSize(), bytes, pos);
}
// -- SkGlyphRunBuilder ----------------------------------------------------------------------------
void SkGlyphRunBuilder::prepareDrawText(
const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin) {
this->initializeDenseAndUnique(paint, bytes, byteLength);
fScratchAdvances.resize(this->uniqueSize());
{
auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint);
cache->getAdvances(SkSpan<SkGlyphID>{fUniqueGlyphs}, fScratchAdvances.data());
}
SkPoint endOfLastGlyph = origin;
for (size_t i = 0; i < this->runSize(); i++) {
fPositions.push_back(endOfLastGlyph);
endOfLastGlyph += fScratchAdvances[fDenseIndex[i]];
}
if (paint.getTextAlign() != SkPaint::kLeft_Align) {
SkVector len = endOfLastGlyph - origin;
if (paint.getTextAlign() == SkPaint::kCenter_Align) {
len.scale(SK_ScalarHalf);
}
for (size_t i = 0; i < this->runSize(); i++) {
fPositions[i] -= len;
}
}
}
void SkGlyphRunBuilder::prepareDrawPosTextH(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkScalar* xpos,
SkScalar constY) {
this->initializeDenseAndUnique(paint, bytes, byteLength);
for (size_t i = 0; i < runSize(); i++) {
fPositions.push_back(SkPoint::Make(xpos[i], constY));
}
}
void SkGlyphRunBuilder::prepareDrawPosText(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkPoint* pos) {
this->initializeDenseAndUnique(paint, bytes, byteLength);
for (size_t i = 0; i < runSize(); i++) {
fPositions.push_back(pos[i]);
}
}
SkGlyphRun* SkGlyphRunBuilder::useGlyphRun() {
fScratchGlyphRun.~SkGlyphRun();
new ((void*)&fScratchGlyphRun) SkGlyphRun{SkSpan<uint16_t>(fDenseIndex),
SkSpan<SkPoint>(fPositions),
SkSpan<SkGlyphID>(
fTemporaryShuntGlyphIDs, fDenseIndex.size()),
SkSpan<SkGlyphID>(fUniqueGlyphs)};
return &fScratchGlyphRun;
}
void SkGlyphRunBuilder::initializeDenseAndUnique(
const SkPaint& paint, const void* bytes, size_t byteLength) {
fDenseIndex.clear();
fPositions.clear();
fUniqueGlyphs.clear();
fTemporaryShuntGlyphIDs = nullptr;
size_t runSize = 0;
const SkGlyphID* glyphIDs = nullptr;
auto encoding = paint.getTextEncoding();
auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
if (encoding != SkPaint::kGlyphID_TextEncoding) {
auto tfEncoding = convert_encoding(encoding);
int utfSize = SkUTFN_CountUnichars(tfEncoding, bytes, byteLength);
if (utfSize > 0) {
runSize = SkTo<size_t>(utfSize);
fScratchGlyphIDs.resize(runSize);
typeface->charsToGlyphs(bytes, tfEncoding, fScratchGlyphIDs.data(), runSize);
glyphIDs = fScratchGlyphIDs.data();
}
} else {
runSize = byteLength / 2;
glyphIDs = (const SkGlyphID*)bytes;
}
SkASSERT(glyphIDs != nullptr);
if (runSize == 0) { return; }
fTemporaryShuntGlyphIDs = glyphIDs;
fGlyphSet.reuse(typeface->countGlyphs(), &fUniqueGlyphs);
for (size_t i = 0; i < runSize; i++) {
fDenseIndex.push_back(fGlyphSet.add(glyphIDs[i]));
}
}