blob: f1cf997a0a0fac0268b27bbeebaffd6a6891bc93 [file] [log] [blame]
layout(binding=0) uniform testBlock {
layout(offset=0) half x;
layout(offset=4) int w;
layout(offset=16) half y[2];
layout(offset=48) half3x3 z;
};
void main() {
sk_FragColor = half4(x, y[0], y[1], 0);
}