blob: d20d9533d63511630abdc29c97676979e4fe3e23 [file] [log] [blame]
uniform half4 colorGreen, colorRed;
half4 main() {
float4 value = colorGreen.gggg * 2.5;
float4 whole, fraction;
bool4 ok;
// 2.5 equals 2 + 0.5.
fraction.x = modf(value.x, whole.x);
ok.x = whole.x == 2 && fraction.x == 0.5;
fraction.xy = modf(value.xy, whole.xy);
ok.y = whole.y == 2 && fraction.y == 0.5;
fraction.xyz = modf(value.xyz, whole.xyz);
ok.z = whole.z == 2 && fraction.z == 0.5;
fraction.xyzw = modf(value.xyzw, whole.xyzw);
ok.w = whole.w == 2 && fraction.w == 0.5;
return all(ok) ? colorGreen : colorRed;
}