| uniform half4 colorGreen, colorRed; | |
| half4 main() { | |
| const float4 a = float4(0); | |
| const float4 b = float4(1); | |
| const float4 c = abs(b); // still a Constant Expression, but SkSL cannot eliminate it (today) | |
| if (a == b || b != c) { | |
| return colorRed; | |
| } else { | |
| return colorGreen; | |
| } | |
| } |