blob: 679e106e33f5c703d94fe43bbb1a61a188a222fb [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
// DO NOT USE -- FOR INTERNAL TESTING ONLY
#ifndef sk_types_DEFINED
#define sk_types_DEFINED
#include <stdint.h>
#include <stddef.h>
#ifdef __cplusplus
#define SK_C_PLUS_PLUS_BEGIN_GUARD extern "C" {
#define SK_C_PLUS_PLUS_END_GUARD }
#else
#include <stdbool.h>
#define SK_C_PLUS_PLUS_BEGIN_GUARD
#define SK_C_PLUS_PLUS_END_GUARD
#endif
#if !defined(SK_API)
#if defined(SKIA_DLL)
#if defined(_MSC_VER)
#if SKIA_IMPLEMENTATION
#define SK_API __declspec(dllexport)
#else
#define SK_API __declspec(dllimport)
#endif
#else
#define SK_API __attribute__((visibility("default")))
#endif
#else
#define SK_API
#endif
#endif
///////////////////////////////////////////////////////////////////////////////////////
SK_C_PLUS_PLUS_BEGIN_GUARD
typedef uint32_t sk_color_t;
/* This macro assumes all arguments are >=0 and <=255. */
#define sk_color_set_argb(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define sk_color_get_a(c) (((c) >> 24) & 0xFF)
#define sk_color_get_r(c) (((c) >> 16) & 0xFF)
#define sk_color_get_g(c) (((c) >> 8) & 0xFF)
#define sk_color_get_b(c) (((c) >> 0) & 0xFF)
typedef enum {
UNKNOWN_SK_COLORTYPE,
RGBA_8888_SK_COLORTYPE,
BGRA_8888_SK_COLORTYPE,
ALPHA_8_SK_COLORTYPE,
} sk_colortype_t;
typedef enum {
OPAQUE_SK_ALPHATYPE,
PREMUL_SK_ALPHATYPE,
UNPREMUL_SK_ALPHATYPE,
} sk_alphatype_t;
typedef enum {
INTERSECT_SK_CLIPTYPE,
DIFFERENCE_SK_CLIPTYPE,
} sk_cliptype_t;
typedef enum {
UNKNOWN_SK_PIXELGEOMETRY,
RGB_H_SK_PIXELGEOMETRY,
BGR_H_SK_PIXELGEOMETRY,
RGB_V_SK_PIXELGEOMETRY,
BGR_V_SK_PIXELGEOMETRY,
} sk_pixelgeometry_t;
/**
Return the default sk_colortype_t; this is operating-system dependent.
*/
SK_API sk_colortype_t sk_colortype_get_default_8888(void);
typedef struct {
int32_t width;
int32_t height;
sk_colortype_t colorType;
sk_alphatype_t alphaType;
} sk_imageinfo_t;
typedef struct {
sk_pixelgeometry_t pixelGeometry;
} sk_surfaceprops_t;
typedef struct {
float x;
float y;
} sk_point_t;
typedef struct {
int32_t left;
int32_t top;
int32_t right;
int32_t bottom;
} sk_irect_t;
typedef struct {
float left;
float top;
float right;
float bottom;
} sk_rect_t;
/**
The sk_matrix_t struct holds a 3x3 perspective matrix for
transforming coordinates:
(X,Y) = T[M]((x,y))
X = (M[0] * x + M[1] * y + M[2]) / (M[6] * x + M[7] * y + M[8]);
Y = (M[3] * x + M[4] * y + M[5]) / (M[6] * x + M[7] * y + M[8]);
Therefore, the identity matrix is
sk_matrix_t identity = {{1, 0, 0,
0, 1, 0,
0, 0, 1}};
A matrix that scales by sx and sy is:
sk_matrix_t scale = {{sx, 0, 0,
0, sy, 0,
0, 0, 1}};
A matrix that translates by tx and ty is:
sk_matrix_t translate = {{1, 0, tx,
0, 1, ty,
0, 0, 1}};
A matrix that rotates around the origin by A radians:
sk_matrix_t rotate = {{cos(A), -sin(A), 0,
sin(A), cos(A), 0,
0, 0, 1}};
Two matrixes can be concatinated by:
void concat_matrices(sk_matrix_t* dst,
const sk_matrix_t* matrixU,
const sk_matrix_t* matrixV) {
const float* u = matrixU->mat;
const float* v = matrixV->mat;
sk_matrix_t result = {{
u[0] * v[0] + u[1] * v[3] + u[2] * v[6],
u[0] * v[1] + u[1] * v[4] + u[2] * v[7],
u[0] * v[2] + u[1] * v[5] + u[2] * v[8],
u[3] * v[0] + u[4] * v[3] + u[5] * v[6],
u[3] * v[1] + u[4] * v[4] + u[5] * v[7],
u[3] * v[2] + u[4] * v[5] + u[5] * v[8],
u[6] * v[0] + u[7] * v[3] + u[8] * v[6],
u[6] * v[1] + u[7] * v[4] + u[8] * v[7],
u[6] * v[2] + u[7] * v[5] + u[8] * v[8]
}};
*dst = result;
}
*/
typedef struct {
float mat[9];
} sk_matrix_t;
/**
A sk_canvas_t encapsulates all of the state about drawing into a
destination This includes a reference to the destination itself,
and a stack of matrix/clip values.
*/
typedef struct sk_canvas_t sk_canvas_t;
/**
A sk_data_ holds an immutable data buffer.
*/
typedef struct sk_data_t sk_data_t;
/**
A sk_image_t is an abstraction for drawing a rectagle of pixels.
The content of the image is always immutable, though the actual
storage may change, if for example that image can be re-created via
encoded data or other means.
*/
typedef struct sk_image_t sk_image_t;
/**
A sk_maskfilter_t is an object that perform transformations on an
alpha-channel mask before drawing it; it may be installed into a
sk_paint_t. Each time a primitive is drawn, it is first
scan-converted into a alpha mask, which os handed to the
maskfilter, which may create a new mask is to render into the
destination.
*/
typedef struct sk_maskfilter_t sk_maskfilter_t;
/**
A sk_paint_t holds the style and color information about how to
draw geometries, text and bitmaps.
*/
typedef struct sk_paint_t sk_paint_t;
/**
A sk_path_t encapsulates compound (multiple contour) geometric
paths consisting of straight line segments, quadratic curves, and
cubic curves.
*/
typedef struct sk_path_t sk_path_t;
/**
A sk_picture_t holds recorded canvas drawing commands to be played
back at a later time.
*/
typedef struct sk_picture_t sk_picture_t;
/**
A sk_picture_recorder_t holds a sk_canvas_t that records commands
to create a sk_picture_t.
*/
typedef struct sk_picture_recorder_t sk_picture_recorder_t;
/**
A sk_shader_t specifies the source color(s) for what is being drawn. If a
paint has no shader, then the paint's color is used. If the paint
has a shader, then the shader's color(s) are use instead, but they
are modulated by the paint's alpha.
*/
typedef struct sk_shader_t sk_shader_t;
/**
A sk_surface_t holds the destination for drawing to a canvas. For
raster drawing, the destination is an array of pixels in memory.
For GPU drawing, the destination is a texture or a framebuffer.
*/
typedef struct sk_surface_t sk_surface_t;
typedef enum {
CLEAR_SK_XFERMODE_MODE,
SRC_SK_XFERMODE_MODE,
DST_SK_XFERMODE_MODE,
SRCOVER_SK_XFERMODE_MODE,
DSTOVER_SK_XFERMODE_MODE,
SRCIN_SK_XFERMODE_MODE,
DSTIN_SK_XFERMODE_MODE,
SRCOUT_SK_XFERMODE_MODE,
DSTOUT_SK_XFERMODE_MODE,
SRCATOP_SK_XFERMODE_MODE,
DSTATOP_SK_XFERMODE_MODE,
XOR_SK_XFERMODE_MODE,
PLUS_SK_XFERMODE_MODE,
MODULATE_SK_XFERMODE_MODE,
SCREEN_SK_XFERMODE_MODE,
OVERLAY_SK_XFERMODE_MODE,
DARKEN_SK_XFERMODE_MODE,
LIGHTEN_SK_XFERMODE_MODE,
COLORDODGE_SK_XFERMODE_MODE,
COLORBURN_SK_XFERMODE_MODE,
HARDLIGHT_SK_XFERMODE_MODE,
SOFTLIGHT_SK_XFERMODE_MODE,
DIFFERENCE_SK_XFERMODE_MODE,
EXCLUSION_SK_XFERMODE_MODE,
MULTIPLY_SK_XFERMODE_MODE,
HUE_SK_XFERMODE_MODE,
SATURATION_SK_XFERMODE_MODE,
COLOR_SK_XFERMODE_MODE,
LUMINOSITY_SK_XFERMODE_MODE,
} sk_xfermode_mode_t;
//////////////////////////////////////////////////////////////////////////////////////////
SK_C_PLUS_PLUS_END_GUARD
#endif