blob: bc49f1667297d0092451251e00992453f5df38a9 [file] [log] [blame]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "include/private/SkChecksum.h"
#include "include/private/SkHalf.h"
#include "include/private/SkSpinlock.h"
#include "include/private/SkTFitsIn.h"
#include "include/private/SkThreadID.h"
#include "include/private/SkVx.h"
#include "src/core/SkColorSpaceXformSteps.h"
#include "src/core/SkCpu.h"
#include "src/core/SkEnumerate.h"
#include "src/core/SkOpts.h"
#include "src/core/SkVM.h"
#include <algorithm>
#include <atomic>
#include <queue>
#if defined(SKVM_LLVM)
#include <future>
#include <llvm/Bitcode/BitcodeWriter.h>
#include <llvm/ExecutionEngine/ExecutionEngine.h>
#include <llvm/IR/IRBuilder.h>
#include <llvm/IR/Verifier.h>
#include <llvm/Support/TargetSelect.h>
// Platform-specific intrinsics got their own files in LLVM 10.
#if __has_include(<llvm/IR/IntrinsicsX86.h>)
#include <llvm/IR/IntrinsicsX86.h>
#endif
#endif
bool gSkVMAllowJIT{false};
bool gSkVMJITViaDylib{false};
#if defined(SKVM_JIT)
#if defined(SK_BUILD_FOR_WIN)
#include "src/core/SkLeanWindows.h"
#include <memoryapi.h>
static void* alloc_jit_buffer(size_t* len) {
return VirtualAlloc(NULL, *len, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
}
static void unmap_jit_buffer(void* ptr, size_t len) {
VirtualFree(ptr, 0, MEM_RELEASE);
}
static void remap_as_executable(void* ptr, size_t len) {
DWORD old;
VirtualProtect(ptr, len, PAGE_EXECUTE_READ, &old);
SkASSERT(old == PAGE_READWRITE);
}
static void close_dylib(void* dylib) {
SkASSERT(false); // TODO? For now just assert we never make one.
}
#else
#include <dlfcn.h>
#include <sys/mman.h>
static void* alloc_jit_buffer(size_t* len) {
// While mprotect and VirtualAlloc both work at page granularity,
// mprotect doesn't round up for you, and instead requires *len is at page granularity.
const size_t page = sysconf(_SC_PAGESIZE);
*len = ((*len + page - 1) / page) * page;
return mmap(nullptr,*len, PROT_READ|PROT_WRITE, MAP_ANONYMOUS|MAP_PRIVATE, -1,0);
}
static void unmap_jit_buffer(void* ptr, size_t len) {
munmap(ptr, len);
}
static void remap_as_executable(void* ptr, size_t len) {
mprotect(ptr, len, PROT_READ|PROT_EXEC);
__builtin___clear_cache((char*)ptr,
(char*)ptr + len);
}
static void close_dylib(void* dylib) {
dlclose(dylib);
}
#endif
#if defined(SKVM_JIT_VTUNE)
#include <jitprofiling.h>
static void notify_vtune(const char* name, void* addr, size_t len) {
if (iJIT_IsProfilingActive() == iJIT_SAMPLING_ON) {
iJIT_Method_Load event;
memset(&event, 0, sizeof(event));
event.method_id = iJIT_GetNewMethodID();
event.method_name = const_cast<char*>(name);
event.method_load_address = addr;
event.method_size = len;
iJIT_NotifyEvent(iJVM_EVENT_TYPE_METHOD_LOAD_FINISHED, &event);
}
}
#else
static void notify_vtune(const char* name, void* addr, size_t len) {}
#endif
#endif
// JIT code isn't MSAN-instrumented, so we won't see when it uses
// uninitialized memory, and we'll not see the writes it makes as properly
// initializing memory. Instead force the interpreter, which should let
// MSAN see everything our programs do properly.
//
// Similarly, we can't get ASAN's checks unless we let it instrument our interpreter.
#if defined(__has_feature)
#if __has_feature(memory_sanitizer) || __has_feature(address_sanitizer)
#define SKVM_JIT_BUT_IGNORE_IT
#endif
#endif
namespace skvm {
static Features detect_features() {
static const bool fma =
#if defined(SK_CPU_X86)
SkCpu::Supports(SkCpu::HSW);
#elif defined(SK_CPU_ARM64)
true;
#else
false;
#endif
static const bool fp16 = false; // TODO
return { fma, fp16 };
}
Builder::Builder() : fFeatures(detect_features()) {}
Builder::Builder(Features features) : fFeatures(features ) {}
struct Program::Impl {
std::vector<InterpreterInstruction> instructions;
int regs = 0;
int loop = 0;
std::vector<int> strides;
std::atomic<void*> jit_entry{nullptr}; // TODO: minimal std::memory_orders
size_t jit_size = 0;
void* dylib = nullptr;
#if defined(SKVM_LLVM)
std::unique_ptr<llvm::LLVMContext> llvm_ctx;
std::unique_ptr<llvm::ExecutionEngine> llvm_ee;
std::future<void> llvm_compiling;
#endif
};
// Debugging tools, mostly for printing various data structures out to a stream.
namespace {
class SkDebugfStream final : public SkWStream {
size_t fBytesWritten = 0;
bool write(const void* buffer, size_t size) override {
SkDebugf("%.*s", (int)size, (const char*)buffer);
fBytesWritten += size;
return true;
}
size_t bytesWritten() const override {
return fBytesWritten;
}
};
struct V { Val id; };
struct R { Reg id; };
struct Shift { int bits; };
struct Splat { int bits; };
struct Hex { int bits; };
static void write(SkWStream* o, const char* s) {
o->writeText(s);
}
static const char* name(Op op) {
switch (op) {
#define M(x) case Op::x: return #x;
SKVM_OPS(M)
#undef M
}
return "unknown op";
}
static void write(SkWStream* o, Op op) {
o->writeText(name(op));
}
static void write(SkWStream* o, Ptr p) {
write(o, "ptr");
o->writeDecAsText(p.ix);
}
static void write(SkWStream* o, V v) {
write(o, "v");
o->writeDecAsText(v.id);
}
static void write(SkWStream* o, R r) {
write(o, "r");
o->writeDecAsText(r.id);
}
static void write(SkWStream* o, Shift s) {
o->writeDecAsText(s.bits);
}
static void write(SkWStream* o, Splat s) {
float f;
memcpy(&f, &s.bits, 4);
o->writeHexAsText(s.bits);
write(o, " (");
o->writeScalarAsText(f);
write(o, ")");
}
static void write(SkWStream* o, Hex h) {
o->writeHexAsText(h.bits);
}
template <typename T, typename... Ts>
static void write(SkWStream* o, T first, Ts... rest) {
write(o, first);
write(o, " ");
write(o, rest...);
}
} // namespace
static void write_one_instruction(Val id, const OptimizedInstruction& inst, SkWStream* o) {
Op op = inst.op;
Val x = inst.x,
y = inst.y,
z = inst.z,
w = inst.w;
int immA = inst.immA,
immB = inst.immB;
switch (op) {
case Op::assert_true: write(o, op, V{x}, V{y}); break;
case Op::store8: write(o, op, Ptr{immA}, V{x} ); break;
case Op::store16: write(o, op, Ptr{immA}, V{x} ); break;
case Op::store32: write(o, op, Ptr{immA}, V{x} ); break;
case Op::store64: write(o, op, Ptr{immA}, V{x},V{y} ); break;
case Op::store128: write(o, op, Ptr{immA}, V{x},V{y},V{z},V{w}); break;
case Op::index: write(o, V{id}, "=", op); break;
case Op::load8: write(o, V{id}, "=", op, Ptr{immA}); break;
case Op::load16: write(o, V{id}, "=", op, Ptr{immA}); break;
case Op::load32: write(o, V{id}, "=", op, Ptr{immA}); break;
case Op::load64: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}); break;
case Op::load128: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}); break;
case Op::gather8: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}, V{x}); break;
case Op::gather16: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}, V{x}); break;
case Op::gather32: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}, V{x}); break;
case Op::uniform32: write(o, V{id}, "=", op, Ptr{immA}, Hex{immB}); break;
case Op::splat: write(o, V{id}, "=", op, Splat{immA}); break;
case Op:: add_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op:: sub_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op:: mul_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op:: div_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op:: min_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op:: max_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op:: fma_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op:: fms_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::fnma_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::sqrt_f32: write(o, V{id}, "=", op, V{x}); break;
case Op:: eq_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::neq_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op:: gt_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::gte_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::add_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::sub_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::mul_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::shl_i32: write(o, V{id}, "=", op, V{x}, Shift{immA}); break;
case Op::shr_i32: write(o, V{id}, "=", op, V{x}, Shift{immA}); break;
case Op::sra_i32: write(o, V{id}, "=", op, V{x}, Shift{immA}); break;
case Op::eq_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::gt_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::bit_and : write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::bit_or : write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::bit_xor : write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::bit_clear: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::select: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::ceil: write(o, V{id}, "=", op, V{x}); break;
case Op::floor: write(o, V{id}, "=", op, V{x}); break;
case Op::to_f32: write(o, V{id}, "=", op, V{x}); break;
case Op::to_fp16: write(o, V{id}, "=", op, V{x}); break;
case Op::from_fp16: write(o, V{id}, "=", op, V{x}); break;
case Op::trunc: write(o, V{id}, "=", op, V{x}); break;
case Op::round: write(o, V{id}, "=", op, V{x}); break;
}
write(o, "\n");
}
void Builder::dump(SkWStream* o) const {
SkDebugfStream debug;
if (!o) { o = &debug; }
std::vector<OptimizedInstruction> optimized = this->optimize();
o->writeDecAsText(optimized.size());
o->writeText(" values (originally ");
o->writeDecAsText(fProgram.size());
o->writeText("):\n");
for (Val id = 0; id < (Val)optimized.size(); id++) {
const OptimizedInstruction& inst = optimized[id];
write(o, inst.can_hoist ? "↑ " : " ");
write_one_instruction(id, inst, o);
}
}
void Program::dump(SkWStream* o) const {
SkDebugfStream debug;
if (!o) { o = &debug; }
o->writeDecAsText(fImpl->regs);
o->writeText(" registers, ");
o->writeDecAsText(fImpl->instructions.size());
o->writeText(" instructions:\n");
for (Val i = 0; i < (Val)fImpl->instructions.size(); i++) {
if (i == fImpl->loop) { write(o, "loop:\n"); }
o->writeDecAsText(i);
o->writeText("\t");
if (i >= fImpl->loop) { write(o, " "); }
const InterpreterInstruction& inst = fImpl->instructions[i];
Op op = inst.op;
Reg d = inst.d,
x = inst.x,
y = inst.y,
z = inst.z,
w = inst.w;
int immA = inst.immA,
immB = inst.immB;
switch (op) {
case Op::assert_true: write(o, op, R{x}, R{y}); break;
case Op::store8: write(o, op, Ptr{immA}, R{x} ); break;
case Op::store16: write(o, op, Ptr{immA}, R{x} ); break;
case Op::store32: write(o, op, Ptr{immA}, R{x} ); break;
case Op::store64: write(o, op, Ptr{immA}, R{x}, R{y} ); break;
case Op::store128: write(o, op, Ptr{immA}, R{x}, R{y}, R{z}, R{w}); break;
case Op::index: write(o, R{d}, "=", op); break;
case Op::load8: write(o, R{d}, "=", op, Ptr{immA}); break;
case Op::load16: write(o, R{d}, "=", op, Ptr{immA}); break;
case Op::load32: write(o, R{d}, "=", op, Ptr{immA}); break;
case Op::load64: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}); break;
case Op::load128: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}); break;
case Op::gather8: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}, R{x}); break;
case Op::gather16: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}, R{x}); break;
case Op::gather32: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}, R{x}); break;
case Op::uniform32: write(o, R{d}, "=", op, Ptr{immA}, Hex{immB}); break;
case Op::splat: write(o, R{d}, "=", op, Splat{immA}); break;
case Op::add_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::sub_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::mul_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::div_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::min_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::max_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::fma_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::fms_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::fnma_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::sqrt_f32: write(o, R{d}, "=", op, R{x}); break;
case Op:: eq_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::neq_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op:: gt_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::gte_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::add_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::sub_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::mul_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::shl_i32: write(o, R{d}, "=", op, R{x}, Shift{immA}); break;
case Op::shr_i32: write(o, R{d}, "=", op, R{x}, Shift{immA}); break;
case Op::sra_i32: write(o, R{d}, "=", op, R{x}, Shift{immA}); break;
case Op::eq_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::gt_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::bit_and : write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::bit_or : write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::bit_xor : write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::bit_clear: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::select: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::ceil: write(o, R{d}, "=", op, R{x}); break;
case Op::floor: write(o, R{d}, "=", op, R{x}); break;
case Op::to_f32: write(o, R{d}, "=", op, R{x}); break;
case Op::to_fp16: write(o, R{d}, "=", op, R{x}); break;
case Op::from_fp16: write(o, R{d}, "=", op, R{x}); break;
case Op::trunc: write(o, R{d}, "=", op, R{x}); break;
case Op::round: write(o, R{d}, "=", op, R{x}); break;
}
write(o, "\n");
}
}
std::vector<Instruction> eliminate_dead_code(std::vector<Instruction> program) {
// Determine which Instructions are live by working back from side effects.
std::vector<bool> live(program.size(), false);
auto mark_live = [&](Val id, auto& recurse) -> void {
if (live[id] == false) {
live[id] = true;
Instruction inst = program[id];
for (Val arg : {inst.x, inst.y, inst.z, inst.w}) {
if (arg != NA) { recurse(arg, recurse); }
}
}
};
for (Val id = 0; id < (Val)program.size(); id++) {
if (has_side_effect(program[id].op)) {
mark_live(id, mark_live);
}
}
// Rewrite the program with only live Instructions:
// - remap IDs in live Instructions to what they'll be once dead Instructions are removed;
// - then actually remove the dead Instructions.
std::vector<Val> new_id(program.size(), NA);
for (Val id = 0, next = 0; id < (Val)program.size(); id++) {
if (live[id]) {
Instruction& inst = program[id];
for (Val* arg : {&inst.x, &inst.y, &inst.z, &inst.w}) {
if (*arg != NA) {
*arg = new_id[*arg];
SkASSERT(*arg != NA);
}
}
new_id[id] = next++;
}
}
auto it = std::remove_if(program.begin(), program.end(), [&](const Instruction& inst) {
Val id = (Val)(&inst - program.data());
return !live[id];
});
program.erase(it, program.end());
return program;
}
std::vector<OptimizedInstruction> finalize(const std::vector<Instruction> program) {
std::vector<OptimizedInstruction> optimized(program.size());
for (Val id = 0; id < (Val)program.size(); id++) {
Instruction inst = program[id];
optimized[id] = {inst.op, inst.x,inst.y,inst.z,inst.w, inst.immA,inst.immB,
/*death=*/id, /*can_hoist=*/true};
}
// Each Instruction's inputs need to live at least until that Instruction issues.
for (Val id = 0; id < (Val)optimized.size(); id++) {
OptimizedInstruction& inst = optimized[id];
for (Val arg : {inst.x, inst.y, inst.z, inst.w}) {
// (We're walking in order, so this is the same as max()ing with the existing Val.)
if (arg != NA) { optimized[arg].death = id; }
}
}
// Mark which values don't depend on the loop and can be hoisted.
for (OptimizedInstruction& inst : optimized) {
// Varying loads (and gathers) and stores cannot be hoisted out of the loop.
if (is_always_varying(inst.op)) {
inst.can_hoist = false;
}
// If any of an instruction's inputs can't be hoisted, it can't be hoisted itself.
if (inst.can_hoist) {
for (Val arg : {inst.x, inst.y, inst.z, inst.w}) {
if (arg != NA) { inst.can_hoist &= optimized[arg].can_hoist; }
}
}
}
// Extend the lifetime of any hoisted value that's used in the loop to infinity.
for (OptimizedInstruction& inst : optimized) {
if (!inst.can_hoist /*i.e. we're in the loop, so the arguments are used-in-loop*/) {
for (Val arg : {inst.x, inst.y, inst.z, inst.w}) {
if (arg != NA && optimized[arg].can_hoist) {
optimized[arg].death = (Val)program.size();
}
}
}
}
return optimized;
}
std::vector<OptimizedInstruction> Builder::optimize() const {
std::vector<Instruction> program = this->program();
program = eliminate_dead_code(std::move(program));
return finalize (std::move(program));
}
Program Builder::done(const char* debug_name, bool allow_jit) const {
char buf[64] = "skvm-jit-";
if (!debug_name) {
*SkStrAppendU32(buf+9, this->hash()) = '\0';
debug_name = buf;
}
return {this->optimize(), fStrides, debug_name, allow_jit};
}
uint64_t Builder::hash() const {
uint32_t lo = SkOpts::hash(fProgram.data(), fProgram.size() * sizeof(Instruction), 0),
hi = SkOpts::hash(fProgram.data(), fProgram.size() * sizeof(Instruction), 1);
return (uint64_t)lo | (uint64_t)hi << 32;
}
bool operator!=(Ptr a, Ptr b) { return a.ix != b.ix; }
bool operator==(const Instruction& a, const Instruction& b) {
return a.op == b.op
&& a.x == b.x
&& a.y == b.y
&& a.z == b.z
&& a.w == b.w
&& a.immA == b.immA
&& a.immB == b.immB;
}
uint32_t InstructionHash::operator()(const Instruction& inst, uint32_t seed) const {
return SkOpts::hash(&inst, sizeof(inst), seed);
}
// Most instructions produce a value and return it by ID,
// the value-producing instruction's own index in the program vector.
Val Builder::push(Instruction inst) {
// Basic common subexpression elimination:
// if we've already seen this exact Instruction, use it instead of creating a new one.
//
// But we never dedup loads or stores: an intervening store could change that memory.
// Uniforms and gathers touch only uniform memory, so they're fine to dedup,
// and index is varying but doesn't touch memory, so it's fine to dedup too.
if (!touches_varying_memory(inst.op)) {
if (Val* id = fIndex.find(inst)) {
return *id;
}
}
Val id = static_cast<Val>(fProgram.size());
fProgram.push_back(inst);
fIndex.set(inst, id);
return id;
}
Ptr Builder::arg(int stride) {
int ix = (int)fStrides.size();
fStrides.push_back(stride);
return {ix};
}
void Builder::assert_true(I32 cond, I32 debug) {
#ifdef SK_DEBUG
int imm;
if (this->allImm(cond.id,&imm)) { SkASSERT(imm); return; }
(void)push(Op::assert_true, cond.id, debug.id);
#endif
}
void Builder::store8 (Ptr ptr, I32 val) { (void)push(Op::store8 , val.id,NA,NA,NA, ptr.ix); }
void Builder::store16(Ptr ptr, I32 val) { (void)push(Op::store16, val.id,NA,NA,NA, ptr.ix); }
void Builder::store32(Ptr ptr, I32 val) { (void)push(Op::store32, val.id,NA,NA,NA, ptr.ix); }
void Builder::store64(Ptr ptr, I32 lo, I32 hi) {
(void)push(Op::store64, lo.id,hi.id,NA,NA, ptr.ix);
}
void Builder::store128(Ptr ptr, I32 x, I32 y, I32 z, I32 w) {
(void)push(Op::store128, x.id,y.id,z.id,w.id, ptr.ix);
}
I32 Builder::index() { return {this, push(Op::index)}; }
I32 Builder::load8 (Ptr ptr) { return {this, push(Op::load8 , NA,NA,NA,NA, ptr.ix) }; }
I32 Builder::load16(Ptr ptr) { return {this, push(Op::load16, NA,NA,NA,NA, ptr.ix) }; }
I32 Builder::load32(Ptr ptr) { return {this, push(Op::load32, NA,NA,NA,NA, ptr.ix) }; }
I32 Builder::load64(Ptr ptr, int lane) {
return {this, push(Op::load64 , NA,NA,NA,NA, ptr.ix,lane) };
}
I32 Builder::load128(Ptr ptr, int lane) {
return {this, push(Op::load128, NA,NA,NA,NA, ptr.ix,lane) };
}
I32 Builder::gather8 (Ptr ptr, int offset, I32 index) {
return {this, push(Op::gather8 , index.id,NA,NA,NA, ptr.ix,offset)};
}
I32 Builder::gather16(Ptr ptr, int offset, I32 index) {
return {this, push(Op::gather16, index.id,NA,NA,NA, ptr.ix,offset)};
}
I32 Builder::gather32(Ptr ptr, int offset, I32 index) {
return {this, push(Op::gather32, index.id,NA,NA,NA, ptr.ix,offset)};
}
I32 Builder::uniform32(Ptr ptr, int offset) {
return {this, push(Op::uniform32, NA,NA,NA,NA, ptr.ix, offset)};
}
I32 Builder::splat(int n) { return {this, push(Op::splat, NA,NA,NA,NA, n) }; }
// Be careful peepholing float math! Transformations you might expect to
// be legal can fail in the face of NaN/Inf, e.g. 0*x is not always 0.
// Float peepholes must pass this equivalence test for all ~4B floats:
//
// bool equiv(float x, float y) { return (x == y) || (isnanf(x) && isnanf(y)); }
//
// unsigned bits = 0;
// do {
// float f;
// memcpy(&f, &bits, 4);
// if (!equiv(f, ...)) {
// abort();
// }
// } while (++bits != 0);
F32 Builder::add(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X+Y); }
if (this->isImm(y.id, 0.0f)) { return x; } // x+0 == x
if (this->isImm(x.id, 0.0f)) { return y; } // 0+y == y
if (fFeatures.fma) {
if (fProgram[x.id].op == Op::mul_f32) {
return {this, this->push(Op::fma_f32, fProgram[x.id].x, fProgram[x.id].y, y.id)};
}
if (fProgram[y.id].op == Op::mul_f32) {
return {this, this->push(Op::fma_f32, fProgram[y.id].x, fProgram[y.id].y, x.id)};
}
}
return {this, this->push(Op::add_f32, x.id, y.id)};
}
F32 Builder::sub(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X-Y); }
if (this->isImm(y.id, 0.0f)) { return x; } // x-0 == x
if (fFeatures.fma) {
if (fProgram[x.id].op == Op::mul_f32) {
return {this, this->push(Op::fms_f32, fProgram[x.id].x, fProgram[x.id].y, y.id)};
}
if (fProgram[y.id].op == Op::mul_f32) {
return {this, this->push(Op::fnma_f32, fProgram[y.id].x, fProgram[y.id].y, x.id)};
}
}
return {this, this->push(Op::sub_f32, x.id, y.id)};
}
F32 Builder::mul(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X*Y); }
if (this->isImm(y.id, 1.0f)) { return x; } // x*1 == x
if (this->isImm(x.id, 1.0f)) { return y; } // 1*y == y
return {this, this->push(Op::mul_f32, x.id, y.id)};
}
F32 Builder::fast_mul(F32 x, F32 y) {
if (this->isImm(x.id, 0.0f) || this->isImm(y.id, 0.0f)) { return splat(0.0f); }
return mul(x,y);
}
F32 Builder::div(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(sk_ieee_float_divide(X,Y)); }
if (this->isImm(y.id, 1.0f)) { return x; } // x/1 == x
return {this, this->push(Op::div_f32, x.id, y.id)};
}
F32 Builder::sqrt(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat(std::sqrt(X)); }
return {this, this->push(Op::sqrt_f32, x.id)};
}
// See http://www.machinedlearnings.com/2011/06/fast-approximate-logarithm-exponential.html.
F32 Builder::approx_log2(F32 x) {
// e - 127 is a fair approximation of log2(x) in its own right...
F32 e = mul(to_F32(pun_to_I32(x)), splat(1.0f / (1<<23)));
// ... but using the mantissa to refine its error is _much_ better.
F32 m = pun_to_F32(bit_or(bit_and(pun_to_I32(x), 0x007fffff),
0x3f000000));
F32 approx = sub(e, 124.225514990f);
approx = sub(approx, mul(1.498030302f, m));
approx = sub(approx, div(1.725879990f, add(0.3520887068f, m)));
return approx;
}
F32 Builder::approx_pow2(F32 x) {
F32 f = fract(x);
F32 approx = add(x, 121.274057500f);
approx = sub(approx, mul( 1.490129070f, f));
approx = add(approx, div(27.728023300f, sub(4.84252568f, f)));
return pun_to_F32(round(mul(1.0f * (1<<23), approx)));
}
F32 Builder::approx_powf(F32 x, F32 y) {
// TODO: assert this instead? Sometimes x is very slightly negative. See skia:10210.
x = max(0.0f, x);
auto is_x = bit_or(eq(x, 0.0f),
eq(x, 1.0f));
return select(is_x, x, approx_pow2(mul(approx_log2(x), y)));
}
// Bhaskara I's sine approximation
// 16x(pi - x) / (5*pi^2 - 4x(pi - x)
// ... divide by 4
// 4x(pi - x) / 5*pi^2/4 - x(pi - x)
//
// This is a good approximation only for 0 <= x <= pi, so we use symmetries to get
// radians into that range first.
//
F32 Builder::approx_sin(F32 radians) {
constexpr float Pi = SK_ScalarPI;
// x = radians mod 2pi
F32 x = fract(radians * (0.5f/Pi)) * (2*Pi);
I32 neg = x > Pi; // are we pi < x < 2pi --> need to negate result
x = select(neg, x - Pi, x);
F32 pair = x * (Pi - x);
x = 4.0f * pair / ((5*Pi*Pi/4) - pair);
x = select(neg, -x, x);
return x;
}
/* "GENERATING ACCURATE VALUES FOR THE TANGENT FUNCTION"
https://mae.ufl.edu/~uhk/ACCURATE-TANGENT.pdf
approx = x + (1/3)x^3 + (2/15)x^5 + (17/315)x^7 + (62/2835)x^9
Some simplifications:
1. tan(x) is periodic, -PI/2 < x < PI/2
2. tan(x) is odd, so tan(-x) = -tan(x)
3. Our polynomial approximation is best near zero, so we use the following identity
tan(x) + tan(y)
tan(x + y) = -----------------
1 - tan(x)*tan(y)
tan(PI/4) = 1
So for x > PI/8, we do the following refactor:
x' = x - PI/4
1 + tan(x')
tan(x) = ------------
1 - tan(x')
*/
F32 Builder::approx_tan(F32 x) {
constexpr float Pi = SK_ScalarPI;
// periodic between -pi/2 ... pi/2
// shift to 0...Pi, scale 1/Pi to get into 0...1, then fract, scale-up, shift-back
x = fract((1/Pi)*x + 0.5f) * Pi - (Pi/2);
I32 neg = (x < 0.0f);
x = select(neg, -x, x);
// minimize total error by shifting if x > pi/8
I32 use_quotient = (x > (Pi/8));
x = select(use_quotient, x - (Pi/4), x);
// 9th order poly = 4th order(x^2) * x
x = poly(x*x, 62/2835.0f, 17/315.0f, 2/15.0f, 1/3.0f, 1.0f) * x;
x = select(use_quotient, (1+x)/(1-x), x);
x = select(neg, -x, x);
return x;
}
// http://mathforum.org/library/drmath/view/54137.html
// referencing Handbook of Mathematical Functions,
// by Milton Abramowitz and Irene Stegun
F32 Builder::approx_asin(F32 x) {
I32 neg = (x < 0.0f);
x = select(neg, -x, x);
x = SK_ScalarPI/2 - sqrt(1-x) * poly(x, -0.0187293f, 0.0742610f, -0.2121144f, 1.5707288f);
x = select(neg, -x, x);
return x;
}
/* Use 4th order polynomial approximation from https://arachnoid.com/polysolve/
* with 129 values of x,atan(x) for x:[0...1]
* This only works for 0 <= x <= 1
*/
static F32 approx_atan_unit(F32 x) {
// for now we might be given NaN... let that through
x->assert_true((x != x) | ((x >= 0) & (x <= 1)));
return poly(x, 0.14130025741326729f,
-0.34312835980675116f,
-0.016172900528248768f,
1.0037696976200385f,
-0.00014758242182738969f);
}
/* Use identity atan(x) = pi/2 - atan(1/x) for x > 1
*/
F32 Builder::approx_atan(F32 x) {
I32 neg = (x < 0.0f);
x = select(neg, -x, x);
I32 flip = (x > 1.0f);
x = select(flip, 1/x, x);
x = approx_atan_unit(x);
x = select(flip, SK_ScalarPI/2 - x, x);
x = select(neg, -x, x);
return x;
}
/* Use identity atan(x) = pi/2 - atan(1/x) for x > 1
* By swapping y,x to ensure the ratio is <= 1, we can safely call atan_unit()
* which avoids a 2nd divide instruction if we had instead called atan().
*/
F32 Builder::approx_atan2(F32 y0, F32 x0) {
I32 flip = (abs(y0) > abs(x0));
F32 y = select(flip, x0, y0);
F32 x = select(flip, y0, x0);
F32 arg = y/x;
I32 neg = (arg < 0.0f);
arg = select(neg, -arg, arg);
F32 r = approx_atan_unit(arg);
r = select(flip, SK_ScalarPI/2 - r, r);
r = select(neg, -r, r);
// handle quadrant distinctions
r = select((y0 >= 0) & (x0 < 0), r + SK_ScalarPI, r);
r = select((y0 < 0) & (x0 <= 0), r - SK_ScalarPI, r);
// Note: we don't try to handle 0,0 or infinities (yet)
return r;
}
F32 Builder::min(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(std::min(X,Y)); }
return {this, this->push(Op::min_f32, x.id, y.id)};
}
F32 Builder::max(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(std::max(X,Y)); }
return {this, this->push(Op::max_f32, x.id, y.id)};
}
I32 Builder::add(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X+Y); }
if (this->isImm(x.id, 0)) { return y; }
if (this->isImm(y.id, 0)) { return x; }
return {this, this->push(Op::add_i32, x.id, y.id)};
}
I32 Builder::sub(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X-Y); }
if (this->isImm(y.id, 0)) { return x; }
return {this, this->push(Op::sub_i32, x.id, y.id)};
}
I32 Builder::mul(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X*Y); }
if (this->isImm(x.id, 0)) { return splat(0); }
if (this->isImm(y.id, 0)) { return splat(0); }
if (this->isImm(x.id, 1)) { return y; }
if (this->isImm(y.id, 1)) { return x; }
return {this, this->push(Op::mul_i32, x.id, y.id)};
}
I32 Builder::shl(I32 x, int bits) {
if (bits == 0) { return x; }
if (int X; this->allImm(x.id,&X)) { return splat(X << bits); }
return {this, this->push(Op::shl_i32, x.id,NA,NA,NA, bits)};
}
I32 Builder::shr(I32 x, int bits) {
if (bits == 0) { return x; }
if (int X; this->allImm(x.id,&X)) { return splat(unsigned(X) >> bits); }
return {this, this->push(Op::shr_i32, x.id,NA,NA,NA, bits)};
}
I32 Builder::sra(I32 x, int bits) {
if (bits == 0) { return x; }
if (int X; this->allImm(x.id,&X)) { return splat(X >> bits); }
return {this, this->push(Op::sra_i32, x.id,NA,NA,NA, bits)};
}
I32 Builder:: eq(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X==Y ? ~0 : 0); }
return {this, this->push(Op::eq_f32, x.id, y.id)};
}
I32 Builder::neq(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X!=Y ? ~0 : 0); }
return {this, this->push(Op::neq_f32, x.id, y.id)};
}
I32 Builder::lt(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(Y> X ? ~0 : 0); }
return {this, this->push(Op::gt_f32, y.id, x.id)};
}
I32 Builder::lte(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(Y>=X ? ~0 : 0); }
return {this, this->push(Op::gte_f32, y.id, x.id)};
}
I32 Builder::gt(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X> Y ? ~0 : 0); }
return {this, this->push(Op::gt_f32, x.id, y.id)};
}
I32 Builder::gte(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X>=Y ? ~0 : 0); }
return {this, this->push(Op::gte_f32, x.id, y.id)};
}
I32 Builder:: eq(I32 x, I32 y) {
if (x.id == y.id) { return splat(~0); }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X==Y ? ~0 : 0); }
return {this, this->push(Op:: eq_i32, x.id, y.id)};
}
I32 Builder::neq(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X!=Y ? ~0 : 0); }
return ~(x == y);
}
I32 Builder:: gt(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X> Y ? ~0 : 0); }
return {this, this->push(Op:: gt_i32, x.id, y.id)};
}
I32 Builder::gte(I32 x, I32 y) {
if (x.id == y.id) { return splat(~0); }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X>=Y ? ~0 : 0); }
return ~(x < y);
}
I32 Builder:: lt(I32 x, I32 y) { return y>x; }
I32 Builder::lte(I32 x, I32 y) { return y>=x; }
I32 Builder::bit_and(I32 x, I32 y) {
if (x.id == y.id) { return x; }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X&Y); }
if (this->isImm(y.id, 0)) { return splat(0); } // (x & false) == false
if (this->isImm(x.id, 0)) { return splat(0); } // (false & y) == false
if (this->isImm(y.id,~0)) { return x; } // (x & true) == x
if (this->isImm(x.id,~0)) { return y; } // (true & y) == y
return {this, this->push(Op::bit_and, x.id, y.id)};
}
I32 Builder::bit_or(I32 x, I32 y) {
if (x.id == y.id) { return x; }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X|Y); }
if (this->isImm(y.id, 0)) { return x; } // (x | false) == x
if (this->isImm(x.id, 0)) { return y; } // (false | y) == y
if (this->isImm(y.id,~0)) { return splat(~0); } // (x | true) == true
if (this->isImm(x.id,~0)) { return splat(~0); } // (true | y) == true
return {this, this->push(Op::bit_or, x.id, y.id)};
}
I32 Builder::bit_xor(I32 x, I32 y) {
if (x.id == y.id) { return splat(0); }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X^Y); }
if (this->isImm(y.id, 0)) { return x; } // (x ^ false) == x
if (this->isImm(x.id, 0)) { return y; } // (false ^ y) == y
return {this, this->push(Op::bit_xor, x.id, y.id)};
}
I32 Builder::bit_clear(I32 x, I32 y) {
if (x.id == y.id) { return splat(0); }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X&~Y); }
if (this->isImm(y.id, 0)) { return x; } // (x & ~false) == x
if (this->isImm(y.id,~0)) { return splat(0); } // (x & ~true) == false
if (this->isImm(x.id, 0)) { return splat(0); } // (false & ~y) == false
return {this, this->push(Op::bit_clear, x.id, y.id)};
}
I32 Builder::select(I32 x, I32 y, I32 z) {
if (y.id == z.id) { return y; }
if (int X,Y,Z; this->allImm(x.id,&X, y.id,&Y, z.id,&Z)) { return splat(X?Y:Z); }
if (this->isImm(x.id,~0)) { return y; } // true ? y : z == y
if (this->isImm(x.id, 0)) { return z; } // false ? y : z == z
if (this->isImm(y.id, 0)) { return bit_clear(z,x); } // x ? 0 : z == ~x&z
if (this->isImm(z.id, 0)) { return bit_and (y,x); } // x ? y : 0 == x&y
return {this, this->push(Op::select, x.id, y.id, z.id)};
}
I32 Builder::extract(I32 x, int bits, I32 z) {
if (unsigned Z; this->allImm(z.id,&Z) && (~0u>>bits) == Z) { return shr(x, bits); }
return bit_and(z, shr(x, bits));
}
I32 Builder::pack(I32 x, I32 y, int bits) {
return bit_or(x, shl(y, bits));
}
F32 Builder::ceil(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat(ceilf(X)); }
return {this, this->push(Op::ceil, x.id)};
}
F32 Builder::floor(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat(floorf(X)); }
return {this, this->push(Op::floor, x.id)};
}
F32 Builder::to_F32(I32 x) {
if (int X; this->allImm(x.id,&X)) { return splat((float)X); }
return {this, this->push(Op::to_f32, x.id)};
}
I32 Builder::trunc(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat((int)X); }
return {this, this->push(Op::trunc, x.id)};
}
I32 Builder::round(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat((int)lrintf(X)); }
return {this, this->push(Op::round, x.id)};
}
I32 Builder::to_fp16(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat((int)SkFloatToHalf(X)); }
return {this, this->push(Op::to_fp16, x.id)};
}
F32 Builder::from_fp16(I32 x) {
if (int X; this->allImm(x.id,&X)) { return splat(SkHalfToFloat(X)); }
return {this, this->push(Op::from_fp16, x.id)};
}
F32 Builder::from_unorm(int bits, I32 x) {
F32 limit = splat(1 / ((1<<bits)-1.0f));
return mul(to_F32(x), limit);
}
I32 Builder::to_unorm(int bits, F32 x) {
F32 limit = splat((1<<bits)-1.0f);
return round(mul(x, limit));
}
PixelFormat SkColorType_to_PixelFormat(SkColorType ct) {
auto UNORM = PixelFormat::UNORM,
FLOAT = PixelFormat::FLOAT;
switch (ct) {
case kUnknown_SkColorType: break;
case kRGBA_F32_SkColorType: return {FLOAT,32,32,32,32, 0,32,64,96};
case kRGBA_F16Norm_SkColorType: return {FLOAT,16,16,16,16, 0,16,32,48};
case kRGBA_F16_SkColorType: return {FLOAT,16,16,16,16, 0,16,32,48};
case kR16G16B16A16_unorm_SkColorType: return {UNORM,16,16,16,16, 0,16,32,48};
case kA16_float_SkColorType: return {FLOAT, 0, 0,0,16, 0, 0,0,0};
case kR16G16_float_SkColorType: return {FLOAT, 16,16,0, 0, 0,16,0,0};
case kAlpha_8_SkColorType: return {UNORM, 0,0,0,8, 0,0,0,0};
case kGray_8_SkColorType: return {UNORM, 8,8,8,0, 0,0,0,0}; // Subtle.
case kRGB_565_SkColorType: return {UNORM, 5,6,5,0, 11,5,0,0}; // (BGR)
case kARGB_4444_SkColorType: return {UNORM, 4,4,4,4, 12,8,4,0}; // (ABGR)
case kRGBA_8888_SkColorType: return {UNORM, 8,8,8,8, 0,8,16,24};
case kRGB_888x_SkColorType: return {UNORM, 8,8,8,0, 0,8,16,32}; // 32-bit
case kBGRA_8888_SkColorType: return {UNORM, 8,8,8,8, 16,8, 0,24};
case kRGBA_1010102_SkColorType: return {UNORM, 10,10,10,2, 0,10,20,30};
case kBGRA_1010102_SkColorType: return {UNORM, 10,10,10,2, 20,10, 0,30};
case kRGB_101010x_SkColorType: return {UNORM, 10,10,10,0, 0,10,20, 0};
case kBGR_101010x_SkColorType: return {UNORM, 10,10,10,0, 20,10, 0, 0};
case kR8G8_unorm_SkColorType: return {UNORM, 8, 8,0, 0, 0, 8,0,0};
case kR16G16_unorm_SkColorType: return {UNORM, 16,16,0, 0, 0,16,0,0};
case kA16_unorm_SkColorType: return {UNORM, 0, 0,0,16, 0, 0,0,0};
}
SkASSERT(false);
return {UNORM, 0,0,0,0, 0,0,0,0};
}
static int byte_size(PixelFormat f) {
// What's the highest bit we read?
int bits = std::max(f.r_bits + f.r_shift,
std::max(f.g_bits + f.g_shift,
std::max(f.b_bits + f.b_shift,
f.a_bits + f.a_shift)));
// Round up to bytes.
return (bits + 7) / 8;
}
static Color unpack(PixelFormat f, I32 x) {
SkASSERT(byte_size(f) <= 4);
auto unpack_channel = [=](int bits, int shift) {
I32 channel = extract(x, shift, (1<<bits)-1);
switch (f.encoding) {
case PixelFormat::UNORM: return from_unorm(bits, channel);
case PixelFormat::FLOAT: return from_fp16 ( channel);
}
SkUNREACHABLE;
};
return {
f.r_bits ? unpack_channel(f.r_bits, f.r_shift) : x->splat(0.0f),
f.g_bits ? unpack_channel(f.g_bits, f.g_shift) : x->splat(0.0f),
f.b_bits ? unpack_channel(f.b_bits, f.b_shift) : x->splat(0.0f),
f.a_bits ? unpack_channel(f.a_bits, f.a_shift) : x->splat(1.0f),
};
}
static void split_disjoint_8byte_format(PixelFormat f, PixelFormat* lo, PixelFormat* hi) {
SkASSERT(byte_size(f) == 8);
// We assume some of the channels are in the low 32 bits, some in the high 32 bits.
// The assert on byte_size(lo) will trigger if this assumption is violated.
*lo = f;
if (f.r_shift >= 32) { lo->r_bits = 0; lo->r_shift = 32; }
if (f.g_shift >= 32) { lo->g_bits = 0; lo->g_shift = 32; }
if (f.b_shift >= 32) { lo->b_bits = 0; lo->b_shift = 32; }
if (f.a_shift >= 32) { lo->a_bits = 0; lo->a_shift = 32; }
SkASSERT(byte_size(*lo) == 4);
*hi = f;
if (f.r_shift < 32) { hi->r_bits = 0; hi->r_shift = 32; } else { hi->r_shift -= 32; }
if (f.g_shift < 32) { hi->g_bits = 0; hi->g_shift = 32; } else { hi->g_shift -= 32; }
if (f.b_shift < 32) { hi->b_bits = 0; hi->b_shift = 32; } else { hi->b_shift -= 32; }
if (f.a_shift < 32) { hi->a_bits = 0; hi->a_shift = 32; } else { hi->a_shift -= 32; }
SkASSERT(byte_size(*hi) == 4);
}
// The only 16-byte format we support today is RGBA F32,
// though, TODO, we could generalize that to any swizzle, and to allow UNORM too.
static void assert_16byte_is_rgba_f32(PixelFormat f) {
#if defined(SK_DEBUG)
SkASSERT(byte_size(f) == 16);
PixelFormat rgba_f32 = SkColorType_to_PixelFormat(kRGBA_F32_SkColorType);
SkASSERT(f.encoding == rgba_f32.encoding);
SkASSERT(f.r_bits == rgba_f32.r_bits);
SkASSERT(f.g_bits == rgba_f32.g_bits);
SkASSERT(f.b_bits == rgba_f32.b_bits);
SkASSERT(f.a_bits == rgba_f32.a_bits);
SkASSERT(f.r_shift == rgba_f32.r_shift);
SkASSERT(f.g_shift == rgba_f32.g_shift);
SkASSERT(f.b_shift == rgba_f32.b_shift);
SkASSERT(f.a_shift == rgba_f32.a_shift);
#endif
}
Color Builder::load(PixelFormat f, Ptr ptr) {
switch (byte_size(f)) {
case 1: return unpack(f, load8 (ptr));
case 2: return unpack(f, load16(ptr));
case 4: return unpack(f, load32(ptr));
case 8: {
PixelFormat lo,hi;
split_disjoint_8byte_format(f, &lo,&hi);
Color l = unpack(lo, load64(ptr, 0)),
h = unpack(hi, load64(ptr, 1));
return {
lo.r_bits ? l.r : h.r,
lo.g_bits ? l.g : h.g,
lo.b_bits ? l.b : h.b,
lo.a_bits ? l.a : h.a,
};
}
case 16: {
assert_16byte_is_rgba_f32(f);
return {
pun_to_F32(load128(ptr, 0)),
pun_to_F32(load128(ptr, 1)),
pun_to_F32(load128(ptr, 2)),
pun_to_F32(load128(ptr, 3)),
};
}
default: SkUNREACHABLE;
}
return {};
}
Color Builder::gather(PixelFormat f, Ptr ptr, int offset, I32 index) {
switch (byte_size(f)) {
case 1: return unpack(f, gather8 (ptr, offset, index));
case 2: return unpack(f, gather16(ptr, offset, index));
case 4: return unpack(f, gather32(ptr, offset, index));
case 8: {
PixelFormat lo,hi;
split_disjoint_8byte_format(f, &lo,&hi);
Color l = unpack(lo, gather32(ptr, offset, (index<<1)+0)),
h = unpack(hi, gather32(ptr, offset, (index<<1)+1));
return {
lo.r_bits ? l.r : h.r,
lo.g_bits ? l.g : h.g,
lo.b_bits ? l.b : h.b,
lo.a_bits ? l.a : h.a,
};
}
case 16: {
assert_16byte_is_rgba_f32(f);
return {
gatherF(ptr, offset, (index<<2)+0),
gatherF(ptr, offset, (index<<2)+1),
gatherF(ptr, offset, (index<<2)+2),
gatherF(ptr, offset, (index<<2)+3),
};
}
default: SkUNREACHABLE;
}
return {};
}
static I32 pack32(PixelFormat f, Color c) {
SkASSERT(byte_size(f) <= 4);
I32 packed = c->splat(0);
auto pack_channel = [&](F32 channel, int bits, int shift) {
I32 encoded;
switch (f.encoding) {
case PixelFormat::UNORM: encoded = to_unorm(bits, channel); break;
case PixelFormat::FLOAT: encoded = to_fp16 ( channel); break;
}
packed = pack(packed, encoded, shift);
};
if (f.r_bits) { pack_channel(c.r, f.r_bits, f.r_shift); }
if (f.g_bits) { pack_channel(c.g, f.g_bits, f.g_shift); }
if (f.b_bits) { pack_channel(c.b, f.b_bits, f.b_shift); }
if (f.a_bits) { pack_channel(c.a, f.a_bits, f.a_shift); }
return packed;
}
void Builder::store(PixelFormat f, Ptr ptr, Color c) {
// Detect a grayscale PixelFormat: r,g,b bit counts and shifts all equal.
if (f.r_bits == f.g_bits && f.g_bits == f.b_bits &&
f.r_shift == f.g_shift && f.g_shift == f.b_shift) {
// TODO: pull these coefficients from an SkColorSpace? This is sRGB luma/luminance.
c.r = c.r * 0.2126f
+ c.g * 0.7152f
+ c.b * 0.0722f;
f.g_bits = f.b_bits = 0;
}
switch (byte_size(f)) {
case 1: store8 (ptr, pack32(f,c)); break;
case 2: store16(ptr, pack32(f,c)); break;
case 4: store32(ptr, pack32(f,c)); break;
case 8: {
PixelFormat lo,hi;
split_disjoint_8byte_format(f, &lo,&hi);
store64(ptr, pack32(lo,c)
, pack32(hi,c));
break;
}
case 16: {
assert_16byte_is_rgba_f32(f);
store128(ptr, pun_to_I32(c.r), pun_to_I32(c.g), pun_to_I32(c.b), pun_to_I32(c.a));
break;
}
default: SkUNREACHABLE;
}
}
void Builder::unpremul(F32* r, F32* g, F32* b, F32 a) {
skvm::F32 invA = 1.0f / a,
inf = pun_to_F32(splat(0x7f800000));
// If a is 0, so are *r,*g,*b, so set invA to 0 to avoid 0*inf=NaN (instead 0*0 = 0).
invA = select(invA < inf, invA
, 0.0f);
*r *= invA;
*g *= invA;
*b *= invA;
}
void Builder::premul(F32* r, F32* g, F32* b, F32 a) {
*r *= a;
*g *= a;
*b *= a;
}
Color Builder::uniformColor(SkColor4f color, Uniforms* uniforms) {
auto [r,g,b,a] = color;
return {
uniformF(uniforms->pushF(r)),
uniformF(uniforms->pushF(g)),
uniformF(uniforms->pushF(b)),
uniformF(uniforms->pushF(a)),
};
}
F32 Builder::lerp(F32 lo, F32 hi, F32 t) {
if (this->isImm(t.id, 0.0f)) { return lo; }
if (this->isImm(t.id, 1.0f)) { return hi; }
return mad(sub(hi, lo), t, lo);
}
Color Builder::lerp(Color lo, Color hi, F32 t) {
return {
lerp(lo.r, hi.r, t),
lerp(lo.g, hi.g, t),
lerp(lo.b, hi.b, t),
lerp(lo.a, hi.a, t),
};
}
HSLA Builder::to_hsla(Color c) {
F32 mx = max(max(c.r,c.g),c.b),
mn = min(min(c.r,c.g),c.b),
d = mx - mn,
invd = 1.0f / d,
g_lt_b = select(c.g < c.b, splat(6.0f)
, splat(0.0f));
F32 h = (1/6.0f) * select(mx == mn, 0.0f,
select(mx == c.r, invd * (c.g - c.b) + g_lt_b,
select(mx == c.g, invd * (c.b - c.r) + 2.0f
, invd * (c.r - c.g) + 4.0f)));
F32 sum = mx + mn,
l = sum * 0.5f,
s = select(mx == mn, 0.0f
, d / select(l > 0.5f, 2.0f - sum
, sum));
return {h, s, l, c.a};
}
Color Builder::to_rgba(HSLA c) {
// See GrRGBToHSLFilterEffect.fp
auto [h,s,l,a] = c;
F32 x = s * (1.0f - abs(l + l - 1.0f));
auto hue_to_rgb = [&,l=l](auto hue) {
auto q = abs(6.0f * fract(hue) - 3.0f) - 1.0f;
return x * (clamp01(q) - 0.5f) + l;
};
return {
hue_to_rgb(h + 0/3.0f),
hue_to_rgb(h + 2/3.0f),
hue_to_rgb(h + 1/3.0f),
c.a,
};
}
// We're basing our implementation of non-separable blend modes on
// https://www.w3.org/TR/compositing-1/#blendingnonseparable.
// and
// https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
// They're equivalent, but ES' math has been better simplified.
//
// Anything extra we add beyond that is to make the math work with premul inputs.
static skvm::F32 saturation(skvm::F32 r, skvm::F32 g, skvm::F32 b) {
return max(r, max(g, b))
- min(r, min(g, b));
}
static skvm::F32 luminance(skvm::F32 r, skvm::F32 g, skvm::F32 b) {
return r*0.30f + g*0.59f + b*0.11f;
}
static void set_sat(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 s) {
F32 mn = min(*r, min(*g, *b)),
mx = max(*r, max(*g, *b)),
sat = mx - mn;
// Map min channel to 0, max channel to s, and scale the middle proportionally.
auto scale = [&](skvm::F32 c) {
auto scaled = ((c - mn) * s) / sat;
return select(is_finite(scaled), scaled, 0.0f);
};
*r = scale(*r);
*g = scale(*g);
*b = scale(*b);
}
static void set_lum(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 lu) {
auto diff = lu - luminance(*r, *g, *b);
*r += diff;
*g += diff;
*b += diff;
}
static void clip_color(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 a) {
F32 mn = min(*r, min(*g, *b)),
mx = max(*r, max(*g, *b)),
lu = luminance(*r, *g, *b);
auto clip = [&](auto c) {
c = select(mn >= 0, c
, lu + ((c-lu)*( lu)) / (lu-mn));
c = select(mx > a, lu + ((c-lu)*(a-lu)) / (mx-lu)
, c);
return clamp01(c); // May be a little negative, or worse, NaN.
};
*r = clip(*r);
*g = clip(*g);
*b = clip(*b);
}
Color Builder::blend(SkBlendMode mode, Color src, Color dst) {
auto mma = [](skvm::F32 x, skvm::F32 y, skvm::F32 z, skvm::F32 w) {
return x*y + z*w;
};
auto two = [](skvm::F32 x) { return x+x; };
auto apply_rgba = [&](auto fn) {
return Color {
fn(src.r, dst.r),
fn(src.g, dst.g),
fn(src.b, dst.b),
fn(src.a, dst.a),
};
};
auto apply_rgb_srcover_a = [&](auto fn) {
return Color {
fn(src.r, dst.r),
fn(src.g, dst.g),
fn(src.b, dst.b),
mad(dst.a, 1-src.a, src.a), // srcover for alpha
};
};
auto non_sep = [&](auto R, auto G, auto B) {
return Color{
R + mma(src.r, 1-dst.a, dst.r, 1-src.a),
G + mma(src.g, 1-dst.a, dst.g, 1-src.a),
B + mma(src.b, 1-dst.a, dst.b, 1-src.a),
mad(dst.a, 1-src.a, src.a), // srcover for alpha
};
};
switch (mode) {
default:
SkASSERT(false);
[[fallthrough]]; /*but also, for safety, fallthrough*/
case SkBlendMode::kClear: return { splat(0.0f), splat(0.0f), splat(0.0f), splat(0.0f) };
case SkBlendMode::kSrc: return src;
case SkBlendMode::kDst: return dst;
case SkBlendMode::kDstOver: std::swap(src, dst); [[fallthrough]];
case SkBlendMode::kSrcOver:
return apply_rgba([&](auto s, auto d) {
return mad(d,1-src.a, s);
});
case SkBlendMode::kDstIn: std::swap(src, dst); [[fallthrough]];
case SkBlendMode::kSrcIn:
return apply_rgba([&](auto s, auto d) {
return s * dst.a;
});
case SkBlendMode::kDstOut: std::swap(src, dst); [[fallthrough]];
case SkBlendMode::kSrcOut:
return apply_rgba([&](auto s, auto d) {
return s * (1-dst.a);
});
case SkBlendMode::kDstATop: std::swap(src, dst); [[fallthrough]];
case SkBlendMode::kSrcATop:
return apply_rgba([&](auto s, auto d) {
return mma(s, dst.a, d, 1-src.a);
});
case SkBlendMode::kXor:
return apply_rgba([&](auto s, auto d) {
return mma(s, 1-dst.a, d, 1-src.a);
});
case SkBlendMode::kPlus:
return apply_rgba([&](auto s, auto d) {
return min(s+d, 1.0f);
});
case SkBlendMode::kModulate:
return apply_rgba([&](auto s, auto d) {
return s * d;
});
case SkBlendMode::kScreen:
// (s+d)-(s*d) gave us trouble with our "r,g,b <= after blending" asserts.
// It's kind of plausible that s + (d - sd) keeps more precision?
return apply_rgba([&](auto s, auto d) {
return s + (d - s*d);
});
case SkBlendMode::kDarken:
return apply_rgb_srcover_a([&](auto s, auto d) {
return s + (d - max(s * dst.a,
d * src.a));
});
case SkBlendMode::kLighten:
return apply_rgb_srcover_a([&](auto s, auto d) {
return s + (d - min(s * dst.a,
d * src.a));
});
case SkBlendMode::kDifference:
return apply_rgb_srcover_a([&](auto s, auto d) {
return s + (d - two(min(s * dst.a,
d * src.a)));
});
case SkBlendMode::kExclusion:
return apply_rgb_srcover_a([&](auto s, auto d) {
return s + (d - two(s * d));
});
case SkBlendMode::kColorBurn:
return apply_rgb_srcover_a([&](auto s, auto d) {
auto mn = min(dst.a,
src.a * (dst.a - d) / s),
burn = src.a * (dst.a - mn) + mma(s, 1-dst.a, d, 1-src.a);
return select(d == dst.a , s * (1-dst.a) + d,
select(is_finite(burn), burn
, d * (1-src.a) + s));
});
case SkBlendMode::kColorDodge:
return apply_rgb_srcover_a([&](auto s, auto d) {
auto dodge = src.a * min(dst.a,
d * src.a / (src.a - s))
+ mma(s, 1-dst.a, d, 1-src.a);
return select(d == 0.0f , s * (1-dst.a) + d,
select(is_finite(dodge), dodge
, d * (1-src.a) + s));
});
case SkBlendMode::kHardLight:
return apply_rgb_srcover_a([&](auto s, auto d) {
return mma(s, 1-dst.a, d, 1-src.a) +
select(two(s) <= src.a,
two(s * d),
src.a * dst.a - two((dst.a - d) * (src.a - s)));
});
case SkBlendMode::kOverlay:
return apply_rgb_srcover_a([&](auto s, auto d) {
return mma(s, 1-dst.a, d, 1-src.a) +
select(two(d) <= dst.a,
two(s * d),
src.a * dst.a - two((dst.a - d) * (src.a - s)));
});
case SkBlendMode::kMultiply:
return apply_rgba([&](auto s, auto d) {
return mma(s, 1-dst.a, d, 1-src.a) + s * d;
});
case SkBlendMode::kSoftLight:
return apply_rgb_srcover_a([&](auto s, auto d) {
auto m = select(dst.a > 0.0f, d / dst.a
, 0.0f),
s2 = two(s),
m4 = 4*m;
// The logic forks three ways:
// 1. dark src?
// 2. light src, dark dst?
// 3. light src, light dst?
// Used in case 1
auto darkSrc = d * ((s2-src.a) * (1-m) + src.a),
// Used in case 2
darkDst = (m4 * m4 + m4) * (m-1) + 7*m,
// Used in case 3.
liteDst = sqrt(m) - m,
// Used in 2 or 3?
liteSrc = dst.a * (s2 - src.a) * select(4*d <= dst.a, darkDst
, liteDst)
+ d * src.a;
return s * (1-dst.a) + d * (1-src.a) + select(s2 <= src.a, darkSrc
, liteSrc);
});
case SkBlendMode::kHue: {
skvm::F32 R = src.r * src.a,
G = src.g * src.a,
B = src.b * src.a;
set_sat (&R, &G, &B, src.a * saturation(dst.r, dst.g, dst.b));
set_lum (&R, &G, &B, src.a * luminance (dst.r, dst.g, dst.b));
clip_color(&R, &G, &B, src.a * dst.a);
return non_sep(R, G, B);
}
case SkBlendMode::kSaturation: {
skvm::F32 R = dst.r * src.a,
G = dst.g * src.a,
B = dst.b * src.a;
set_sat (&R, &G, &B, dst.a * saturation(src.r, src.g, src.b));
set_lum (&R, &G, &B, src.a * luminance (dst.r, dst.g, dst.b));
clip_color(&R, &G, &B, src.a * dst.a);
return non_sep(R, G, B);
}
case SkBlendMode::kColor: {
skvm::F32 R = src.r * dst.a,
G = src.g * dst.a,
B = src.b * dst.a;
set_lum (&R, &G, &B, src.a * luminance(dst.r, dst.g, dst.b));
clip_color(&R, &G, &B, src.a * dst.a);
return non_sep(R, G, B);
}
case SkBlendMode::kLuminosity: {
skvm::F32 R = dst.r * src.a,
G = dst.g * src.a,
B = dst.b * src.a;
set_lum (&R, &G, &B, dst.a * luminance(src.r, src.g, src.b));
clip_color(&R, &G, &B, dst.a * src.a);
return non_sep(R, G, B);
}
}
}
// ~~~~ Program::eval() and co. ~~~~ //
// Handy references for x86-64 instruction encoding:
// https://wiki.osdev.org/X86-64_Instruction_Encoding
// https://www-user.tu-chemnitz.de/~heha/viewchm.php/hs/x86.chm/x64.htm
// https://www-user.tu-chemnitz.de/~heha/viewchm.php/hs/x86.chm/x86.htm
// http://ref.x86asm.net/coder64.html
// Used for ModRM / immediate instruction encoding.
static uint8_t _233(int a, int b, int c) {
return (a & 3) << 6
| (b & 7) << 3
| (c & 7) << 0;
}
// ModRM byte encodes the arguments of an opcode.
enum class Mod { Indirect, OneByteImm, FourByteImm, Direct };
static uint8_t mod_rm(Mod mod, int reg, int rm) {
return _233((int)mod, reg, rm);
}
static Mod mod(int imm) {
if (imm == 0) { return Mod::Indirect; }
if (SkTFitsIn<int8_t>(imm)) { return Mod::OneByteImm; }
return Mod::FourByteImm;
}
static int imm_bytes(Mod mod) {
switch (mod) {
case Mod::Indirect: return 0;
case Mod::OneByteImm: return 1;
case Mod::FourByteImm: return 4;
case Mod::Direct: SkUNREACHABLE;
}
SkUNREACHABLE;
}
// SIB byte encodes a memory address, base + (index * scale).
static uint8_t sib(Assembler::Scale scale, int index, int base) {
return _233((int)scale, index, base);
}
// The REX prefix is used to extend most old 32-bit instructions to 64-bit.
static uint8_t rex(bool W, // If set, operation is 64-bit, otherwise default, usually 32-bit.
bool R, // Extra top bit to select ModRM reg, registers 8-15.
bool X, // Extra top bit for SIB index register.
bool B) { // Extra top bit for SIB base or ModRM rm register.
return 0b01000000 // Fixed 0100 for top four bits.
| (W << 3)
| (R << 2)
| (X << 1)
| (B << 0);
}
// The VEX prefix extends SSE operations to AVX. Used generally, even with XMM.
struct VEX {
int len;
uint8_t bytes[3];
};
static VEX vex(bool WE, // Like REX W for int operations, or opcode extension for float?
bool R, // Same as REX R. Pass high bit of dst register, dst>>3.
bool X, // Same as REX X.
bool B, // Same as REX B. Pass y>>3 for 3-arg ops, x>>3 for 2-arg.
int map, // SSE opcode map selector: 0x0f, 0x380f, 0x3a0f.
int vvvv, // 4-bit second operand register. Pass our x for 3-arg ops.
bool L, // Set for 256-bit ymm operations, off for 128-bit xmm.
int pp) { // SSE mandatory prefix: 0x66, 0xf3, 0xf2, else none.
// Pack x86 opcode map selector to 5-bit VEX encoding.
map = [map]{
switch (map) {
case 0x0f: return 0b00001;
case 0x380f: return 0b00010;
case 0x3a0f: return 0b00011;
// Several more cases only used by XOP / TBM.
}
SkUNREACHABLE;
}();
// Pack mandatory SSE opcode prefix byte to 2-bit VEX encoding.
pp = [pp]{
switch (pp) {
case 0x66: return 0b01;
case 0xf3: return 0b10;
case 0xf2: return 0b11;
}
return 0b00;
}();
VEX vex = {0, {0,0,0}};
if (X == 0 && B == 0 && WE == 0 && map == 0b00001) {
// With these conditions met, we can optionally compress VEX to 2-byte.
vex.len = 2;
vex.bytes[0] = 0xc5;
vex.bytes[1] = (pp & 3) << 0
| (L & 1) << 2
| (~vvvv & 15) << 3
| (~(int)R & 1) << 7;
} else {
// We could use this 3-byte VEX prefix all the time if we like.
vex.len = 3;
vex.bytes[0] = 0xc4;
vex.bytes[1] = (map & 31) << 0
| (~(int)B & 1) << 5
| (~(int)X & 1) << 6
| (~(int)R & 1) << 7;
vex.bytes[2] = (pp & 3) << 0
| (L & 1) << 2
| (~vvvv & 15) << 3
| (WE & 1) << 7;
}
return vex;
}
Assembler::Assembler(void* buf) : fCode((uint8_t*)buf), fSize(0) {}
size_t Assembler::size() const { return fSize; }
void Assembler::bytes(const void* p, int n) {
if (fCode) {
memcpy(fCode+fSize, p, n);
}
fSize += n;
}
void Assembler::byte(uint8_t b) { this->bytes(&b, 1); }
void Assembler::word(uint32_t w) { this->bytes(&w, 4); }
void Assembler::align(int mod) {
while (this->size() % mod) {
this->byte(0x00);
}
}
void Assembler::int3() {
this->byte(0xcc);
}
void Assembler::vzeroupper() {
this->byte(0xc5);
this->byte(0xf8);
this->byte(0x77);
}
void Assembler::ret() { this->byte(0xc3); }
void Assembler::op(int opcode, Operand dst, GP64 x) {
if (dst.kind == Operand::REG) {
this->byte(rex(W1,x>>3,0,dst.reg>>3));
this->bytes(&opcode, SkTFitsIn<uint8_t>(opcode) ? 1 : 2);
this->byte(mod_rm(Mod::Direct, x, dst.reg&7));
} else {
SkASSERT(dst.kind == Operand::MEM);
const Mem& m = dst.mem;
const bool need_SIB = (m.base&7) == rsp
|| m.index != rsp;
this->byte(rex(W1,x>>3,m.index>>3,m.base>>3));
this->bytes(&opcode, SkTFitsIn<uint8_t>(opcode) ? 1 : 2);
this->byte(mod_rm(mod(m.disp), x&7, (need_SIB ? rsp : m.base)&7));
if (need_SIB) {
this->byte(sib(m.scale, m.index&7, m.base&7));
}
this->bytes(&m.disp, imm_bytes(mod(m.disp)));
}
}
void Assembler::op(int opcode, int opcode_ext, Operand dst, int imm) {
opcode |= 0b1000'0000; // top bit set for instructions with any immediate
int imm_bytes = 4;
if (SkTFitsIn<int8_t>(imm)) {
imm_bytes = 1;
opcode |= 0b0000'0010; // second bit set for 8-bit immediate, else 32-bit.
}
this->op(opcode, dst, (GP64)opcode_ext);
this->bytes(&imm, imm_bytes);
}
void Assembler::add(Operand dst, int imm) { this->op(0x01,0b000, dst,imm); }
void Assembler::sub(Operand dst, int imm) { this->op(0x01,0b101, dst,imm); }
void Assembler::cmp(Operand dst, int imm) { this->op(0x01,0b111, dst,imm); }
// These don't work quite like the other instructions with immediates:
// these immediates are always fixed size at 4 bytes or 1 byte.
void Assembler::mov(Operand dst, int imm) {
this->op(0xC7,dst,(GP64)0b000);
this->word(imm);
}
void Assembler::movb(Operand dst, int imm) {
this->op(0xC6,dst,(GP64)0b000);
this->byte(imm);
}
void Assembler::add (Operand dst, GP64 x) { this->op(0x01, dst,x); }
void Assembler::sub (Operand dst, GP64 x) { this->op(0x29, dst,x); }
void Assembler::cmp (Operand dst, GP64 x) { this->op(0x39, dst,x); }
void Assembler::mov (Operand dst, GP64 x) { this->op(0x89, dst,x); }
void Assembler::movb(Operand dst, GP64 x) { this->op(0x88, dst,x); }
void Assembler::add (GP64 dst, Operand x) { this->op(0x03, x,dst); }
void Assembler::sub (GP64 dst, Operand x) { this->op(0x2B, x,dst); }
void Assembler::cmp (GP64 dst, Operand x) { this->op(0x3B, x,dst); }
void Assembler::mov (GP64 dst, Operand x) { this->op(0x8B, x,dst); }
void Assembler::movb(GP64 dst, Operand x) { this->op(0x8A, x,dst); }
void Assembler::movzbq(GP64 dst, Operand x) { this->op(0xB60F, x,dst); }
void Assembler::movzwq(GP64 dst, Operand x) { this->op(0xB70F, x,dst); }
void Assembler::vpaddd (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xfe, dst,x,y); }
void Assembler::vpsubd (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xfa, dst,x,y); }
void Assembler::vpmulld(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x40, dst,x,y); }
void Assembler::vpaddw (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xfd, dst,x,y); }
void Assembler::vpsubw (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xf9, dst,x,y); }
void Assembler::vpmullw (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xd5, dst,x,y); }
void Assembler::vpavgw (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xe3, dst,x,y); }
void Assembler::vpmulhrsw(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x0b, dst,x,y); }
void Assembler::vpminsw (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xea, dst,x,y); }
void Assembler::vpmaxsw (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xee, dst,x,y); }
void Assembler::vpminuw (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x3a, dst,x,y); }
void Assembler::vpmaxuw (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x3e, dst,x,y); }
void Assembler::vpabsw(Ymm dst, Operand x) { this->op(0x66,0x380f,0x1d, dst,x); }
void Assembler::vpand (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xdb, dst,x,y); }
void Assembler::vpor (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xeb, dst,x,y); }
void Assembler::vpxor (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xef, dst,x,y); }
void Assembler::vpandn(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xdf, dst,x,y); }
void Assembler::vaddps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x58, dst,x,y); }
void Assembler::vsubps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5c, dst,x,y); }
void Assembler::vmulps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x59, dst,x,y); }
void Assembler::vdivps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5e, dst,x,y); }
void Assembler::vminps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5d, dst,x,y); }
void Assembler::vmaxps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5f, dst,x,y); }
void Assembler::vfmadd132ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x98, dst,x,y); }
void Assembler::vfmadd213ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xa8, dst,x,y); }
void Assembler::vfmadd231ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xb8, dst,x,y); }
void Assembler::vfmsub132ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x9a, dst,x,y); }
void Assembler::vfmsub213ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xaa, dst,x,y); }
void Assembler::vfmsub231ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xba, dst,x,y); }
void Assembler::vfnmadd132ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x9c, dst,x,y); }
void Assembler::vfnmadd213ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xac, dst,x,y); }
void Assembler::vfnmadd231ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xbc, dst,x,y); }
void Assembler::vpackusdw(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x2b, dst,x,y); }
void Assembler::vpackuswb(Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0x67, dst,x,y); }
void Assembler::vpunpckldq(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x62, dst,x,y); }
void Assembler::vpunpckhdq(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x6a, dst,x,y); }
void Assembler::vpcmpeqd(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x76, dst,x,y); }
void Assembler::vpcmpeqw(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x75, dst,x,y); }
void Assembler::vpcmpgtd(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x66, dst,x,y); }
void Assembler::vpcmpgtw(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x65, dst,x,y); }
void Assembler::imm_byte_after_operand(const Operand& operand, int imm) {
// When we've embedded a label displacement in the middle of an instruction,
// we need to tweak it a little so that the resolved displacement starts
// from the end of the instruction and not the end of the displacement.
if (operand.kind == Operand::LABEL && fCode) {
int disp;
memcpy(&disp, fCode+fSize-4, 4);
disp--;
memcpy(fCode+fSize-4, &disp, 4);
}
this->byte(imm);
}
void Assembler::vcmpps(Ymm dst, Ymm x, Operand y, int imm) {
this->op(0,0x0f,0xc2, dst,x,y);
this->imm_byte_after_operand(y, imm);
}
void Assembler::vpblendvb(Ymm dst, Ymm x, Operand y, Ymm z) {
this->op(0x66,0x3a0f,0x4c, dst,x,y);
this->imm_byte_after_operand(y, z << 4);
}
// Shift instructions encode their opcode extension as "dst", dst as x, and x as y.
void Assembler::vpslld(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x0f,0x72,(Ymm)6, dst,x);
this->byte(imm);
}
void Assembler::vpsrld(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x0f,0x72,(Ymm)2, dst,x);
this->byte(imm);
}
void Assembler::vpsrad(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x0f,0x72,(Ymm)4, dst,x);
this->byte(imm);
}
void Assembler::vpsllw(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x0f,0x71,(Ymm)6, dst,x);
this->byte(imm);
}
void Assembler::vpsrlw(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x0f,0x71,(Ymm)2, dst,x);
this->byte(imm);
}
void Assembler::vpsraw(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x0f,0x71,(Ymm)4, dst,x);
this->byte(imm);
}
void Assembler::vpermq(Ymm dst, Operand x, int imm) {
// A bit unusual among the instructions we use, this is 64-bit operation, so we set W.
this->op(0x66,0x3a0f,0x00, dst,x,W1);
this->imm_byte_after_operand(x, imm);
}
void Assembler::vperm2f128(Ymm dst, Ymm x, Operand y, int imm) {
this->op(0x66,0x3a0f,0x06, dst,x,y);
this->imm_byte_after_operand(y, imm);
}
void Assembler::vpermps(Ymm dst, Ymm ix, Operand src) {
this->op(0x66,0x380f,0x16, dst,ix,src);
}
void Assembler::vroundps(Ymm dst, Operand x, Rounding imm) {
this->op(0x66,0x3a0f,0x08, dst,x);
this->imm_byte_after_operand(x, imm);
}
void Assembler::vmovdqa(Ymm dst, Operand src) { this->op(0x66,0x0f,0x6f, dst,src); }
void Assembler::vmovups(Ymm dst, Operand src) { this->op( 0,0x0f,0x10, dst,src); }
void Assembler::vmovups(Xmm dst, Operand src) { this->op( 0,0x0f,0x10, dst,src); }
void Assembler::vmovups(Operand dst, Ymm src) { this->op( 0,0x0f,0x11, src,dst); }
void Assembler::vmovups(Operand dst, Xmm src) { this->op( 0,0x0f,0x11, src,dst); }
void Assembler::vcvtdq2ps (Ymm dst, Operand x) { this->op( 0,0x0f,0x5b, dst,x); }
void Assembler::vcvttps2dq(Ymm dst, Operand x) { this->op(0xf3,0x0f,0x5b, dst,x); }
void Assembler::vcvtps2dq (Ymm dst, Operand x) { this->op(0x66,0x0f,0x5b, dst,x); }
void Assembler::vsqrtps (Ymm dst, Operand x) { this->op( 0,0x0f,0x51, dst,x); }
void Assembler::vcvtps2ph(Operand dst, Ymm x, Rounding imm) {
this->op(0x66,0x3a0f,0x1d, x,dst);
this->imm_byte_after_operand(dst, imm);
}
void Assembler::vcvtph2ps(Ymm dst, Operand x) {
this->op(0x66,0x380f,0x13, dst,x);
}
int Assembler::disp19(Label* l) {
SkASSERT(l->kind == Label::NotYetSet ||
l->kind == Label::ARMDisp19);
int here = (int)this->size();
l->kind = Label::ARMDisp19;
l->references.push_back(here);
// ARM 19-bit instruction count, from the beginning of this instruction.
return (l->offset - here) / 4;
}
int Assembler::disp32(Label* l) {
SkASSERT(l->kind == Label::NotYetSet ||
l->kind == Label::X86Disp32);
int here = (int)this->size();
l->kind = Label::X86Disp32;
l->references.push_back(here);
// x86 32-bit byte count, from the end of this instruction.
return l->offset - (here + 4);
}
void Assembler::op(int prefix, int map, int opcode, int dst, int x, Operand y, W w, L l) {
switch (y.kind) {
case Operand::REG: {
VEX v = vex(w, dst>>3, 0, y.reg>>3,
map, x, l, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Direct, dst&7, y.reg&7));
} return;
case Operand::MEM: {
// Passing rsp as the rm argument to mod_rm() signals an SIB byte follows;
// without an SIB byte, that's where the base register would usually go.
// This means we have to use an SIB byte if we want to use rsp as a base register.
const Mem& m = y.mem;
const bool need_SIB = m.base == rsp
|| m.index != rsp;
VEX v = vex(w, dst>>3, m.index>>3, m.base>>3,
map, x, l, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(mod(m.disp), dst&7, (need_SIB ? rsp : m.base)&7));
if (need_SIB) {
this->byte(sib(m.scale, m.index&7, m.base&7));
}
this->bytes(&m.disp, imm_bytes(mod(m.disp)));
} return;
case Operand::LABEL: {
// IP-relative addressing uses Mod::Indirect with the R/M encoded as-if rbp or r13.
const int rip = rbp;
VEX v = vex(w, dst>>3, 0, rip>>3,
map, x, l, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, rip&7));
this->word(this->disp32(y.label));
} return;
}
}
void Assembler::vpshufb(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x00, dst,x,y); }
void Assembler::vptest(Ymm x, Operand y) { this->op(0x66, 0x380f, 0x17, x,y); }
void Assembler::vbroadcastss(Ymm dst, Operand y) { this->op(0x66,0x380f,0x18, dst,y); }
void Assembler::jump(uint8_t condition, Label* l) {
// These conditional jumps can be either 2 bytes (short) or 6 bytes (near):
// 7? one-byte-disp
// 0F 8? four-byte-disp
// We always use the near displacement to make updating labels simpler (no resizing).
this->byte(0x0f);
this->byte(condition);
this->word(this->disp32(l));
}
void Assembler::je (Label* l) { this->jump(0x84, l); }
void Assembler::jne(Label* l) { this->jump(0x85, l); }
void Assembler::jl (Label* l) { this->jump(0x8c, l); }
void Assembler::jc (Label* l) { this->jump(0x82, l); }
void Assembler::jmp(Label* l) {
// Like above in jump(), we could use 8-bit displacement here, but always use 32-bit.
this->byte(0xe9);
this->word(this->disp32(l));
}
void Assembler::vpmovzxwd(Ymm dst, Operand src) { this->op(0x66,0x380f,0x33, dst,src); }
void Assembler::vpmovzxbd(Ymm dst, Operand src) { this->op(0x66,0x380f,0x31, dst,src); }
void Assembler::vmovq(Operand dst, Xmm src) { this->op(0x66,0x0f,0xd6, src,dst); }
void Assembler::vmovd(Operand dst, Xmm src) { this->op(0x66,0x0f,0x7e, src,dst); }
void Assembler::vmovd(Xmm dst, Operand src) { this->op(0x66,0x0f,0x6e, dst,src); }
void Assembler::vpinsrd(Xmm dst, Xmm src, Operand y, int imm) {
this->op(0x66,0x3a0f,0x22, dst,src,y);
this->imm_byte_after_operand(y, imm);
}
void Assembler::vpinsrw(Xmm dst, Xmm src, Operand y, int imm) {
this->op(0x66,0x0f,0xc4, dst,src,y);
this->imm_byte_after_operand(y, imm);
}
void Assembler::vpinsrb(Xmm dst, Xmm src, Operand y, int imm) {
this->op(0x66,0x3a0f,0x20, dst,src,y);
this->imm_byte_after_operand(y, imm);
}
void Assembler::vextracti128(Operand dst, Ymm src, int imm) {
this->op(0x66,0x3a0f,0x39, src,dst);
SkASSERT(dst.kind != Operand::LABEL);
this->byte(imm);
}
void Assembler::vpextrd(Operand dst, Xmm src, int imm) {
this->op(0x66,0x3a0f,0x16, src,dst);
SkASSERT(dst.kind != Operand::LABEL);
this->byte(imm);
}
void Assembler::vpextrw(Operand dst, Xmm src, int imm) {
this->op(0x66,0x3a0f,0x15, src,dst);
SkASSERT(dst.kind != Operand::LABEL);
this->byte(imm);
}
void Assembler::vpextrb(Operand dst, Xmm src, int imm) {
this->op(0x66,0x3a0f,0x14, src,dst);
SkASSERT(dst.kind != Operand::LABEL);
this->byte(imm);
}
void Assembler::vgatherdps(Ymm dst, Scale scale, Ymm ix, GP64 base, Ymm mask) {
// Unlike most instructions, no aliasing is permitted here.
SkASSERT(dst != ix);
SkASSERT(dst != mask);
SkASSERT(mask != ix);
int prefix = 0x66,
map = 0x380f,
opcode = 0x92;
VEX v = vex(0, dst>>3, ix>>3, base>>3,
map, mask, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, rsp/*use SIB*/));
this->byte(sib(scale, ix&7, base&7));
}
// https://static.docs.arm.com/ddi0596/a/DDI_0596_ARM_a64_instruction_set_architecture.pdf
static int operator"" _mask(unsigned long long bits) { return (1<<(int)bits)-1; }
void Assembler::op(uint32_t hi, V m, uint32_t lo, V n, V d) {
this->word( (hi & 11_mask) << 21
| (m & 5_mask) << 16
| (lo & 6_mask) << 10
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::op(uint32_t op22, V n, V d, int imm) {
this->word( (op22 & 22_mask) << 10
| imm // size and location depends on the instruction
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::and16b(V d, V n, V m) { this->op(0b0'1'0'01110'00'1, m, 0b00011'1, n, d); }
void Assembler::orr16b(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b00011'1, n, d); }
void Assembler::eor16b(V d, V n, V m) { this->op(0b0'1'1'01110'00'1, m, 0b00011'1, n, d); }
void Assembler::bic16b(V d, V n, V m) { this->op(0b0'1'0'01110'01'1, m, 0b00011'1, n, d); }
void Assembler::bsl16b(V d, V n, V m) { this->op(0b0'1'1'01110'01'1, m, 0b00011'1, n, d); }
void Assembler::not16b(V d, V n) { this->op(0b0'1'1'01110'00'10000'00101'10, n, d); }
void Assembler::add4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b10000'1, n, d); }
void Assembler::sub4s(V d, V n, V m) { this->op(0b0'1'1'01110'10'1, m, 0b10000'1, n, d); }
void Assembler::mul4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b10011'1, n, d); }
void Assembler::cmeq4s(V d, V n, V m) { this->op(0b0'1'1'01110'10'1, m, 0b10001'1, n, d); }
void Assembler::cmgt4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b0011'0'1, n, d); }
void Assembler::sub8h(V d, V n, V m) { this->op(0b0'1'1'01110'01'1, m, 0b10000'1, n, d); }
void Assembler::mul8h(V d, V n, V m) { this->op(0b0'1'0'01110'01'1, m, 0b10011'1, n, d); }
void Assembler::fadd4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11010'1, n, d); }
void Assembler::fsub4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11010'1, n, d); }
void Assembler::fmul4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b11011'1, n, d); }
void Assembler::fdiv4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b11111'1, n, d); }
void Assembler::fmin4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11110'1, n, d); }
void Assembler::fmax4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11110'1, n, d); }
void Assembler::fneg4s (V d, V n) { this->op(0b0'1'1'01110'1'0'10000'01111'10, n,d); }
void Assembler::fsqrt4s(V d, V n) { this->op(0b0'1'1'01110'1'0'10000'11111'10, n,d); }
void Assembler::fcmeq4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b1110'0'1, n, d); }
void Assembler::fcmgt4s(V d, V n, V m) { this->op(0b0'1'1'01110'1'0'1, m, 0b1110'0'1, n, d); }
void Assembler::fcmge4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b1110'0'1, n, d); }
void Assembler::fmla4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11001'1, n, d); }
void Assembler::fmls4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11001'1, n, d); }
void Assembler::tbl(V d, V n, V m) { this->op(0b0'1'001110'00'0, m, 0b0'00'0'00, n, d); }
void Assembler::uzp14s(V d, V n, V m) { this->op(0b0'1'001110'10'0, m, 0b0'0'01'10, n, d); }
void Assembler::uzp24s(V d, V n, V m) { this->op(0b0'1'001110'10'0, m, 0b0'1'01'10, n, d); }
void Assembler::zip14s(V d, V n, V m) { this->op(0b0'1'001110'10'0, m, 0b0'0'11'10, n, d); }
void Assembler::zip24s(V d, V n, V m) { this->op(0b0'1'001110'10'0, m, 0b0'1'11'10, n, d); }
void Assembler::sli4s(V d, V n, int imm5) {
this->op(0b0'1'1'011110'0100'000'01010'1, n, d, ( imm5 & 5_mask)<<16);
}
void Assembler::shl4s(V d, V n, int imm5) {
this->op(0b0'1'0'011110'0100'000'01010'1, n, d, ( imm5 & 5_mask)<<16);
}
void Assembler::sshr4s(V d, V n, int imm5) {
this->op(0b0'1'0'011110'0100'000'00'0'0'0'1, n, d, (-imm5 & 5_mask)<<16);
}
void Assembler::ushr4s(V d, V n, int imm5) {
this->op(0b0'1'1'011110'0100'000'00'0'0'0'1, n, d, (-imm5 & 5_mask)<<16);
}
void Assembler::ushr8h(V d, V n, int imm4) {
this->op(0b0'1'1'011110'0010'000'00'0'0'0'1, n, d, (-imm4 & 4_mask)<<16);
}
void Assembler::scvtf4s (V d, V n) { this->op(0b0'1'0'01110'0'0'10000'11101'10, n,d); }
void Assembler::fcvtzs4s(V d, V n) { this->op(0b0'1'0'01110'1'0'10000'1101'1'10, n,d); }
void Assembler::fcvtns4s(V d, V n) { this->op(0b0'1'0'01110'0'0'10000'1101'0'10, n,d); }
void Assembler::frintp4s(V d, V n) { this->op(0b0'1'0'01110'1'0'10000'1100'0'10, n,d); }
void Assembler::frintm4s(V d, V n) { this->op(0b0'1'0'01110'0'0'10000'1100'1'10, n,d); }
void Assembler::fcvtn(V d, V n) { this->op(0b0'0'0'01110'0'0'10000'10110'10, n,d); }
void Assembler::fcvtl(V d, V n) { this->op(0b0'0'0'01110'0'0'10000'10111'10, n,d); }
void Assembler::xtns2h(V d, V n) { this->op(0b0'0'0'01110'01'10000'10010'10, n,d); }
void Assembler::xtnh2b(V d, V n) { this->op(0b0'0'0'01110'00'10000'10010'10, n,d); }
void Assembler::uxtlb2h(V d, V n) { this->op(0b0'0'1'011110'0001'000'10100'1, n,d); }
void Assembler::uxtlh2s(V d, V n) { this->op(0b0'0'1'011110'0010'000'10100'1, n,d); }
void Assembler::uminv4s(V d, V n) { this->op(0b0'1'1'01110'10'11000'1'1010'10, n,d); }
void Assembler::brk(int imm16) {
this->op(0b11010100'001'00000000000, (imm16 & 16_mask) << 5);
}
void Assembler::ret(X n) { this->op(0b1101011'0'0'10'11111'0000'0'0, n, (X)0); }
void Assembler::add(X d, X n, int imm12) {
this->op(0b1'0'0'10001'00'000000000000, n,d, (imm12 & 12_mask) << 10);
}
void Assembler::sub(X d, X n, int imm12) {
this->op(0b1'1'0'10001'00'000000000000, n,d, (imm12 & 12_mask) << 10);
}
void Assembler::subs(X d, X n, int imm12) {
this->op(0b1'1'1'10001'00'000000000000, n,d, (imm12 & 12_mask) << 10);
}
void Assembler::add(X d, X n, X m, Shift shift, int imm6) {
SkASSERT(shift != ROR);
int imm = (imm6 & 6_mask) << 0
| (m & 5_mask) << 6
| (0 & 1_mask) << 11
| (shift & 2_mask) << 12;
this->op(0b1'0'0'01011'00'0'00000'000000, n,d, imm << 10);
}
void Assembler::b(Condition cond, Label* l) {
const int imm19 = this->disp19(l);
this->op(0b0101010'0'00000000000000, (X)0, (V)cond, (imm19 & 19_mask) << 5);
}
void Assembler::cbz(X t, Label* l) {
const int imm19 = this->disp19(l);
this->op(0b1'011010'0'00000000000000, (X)0, t, (imm19 & 19_mask) << 5);
}
void Assembler::cbnz(X t, Label* l) {
const int imm19 = this->disp19(l);
this->op(0b1'011010'1'00000000000000, (X)0, t, (imm19 & 19_mask) << 5);
}
void Assembler::ldrd(X dst, X src, int imm12) {
this->op(0b11'111'0'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrs(X dst, X src, int imm12) {
this->op(0b10'111'0'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrh(X dst, X src, int imm12) {
this->op(0b01'111'0'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrb(X dst, X src, int imm12) {
this->op(0b00'111'0'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrq(V dst, X src, int imm12) {
this->op(0b00'111'1'01'11'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrd(V dst, X src, int imm12) {
this->op(0b11'111'1'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrs(V dst, X src, int imm12) {
this->op(0b10'111'1'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrh(V dst, X src, int imm12) {
this->op(0b01'111'1'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::ldrb(V dst, X src, int imm12) {
this->op(0b00'111'1'01'01'000000000000, src, dst, (imm12 & 12_mask) << 10);
}
void Assembler::strs(X src, X dst, int imm12) {
this->op(0b10'111'0'01'00'000000000000, dst, src, (imm12 & 12_mask) << 10);
}
void Assembler::strq(V src, X dst, int imm12) {
this->op(0b00'111'1'01'10'000000000000, dst, src, (imm12 & 12_mask) << 10);
}
void Assembler::strd(V src, X dst, int imm12) {
this->op(0b11'111'1'01'00'000000000000, dst, src, (imm12 & 12_mask) << 10);
}
void Assembler::strs(V src, X dst, int imm12) {
this->op(0b10'111'1'01'00'000000000000, dst, src, (imm12 & 12_mask) << 10);
}
void Assembler::strh(V src, X dst, int imm12) {
this->op(0b01'111'1'01'00'000000000000, dst, src, (imm12 & 12_mask) << 10);
}
void Assembler::strb(V src, X dst, int imm12) {
this->op(0b00'111'1'01'00'000000000000, dst, src, (imm12 & 12_mask) << 10);
}
void Assembler::movs(X dst, V src, int lane) {
int imm5 = (lane << 3) | 0b100;
this->op(0b0'0'0'01110000'00000'0'01'1'1'1, src, dst, (imm5 & 5_mask) << 16);
}
void Assembler::inss(V dst, X src, int lane) {
int imm5 = (lane << 3) | 0b100;
this->op(0b0'1'0'01110000'00000'0'0011'1, src, dst, (imm5 & 5_mask) << 16);
}
void Assembler::ldrq(V dst, Label* l) {
const int imm19 = this->disp19(l);
this->op(0b10'011'1'00'00000000000000, (V)0, dst, (imm19 & 19_mask) << 5);
}
void Assembler::dup4s(V dst, X src) {
this->op(0b0'1'0'01110000'00100'0'0001'1, src, dst);
}
void Assembler::ld1r4s(V dst, X src) {
this->op(0b0'1'0011010'1'0'00000'110'0'10, src, dst);
}
void Assembler::ld1r8h(V dst, X src) {
this->op(0b0'1'0011010'1'0'00000'110'0'01, src, dst);
}
void Assembler::ld1r16b(V dst, X src) {
this->op(0b0'1'0011010'1'0'00000'110'0'00, src, dst);
}
void Assembler::ld24s(V dst, X src) { this->op(0b0'1'0011000'1'000000'1000'10, src, dst); }
void Assembler::ld44s(V dst, X src) { this->op(0b0'1'0011000'1'000000'0000'10, src, dst); }
void Assembler::st24s(V src, X dst) { this->op(0b0'1'0011000'0'000000'1000'10, dst, src); }
void Assembler::st44s(V src, X dst) { this->op(0b0'1'0011000'0'000000'0000'10, dst, src); }
void Assembler::ld24s(V dst, X src, int lane) {
int Q = (lane & 2)>>1,
S = (lane & 1);
/* Q S */
this->op(0b0'0'0011010'1'1'00000'100'0'00, src, dst, (Q<<30)|(S<<12));
}
void Assembler::ld44s(V dst, X src, int lane) {
int Q = (lane & 2)>>1,
S = (lane & 1);
this->op(0b0'0'0011010'1'1'00000'101'0'00, src, dst, (Q<<30)|(S<<12));
}
void Assembler::label(Label* l) {
if (fCode) {
// The instructions all currently point to l->offset.
// We'll want to add a delta to point them to here.
int here = (int)this->size();
int delta = here - l->offset;
l->offset = here;
if (l->kind == Label::ARMDisp19) {
for (int ref : l->references) {
// ref points to a 32-bit instruction with 19-bit displacement in instructions.
uint32_t inst;
memcpy(&inst, fCode + ref, 4);
// [ 8 bits to preserve] [ 19 bit signed displacement ] [ 5 bits to preserve ]
int disp = (int)(inst << 8) >> 13;
disp += delta/4; // delta is in bytes, we want instructions.
// Put it all back together, preserving the high 8 bits and low 5.
inst = ((disp << 5) & (19_mask << 5))
| ((inst ) & ~(19_mask << 5));
memcpy(fCode + ref, &inst, 4);
}
}
if (l->kind == Label::X86Disp32) {
for (int ref : l->references) {
// ref points to a 32-bit displacement in bytes.
int disp;
memcpy(&disp, fCode + ref, 4);
disp += delta;
memcpy(fCode + ref, &disp, 4);
}
}
}
}
void Program::eval(int n, void* args[]) const {
#define SKVM_JIT_STATS 0
#if SKVM_JIT_STATS
static std::atomic<int64_t> calls{0}, jits{0},
pixels{0}, fast{0};
pixels += n;
if (0 == calls++) {
atexit([]{
int64_t num = jits .load(),
den = calls.load();
SkDebugf("%.3g%% of %lld eval() calls went through JIT.\n", (100.0 * num)/den, den);
num = fast .load();
den = pixels.load();
SkDebugf("%.3g%% of %lld pixels went through JIT.\n", (100.0 * num)/den, den);
});
}
#endif
#if !defined(SKVM_JIT_BUT_IGNORE_IT)
const void* jit_entry = fImpl->jit_entry.load();
// jit_entry may be null either simply because we can't JIT, or when using LLVM
// if the work represented by fImpl->llvm_compiling hasn't finished yet.
//
// Ordinarily we'd never find ourselves with non-null jit_entry and !gSkVMAllowJIT, but it
// can happen during interactive programs like Viewer that toggle gSkVMAllowJIT on and off,
// due to timing or program caching.
if (jit_entry != nullptr && gSkVMAllowJIT) {
#if SKVM_JIT_STATS
jits++;
fast += n;
#endif
void** a = args;
switch (fImpl->strides.size()) {
case 0: return ((void(*)(int ))jit_entry)(n );
case 1: return ((void(*)(int,void* ))jit_entry)(n,a[0] );
case 2: return ((void(*)(int,void*,void* ))jit_entry)(n,a[0],a[1] );
case 3: return ((void(*)(int,void*,void*,void* ))jit_entry)(n,a[0],a[1],a[2]);
case 4: return ((void(*)(int,void*,void*,void*,void*))jit_entry)
(n,a[0],a[1],a[2],a[3]);
case 5: return ((void(*)(int,void*,void*,void*,void*,void*))jit_entry)
(n,a[0],a[1],a[2],a[3],a[4]);
case 6: return ((void(*)(int,void*,void*,void*,void*,void*,void*))jit_entry)
(n,a[0],a[1],a[2],a[3],a[4],a[5]);
case 7: return ((void(*)(int,void*,void*,void*,void*,void*,void*,void*))jit_entry)
(n,a[0],a[1],a[2],a[3],a[4],a[5],a[6]);
default: SkASSERT(fImpl->strides.size() <= 7);
}
}
#endif
// So we'll sometimes use the interpreter here even if later calls will use the JIT.
SkOpts::interpret_skvm(fImpl->instructions.data(), (int)fImpl->instructions.size(),
this->nregs(), this->loop(), fImpl->strides.data(), this->nargs(),
n, args);
}
#if defined(SKVM_LLVM)
void Program::setupLLVM(const std::vector<OptimizedInstruction>& instructions,
const char* debug_name) {
auto ctx = std::make_unique<llvm::LLVMContext>();
auto mod = std::make_unique<llvm::Module>("", *ctx);
// All the scary bare pointers from here on are owned by ctx or mod, I think.
// Everything I've tested runs faster at K=8 (using ymm) than K=16 (zmm) on SKX machines.
const int K = (true && SkCpu::Supports(SkCpu::HSW)) ? 8 : 4;
llvm::Type *ptr = llvm::Type::getInt8Ty(*ctx)->getPointerTo(),
*i32 = llvm::Type::getInt32Ty(*ctx);
std::vector<llvm::Type*> arg_types = { i32 };
for (size_t i = 0; i < fImpl->strides.size(); i++) {
arg_types.push_back(ptr);
}
llvm::FunctionType* fn_type = llvm::FunctionType::get(llvm::Type::getVoidTy(*ctx),
arg_types, /*vararg?=*/false);
llvm::Function* fn
= llvm::Function::Create(fn_type, llvm::GlobalValue::ExternalLinkage, debug_name, *mod);
for (size_t i = 0; i < fImpl->strides.size(); i++) {
fn->addParamAttr(i+1, llvm::Attribute::NoAlias);
}
llvm::BasicBlock *enter = llvm::BasicBlock::Create(*ctx, "enter" , fn),
*hoistK = llvm::BasicBlock::Create(*ctx, "hoistK", fn),
*testK = llvm::BasicBlock::Create(*ctx, "testK" , fn),
*loopK = llvm::BasicBlock::Create(*ctx, "loopK" , fn),
*hoist1 = llvm::BasicBlock::Create(*ctx, "hoist1", fn),
*test1 = llvm::BasicBlock::Create(*ctx, "test1" , fn),
*loop1 = llvm::BasicBlock::Create(*ctx, "loop1" , fn),
*leave = llvm::BasicBlock::Create(*ctx, "leave" , fn);
using IRBuilder = llvm::IRBuilder<>;
llvm::PHINode* n;
std::vector<llvm::PHINode*> args;
std::vector<llvm::Value*> vals(instructions.size());
auto emit = [&](size_t i, bool scalar, IRBuilder* b) {
auto [op, x,y,z,w, immA,immB, death,can_hoist] = instructions[i];
llvm::Type *i1 = llvm::Type::getInt1Ty (*ctx),
*i8 = llvm::Type::getInt8Ty (*ctx),
*i16 = llvm::Type::getInt16Ty(*ctx),
*f32 = llvm::Type::getFloatTy(*ctx),
*I1 = scalar ? i1 : llvm::VectorType::get(i1 , K ),
*I8 = scalar ? i8 : llvm::VectorType::get(i8 , K ),
*I16 = scalar ? i16 : llvm::VectorType::get(i16, K ),
*I32 = scalar ? i32 : llvm::VectorType::get(i32, K ),
*F32 = scalar ? f32 : llvm::VectorType::get(f32, K );
auto I = [&](llvm::Value* v) { return b->CreateBitCast(v, I32 ); };
auto F = [&](llvm::Value* v) { return b->CreateBitCast(v, F32 ); };
auto S = [&](llvm::Type* dst, llvm::Value* v) { return b->CreateSExt(v, dst); };
switch (llvm::Type* t = nullptr; op) {
default:
SkDebugf("can't llvm %s (%d)\n", name(op), op);
return false;
case Op::assert_true: /*TODO*/ break;
case Op::index:
if (I32->isVectorTy()) {
std::vector<llvm::Constant*> iota(K);
for (int j = 0; j < K; j++) {
iota[j] = b->getInt32(j);
}
vals[i] = b->CreateSub(b->CreateVectorSplat(K, n),
llvm::ConstantVector::get(iota));
} else {
vals[i] = n;
} break;
case Op::load8: t = I8 ; goto load;
case Op::load16: t = I16; goto load;
case Op::load32: t = I32; goto load;
load: {
llvm::Value* ptr = b->CreateBitCast(args[immA], t->getPointerTo());
vals[i] = b->CreateZExt(b->CreateAlignedLoad(ptr, 1), I32);
} break;
case Op::splat: vals[i] = llvm::ConstantInt::get(I32, immA); break;
case Op::uniform32: {
llvm::Value* ptr = b->CreateBitCast(b->CreateConstInBoundsGEP1_32(nullptr,
args[immA],
immB),
i32->getPointerTo());
llvm::Value* val = b->CreateZExt(b->CreateAlignedLoad(ptr, 1), i32);
vals[i] = I32->isVectorTy() ? b->CreateVectorSplat(K, val)
: val;
} break;
case Op::gather8: t = i8 ; goto gather;
case Op::gather16: t = i16; goto gather;
case Op::gather32: t = i32; goto gather;
gather: {
// Our gather base pointer is immB bytes off of uniform immA.
llvm::Value* base =
b->CreateLoad(b->CreateBitCast(b->CreateConstInBoundsGEP1_32(nullptr,
args[immA],
immB),
t->getPointerTo()->getPointerTo()));
llvm::Value* ptr = b->CreateInBoundsGEP(nullptr, base, vals[x]);
llvm::Value* gathered;
if (ptr->getType()->isVectorTy()) {
gathered = b->CreateMaskedGather(ptr, 1);
} else {
gathered = b->CreateAlignedLoad(ptr, 1);
}
vals[i] = b->CreateZExt(gathered, I32);
} break;
case Op::store8: t = I8 ; goto store;
case Op::store16: t = I16; goto store;
case Op::store32: t = I32; goto store;
store: {
llvm::Value* val = b->CreateTrunc(vals[x], t);
llvm::Value* ptr = b->CreateBitCast(args[immA],
val->getType()->getPointerTo());
vals[i] = b->CreateAlignedStore(val, ptr, 1);
} break;
case Op::bit_and: vals[i] = b->CreateAnd(vals[x], vals[y]); break;
case Op::bit_or : vals[i] = b->CreateOr (vals[x], vals[y]); break;
case Op::bit_xor: vals[i] = b->CreateXor(vals[x], vals[y]); break;
case Op::bit_clear: vals[i] = b->CreateAnd(vals[x], b->CreateNot(vals[y])); break;
case Op::select:
vals[i] = b->CreateSelect(b->CreateTrunc(vals[x], I1), vals[y], vals[z]);
break;
case Op::add_i32: vals[i] = b->CreateAdd(vals[x], vals[y]); break;
case Op::sub_i32: vals[i] = b->CreateSub(vals[x], vals[y]); break;
case Op::mul_i32: vals[i] = b->CreateMul(vals[x], vals[y]); break;
case Op::shl_i32: vals[i] = b->CreateShl (vals[x], immA); break;
case Op::sra_i32: vals[i] = b->CreateAShr(vals[x], immA); break;
case Op::shr_i32: vals[i] = b->CreateLShr(vals[x], immA); break;
case Op:: eq_i32: vals[i] = S(I32, b->CreateICmpEQ (vals[x], vals[y])); break;
case Op:: gt_i32: vals[i] = S(I32, b->CreateICmpSGT(vals[x], vals[y])); break;
case Op::add_f32: vals[i] = I(b->CreateFAdd(F(vals[x]), F(vals[y]))); break;
case Op::sub_f32: vals[i] = I(b->CreateFSub(F(vals[x]), F(vals[y]))); break;
case Op::mul_f32: vals[i] = I(b->CreateFMul(F(vals[x]), F(vals[y]))); break;
case Op::div_f32: vals[i] = I(b->CreateFDiv(F(vals[x]), F(vals[y]))); break;
case Op:: eq_f32: vals[i] = S(I32, b->CreateFCmpOEQ(F(vals[x]), F(vals[y]))); break;
case Op::neq_f32: vals[i] = S(I32, b->CreateFCmpUNE(F(vals[x]), F(vals[y]))); break;
case Op:: gt_f32: vals[i] = S(I32, b->CreateFCmpOGT(F(vals[x]), F(vals[y]))); break;
case Op::gte_f32: vals[i] = S(I32, b->CreateFCmpOGE(F(vals[x]), F(vals[y]))); break;
case Op::fma_f32:
vals[i] = I(b->CreateIntrinsic(llvm::Intrinsic::fma, {F32},
{F(vals[x]), F(vals[y]), F(vals[z])}));
break;
case Op::fms_f32:
vals[i] = I(b->CreateIntrinsic(llvm::Intrinsic::fma, {F32},
{F(vals[x]), F(vals[y]),
b->CreateFNeg(F(vals[z]))}));
break;
case Op::fnma_f32:
vals[i] = I(b->CreateIntrinsic(llvm::Intrinsic::fma, {F32},
{b->CreateFNeg(F(vals[x])), F(vals[y]),
F(vals[z])}));
break;
case Op::ceil:
vals[i] = I(b->CreateUnaryIntrinsic(llvm::Intrinsic::ceil, F(vals[x])));
break;
case Op::floor:
vals[i] = I(b->CreateUnaryIntrinsic(llvm::Intrinsic::floor, F(vals[x])));
break;
case Op::max_f32:
vals[i] = I(b->CreateSelect(b->CreateFCmpOLT(F(vals[x]), F(vals[y])),
F(vals[y]), F(vals[x])));
break;
case Op::min_f32:
vals[i] = I(b->CreateSelect(b->CreateFCmpOLT(F(vals[y]), F(vals[x])),
F(vals[y]), F(vals[x])));
break;
case Op::sqrt_f32:
vals[i] = I(b->CreateUnaryIntrinsic(llvm::Intrinsic::sqrt, F(vals[x])));
break;
case Op::to_f32: vals[i] = I(b->CreateSIToFP( vals[x] , F32)); break;
case Op::trunc : vals[i] = b->CreateFPToSI(F(vals[x]), I32) ; break;
case Op::round : {
// Basic impl when we can't use cvtps2dq and co.
auto round = b->CreateUnaryIntrinsic(llvm::Intrinsic::rint, F(vals[x]));
vals[i] = b->CreateFPToSI(round, I32);
#if 1 && defined(SK_CPU_X86)
// Using b->CreateIntrinsic(..., {}, {...}) to avoid name mangling.
if (scalar) {
// cvtss2si is float x4 -> int, ignoring input lanes 1,2,3. ¯\_(ツ)_/¯
llvm::Value* v = llvm::UndefValue::get(llvm::VectorType::get(f32, 4));
v = b->CreateInsertElement(v, F(vals[x]), (uint64_t)0);
vals[i] = b->CreateIntrinsic(llvm::Intrinsic::x86_sse_cvtss2si, {}, {v});
} else {
SkASSERT(K == 4 || K == 8);
auto intr = K == 4 ? llvm::Intrinsic::x86_sse2_cvtps2dq :
/* K == 8 ?*/ llvm::Intrinsic::x86_avx_cvt_ps2dq_256;
vals[i] = b->CreateIntrinsic(intr, {}, {F(vals[x])});
}
#endif
} break;
}
return true;
};
{
IRBuilder b(enter);
b.CreateBr(hoistK);
}
// hoistK: emit each hoistable vector instruction; goto testK;
// LLVM can do this sort of thing itself, but we've got the information cheap,
// and pointer aliasing makes it easier to manually hoist than teach LLVM it's safe.
{
IRBuilder b(hoistK);
// Hoisted instructions will need args (think, uniforms), so set that up now.
// These phi nodes are degenerate... they'll always be the passed-in args from enter.
// Later on when we start looping the phi nodes will start looking useful.
llvm::Argument* arg = fn->arg_begin();
(void)arg++; // Leave n as nullptr... it'd be a bug to use n in a hoisted instruction.
for (size_t i = 0; i < fImpl->strides.size(); i++) {
args.push_back(b.CreatePHI(arg->getType(), 1));
args.back()->addIncoming(arg++, enter);
}
for (size_t i = 0; i < instructions.size(); i++) {
if (instructions[i].can_hoist && !emit(i, false, &b)) {
return;
}
}
b.CreateBr(testK);
}
// testK: if (N >= K) goto loopK; else goto hoist1;
{
IRBuilder b(testK);
// New phi nodes for `n` and each pointer argument from hoistK; later we'll add loopK.
// These also start as the initial function arguments; hoistK can't have changed them.
llvm::Argument* arg = fn->arg_begin();
n = b.CreatePHI(arg->getType(), 2);
n->addIncoming(arg++, hoistK);
for (size_t i = 0; i < fImpl->strides.size(); i++) {
args[i] = b.CreatePHI(arg->getType(), 2);
args[i]->addIncoming(arg++, hoistK);
}
b.CreateCondBr(b.CreateICmpSGE(n, b.getInt32(K)), loopK, hoist1);
}
// loopK: ... insts on K x T vectors; N -= K, args += K*stride; goto testK;
{
IRBuilder b(loopK);
for (size_t i = 0; i < instructions.size(); i++) {
if (!instructions[i].can_hoist && !emit(i, false, &b)) {
return;
}
}
// n -= K
llvm::Value* n_next = b.CreateSub(n, b.getInt32(K));
n->addIncoming(n_next, loopK);
// Each arg ptr += K
for (size_t i = 0; i < fImpl->strides.size(); i++) {
llvm::Value* arg_next
= b.CreateConstInBoundsGEP1_32(nullptr, args[i], K*fImpl->strides[i]);
args[i]->addIncoming(arg_next, loopK);
}
b.CreateBr(testK);
}
// hoist1: emit each hoistable scalar instruction; goto test1;
{
IRBuilder b(hoist1);
for (size_t i = 0; i < instructions.size(); i++) {
if (instructions[i].can_hoist && !emit(i, true, &b)) {
return;
}
}
b.CreateBr(test1);
}
// test1: if (N >= 1) goto loop1; else goto leave;
{
IRBuilder b(test1);
// Set up new phi nodes for `n` and each pointer argument, now from hoist1 and loop1.
llvm::PHINode* n_new = b.CreatePHI(n->getType(), 2);
n_new->addIncoming(n, hoist1);
n = n_new;
for (size_t i = 0; i < fImpl->strides.size(); i++) {
llvm::PHINode* arg_new = b.CreatePHI(args[i]->getType(), 2);
arg_new->addIncoming(args[i], hoist1);
args[i] = arg_new;
}
b.CreateCondBr(b.CreateICmpSGE(n, b.getInt32(1)), loop1, leave);
}
// loop1: ... insts on scalars; N -= 1, args += stride; goto test1;
{
IRBuilder b(loop1);
for (size_t i = 0; i < instructions.size(); i++) {
if (!instructions[i].can_hoist && !emit(i, true, &b)) {
return;
}
}
// n -= 1
llvm::Value* n_next = b.CreateSub(n, b.getInt32(1));
n->addIncoming(n_next, loop1);
// Each arg ptr += K
for (size_t i = 0; i < fImpl->strides.size(); i++) {
llvm::Value* arg_next
= b.CreateConstInBoundsGEP1_32(nullptr, args[i], fImpl->strides[i]);
args[i]->addIncoming(arg_next, loop1);
}
b.CreateBr(test1);
}
// leave: ret
{
IRBuilder b(leave);
b.CreateRetVoid();
}
SkASSERT(false == llvm::verifyModule(*mod, &llvm::outs()));
if (true) {
SkString path = SkStringPrintf("/tmp/%s.bc", debug_name);
std::error_code err;
llvm::raw_fd_ostream os(path.c_str(), err);
if (err) {
return;
}
llvm::WriteBitcodeToFile(*mod, os);
}
static SkOnce once;
once([]{
SkAssertResult(false == llvm::InitializeNativeTarget());
SkAssertResult(false == llvm::InitializeNativeTargetAsmPrinter());
});
if (llvm::ExecutionEngine* ee = llvm::EngineBuilder(std::move(mod))
.setEngineKind(llvm::EngineKind::JIT)
.setMCPU(llvm::sys::getHostCPUName())
.create()) {
fImpl->llvm_ctx = std::move(ctx);
fImpl->llvm_ee.reset(ee);
// We have to be careful here about what we close over and how, in case fImpl moves.
// fImpl itself may change, but its pointee fields won't, so close over them by value.
// Also, debug_name will almost certainly leave scope, so copy it.
fImpl->llvm_compiling = std::async(std::launch::async, [dst = &fImpl->jit_entry,
ee = fImpl->llvm_ee.get(),
name = std::string(debug_name)]{
// std::atomic<void*>* dst;
// llvm::ExecutionEngine* ee;
// std::string name;
dst->store( (void*)ee->getFunctionAddress(name.c_str()) );
});
}
}
#endif
void Program::waitForLLVM() const {
#if defined(SKVM_LLVM)
if (fImpl->llvm_compiling.valid()) {
fImpl->llvm_compiling.wait();
}
#endif
}
bool Program::hasJIT() const {
// Program::hasJIT() is really just a debugging / test aid,
// so we don't mind adding a sync point here to wait for compilation.
this->waitForLLVM();
return fImpl->jit_entry.load() != nullptr;
}
void Program::dropJIT() {
#if defined(SKVM_LLVM)
this->waitForLLVM();
fImpl->llvm_ee .reset(nullptr);
fImpl->llvm_ctx.reset(nullptr);
#elif defined(SKVM_JIT)
if (fImpl->dylib) {
close_dylib(fImpl->dylib);
} else if (auto jit_entry = fImpl->jit_entry.load()) {
unmap_jit_buffer(jit_entry, fImpl->jit_size);
}
#else
SkASSERT(!this->hasJIT());
#endif
fImpl->jit_entry.store(nullptr);
fImpl->jit_size = 0;
fImpl->dylib = nullptr;
}
Program::Program() : fImpl(std::make_unique<Impl>()) {}
Program::~Program() {
// Moved-from Programs may have fImpl == nullptr.
if (fImpl) {
this->dropJIT();
}
}
Program::Program(Program&& other) : fImpl(std::move(other.fImpl)) {}
Program& Program::operator=(Program&& other) {
fImpl = std::move(other.fImpl);
return *this;
}
Program::Program(const std::vector<OptimizedInstruction>& instructions,
const std::vector<int>& strides,
const char* debug_name, bool allow_jit) : Program() {
fImpl->strides = strides;
if (gSkVMAllowJIT && allow_jit) {
#if 1 && defined(SKVM_LLVM)
this->setupLLVM(instructions, debug_name);
#elif 1 && defined(SKVM_JIT)
this->setupJIT(instructions, debug_name);
#endif
}
// Might as well do this after setupLLVM() to get a little more time to compile.
this->setupInterpreter(instructions);
}
std::vector<InterpreterInstruction> Program::instructions() const { return fImpl->instructions; }
int Program::nargs() const { return (int)fImpl->strides.size(); }
int Program::nregs() const { return fImpl->regs; }
int Program::loop () const { return fImpl->loop; }
bool Program::empty() const { return fImpl->instructions.empty(); }
// Translate OptimizedInstructions to InterpreterInstructions.
void Program::setupInterpreter(const std::vector<OptimizedInstruction>& instructions) {
// Register each instruction is assigned to.
std::vector<Reg> reg(instructions.size());
// This next bit is a bit more complicated than strictly necessary;
// we could just assign every instruction to its own register.
//
// But recycling registers is fairly cheap, and good practice for the
// JITs where minimizing register pressure really is important.
//
// We have effectively infinite registers, so we hoist any value we can.
// (The JIT may choose a more complex policy to reduce register pressure.)
fImpl->regs = 0;
std::vector<Reg> avail;
// Assign this value to a register, recycling them where we can.
auto assign_register = [&](Val id) {
const OptimizedInstruction& inst = instructions[id];
// If this is a real input and it's lifetime ends at this instruction,
// we can recycle the register it's occupying.
auto maybe_recycle_register = [&](Val input) {
if (input != NA && instructions[input].death == id) {
avail.push_back(reg[input]);
}
};
// Take care to not recycle the same register twice.
const Val x = inst.x, y = inst.y, z = inst.z, w = inst.w;
if (true ) { maybe_recycle_register(x); }
if (y != x ) { maybe_recycle_register(y); }
if (z != x && z != y ) { maybe_recycle_register(z); }
if (w != x && w != y && w != z) { maybe_recycle_register(w); }
// Instructions that die at themselves (stores) don't need a register.
if (inst.death != id) {
// Allocate a register if we have to, preferring to reuse anything available.
if (avail.empty()) {
reg[id] = fImpl->regs++;
} else {
reg[id] = avail.back();
avail.pop_back();
}
}
};
// Assign a register to each hoisted instruction, then each non-hoisted loop instruction.
for (Val id = 0; id < (Val)instructions.size(); id++) {
if ( instructions[id].can_hoist) { assign_register(id); }
}
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (!instructions[id].can_hoist) { assign_register(id); }
}
// Translate OptimizedInstructions to InterpreterIstructions by mapping values to
// registers. This will be two passes, first hoisted instructions, then inside the loop.
// The loop begins at the fImpl->loop'th Instruction.
fImpl->loop = 0;
fImpl->instructions.reserve(instructions.size());
// Add a mapping for the N/A sentinel Val to any arbitrary register
// so lookups don't have to know which arguments are used by which Ops.
auto lookup_register = [&](Val id) {
return id == NA ? (Reg)0
: reg[id];
};
auto push_instruction = [&](Val id, const OptimizedInstruction& inst) {
InterpreterInstruction pinst{
inst.op,
lookup_register(id),
lookup_register(inst.x),
lookup_register(inst.y),
lookup_register(inst.z),
lookup_register(inst.w),
inst.immA,
inst.immB,
};
fImpl->instructions.push_back(pinst);
};
for (Val id = 0; id < (Val)instructions.size(); id++) {
const OptimizedInstruction& inst = instructions[id];
if (inst.can_hoist) {
push_instruction(id, inst);
fImpl->loop++;
}
}
for (Val id = 0; id < (Val)instructions.size(); id++) {
const OptimizedInstruction& inst = instructions[id];
if (!inst.can_hoist) {
push_instruction(id, inst);
}
}
}
#if defined(SKVM_JIT)
bool Program::jit(const std::vector<OptimizedInstruction>& instructions,
int* stack_hint,
uint32_t* registers_used,
Assembler* a) const {
using A = Assembler;
SkTHashMap<int, A::Label> constants; // Constants (mostly splats) share the same pool.
A::Label iota; // Varies per lane, for Op::index.
A::Label load64_index; // Used to load low or high half of 64-bit lanes.
// The `regs` array tracks everything we know about each register's state:
// - NA: empty
// - RES: reserved by ABI
// - TMP: holding a temporary
// - id: holding Val id
constexpr Val RES = NA-1,
TMP = RES-1;
// Map val -> stack slot.
std::vector<int> stack_slot(instructions.size(), NA);
int next_stack_slot = 0;
const int nstack_slots = *stack_hint >= 0 ? *stack_hint
: stack_slot.size();
#if defined(__x86_64__) || defined(_M_X64)
if (!SkCpu::Supports(SkCpu::HSW)) {
return false;
}
const int K = 8;
using Reg = A::Ymm;
#if defined(_M_X64) // Important to check this first; clang-cl defines both.
const A::GP64 N = A::rcx,
GP0 = A::rax,
GP1 = A::r11,
arg[] = { A::rdx, A::r8, A::r9, A::r10, A::rdi, A::rsi };
// xmm6-15 need are callee-saved.
std::array<Val,16> regs = {
NA, NA, NA, NA, NA, NA,RES,RES,
RES,RES,RES,RES, RES,RES,RES,RES,
};
const uint32_t incoming_registers_used = *registers_used;
auto enter = [&]{
// rcx,rdx,r8,r9 are all already holding their correct values.
// Load caller-saved r10 from rsp+40 if there's a fourth arg.
if (fImpl->strides.size() >= 4) {
a->mov(A::r10, A::Mem{A::rsp, 40});
}
// Load callee-saved rdi from rsp+48 if there's a fifth arg,
// first saving it to ABI reserved shadow area rsp+8.
if (fImpl->strides.size() >= 5) {
a->mov(A::Mem{A::rsp, 8}, A::rdi);
a->mov(A::rdi, A::Mem{A::rsp, 48});
}
// Load callee-saved rsi from rsp+56 if there's a sixth arg,
// first saving it to ABI reserved shadow area rsp+16.
if (fImpl->strides.size() >= 6) {
a->mov(A::Mem{A::rsp, 16}, A::rsi);
a->mov(A::rsi, A::Mem{A::rsp, 56});
}
// Allocate stack for our values and callee-saved xmm6-15.
int stack_needed = nstack_slots*K*4;
for (int r = 6; r < 16; r++) {
if (incoming_registers_used & (1<<r)) {
stack_needed += 16;
}
}
if (stack_needed) { a->sub(A::rsp, stack_needed); }
int next_saved_xmm = nstack_slots*K*4;
for (int r = 6; r < 16; r++) {
if (incoming_registers_used & (1<<r)) {
a->vmovups(A::Mem{A::rsp, next_saved_xmm}, (A::Xmm)r);
next_saved_xmm += 16;
regs[r] = NA;
}
}
};
auto exit = [&]{
// The second pass of jit() shouldn't use any register it didn't in the first pass.
SkASSERT((*registers_used & incoming_registers_used) == *registers_used);
// Restore callee-saved xmm6-15 and the stack pointer.
int stack_used = nstack_slots*K*4;
for (int r = 6; r < 16; r++) {
if (incoming_registers_used & (1<<r)) {
a->vmovups((A::Xmm)r, A::Mem{A::rsp, stack_used});
stack_used += 16;
}
}
if (stack_used) { a->add(A::rsp, stack_used); }
// Restore callee-saved rdi/rsi if we used them.
if (fImpl->strides.size() >= 5) {
a->mov(A::rdi, A::Mem{A::rsp, 8});
}
if (fImpl->strides.size() >= 6) {
a->mov(A::rsi, A::Mem{A::rsp, 16});
}
a->vzeroupper();
a->ret();
};
#elif defined(__x86_64__)
const A::GP64 N = A::rdi,
GP0 = A::rax,
GP1 = A::r11,
arg[] = { A::rsi, A::rdx, A::rcx, A::r8, A::r9, A::r10 };
// All 16 ymm registers are available to use.
std::array<Val,16> regs = {
NA,NA,NA,NA, NA,NA,NA,NA,
NA,NA,NA,NA, NA,NA,NA,NA,
};
auto enter = [&]{
// Load caller-saved r10 from rsp+8 if there's a sixth arg.
if (fImpl->strides.size() >= 6) {
a->mov(A::r10, A::Mem{A::rsp, 8});
}
if (nstack_slots) { a->sub(A::rsp, nstack_slots*K*4); }
};
auto exit = [&]{
if (nstack_slots) { a->add(A::rsp, nstack_slots*K*4); }
a->vzeroupper();
a->ret();
};
#endif
auto load_from_memory = [&](Reg r, Val v) {
if (instructions[v].op == Op::splat) {
if (instructions[v].immA == 0) {
a->vpxor(r,r,r);
} else {
a->vmovups(r, constants.find(instructions[v].immA));
}
} else {
SkASSERT(stack_slot[v] != NA);
a->vmovups(r, A::Mem{A::rsp, stack_slot[v]*K*4});
}
};
auto store_to_stack = [&](Reg r, Val v) {
SkASSERT(next_stack_slot < nstack_slots);
stack_slot[v] = next_stack_slot++;
a->vmovups(A::Mem{A::rsp, stack_slot[v]*K*4}, r);
};
#elif defined(__aarch64__)
const int K = 4;
using Reg = A::V;
const A::X N = A::x0,
GP0 = A::x8,
GP1 = A::x9,
arg[] = { A::x1, A::x2, A::x3, A::x4, A::x5, A::x6, A::x7 };
// We can use v0-v7 and v16-v31 freely; we'd need to preserve v8-v15 in enter/exit.
std::array<Val,32> regs = {
NA, NA, NA, NA, NA, NA, NA, NA,
RES,RES,RES,RES, RES,RES,RES,RES,
NA, NA, NA, NA, NA, NA, NA, NA,
NA, NA, NA, NA, NA, NA, NA, NA,
};
auto enter = [&]{ if (nstack_slots) { a->sub(A::sp, A::sp, nstack_slots*K*4); } };
auto exit = [&]{ if (nstack_slots) { a->add(A::sp, A::sp, nstack_slots*K*4); }
a->ret(A::x30); };
auto load_from_memory = [&](Reg r, Val v) {
if (instructions[v].op == Op::splat) {
if (instructions[v].immA == 0) {
a->eor16b(r,r,r);
} else {
a->ldrq(r, constants.find(instructions[v].immA));
}
} else {
SkASSERT(stack_slot[v] != NA);
a->ldrq(r, A::sp, stack_slot[v]);
}
};
auto store_to_stack = [&](Reg r, Val v) {
SkASSERT(next_stack_slot < nstack_slots);
stack_slot[v] = next_stack_slot++;
a->strq(r, A::sp, stack_slot[v]);
};
#endif
*registers_used = 0; // We'll update this as we go.
if (SK_ARRAY_COUNT(arg) < fImpl->strides.size()) {
return false;
}
auto emit = [&](Val id, bool scalar) {
const int active_lanes = scalar ? 1 : K;
const OptimizedInstruction& inst = instructions[id];
const Op op = inst.op;
const Val x = inst.x,
y = inst.y,
z = inst.z,
w = inst.w;
const int immA = inst.immA,
immB = inst.immB;
// alloc_tmp() returns the first of N adjacent temporary registers,
// each freed manually with free_tmp() or noted as our result with mark_tmp_as_dst().
auto alloc_tmp = [&](int N=1) -> Reg {
auto needs_spill = [&](Val v) -> bool {
SkASSERT(v >= 0); // {NA,TMP,RES} need to be handled before calling this.
return stack_slot[v] == NA // We haven't spilled it already?
&& instructions[v].op != Op::splat; // No need to spill constants.
};
// We want to find a block of N adjacent registers requiring the fewest spills.
int best_block = -1,
min_spills = 0x7fff'ffff;
for (int block = 0; block+N <= (int)regs.size(); block++) {
int spills = 0;
for (int r = block; r < block+N; r++) {
Val v = regs[r];
// Registers holding NA (nothing) are ideal, nothing to spill.
if (v == NA) {
continue;
}
// We can't spill anything REServed or that we'll need this instruction.
if (v == RES ||
v == TMP || v == id || v == x || v == y || v == z || v == w) {
spills = 0x7fff'ffff;
block = r; // (optimization) continue outer loop at next register.
break;
}
// Usually here we've got a value v that we'd have to spill to the stack
// before reusing its register, but sometimes even now we get a freebie.
spills += needs_spill(v) ? 1 : 0;
}
// TODO: non-arbitrary tie-breaking?
if (min_spills > spills) {
min_spills = spills;
best_block = block;
}
if (min_spills == 0) {
break; // (optimization) stop early if we find an unbeatable block.
}
}
// TODO: our search's success isn't obviously guaranteed... it depends on N
// and the number and relative position in regs of any unspillable values.
// I think we should be able to get away with N≤2 on x86-64 and N≤4 on arm64;
// we'll need to revisit this logic should this assert fire.
SkASSERT(min_spills <= N);
// Spill what needs spilling, and mark the block all as TMP.
for (int r = best_block; r < best_block+N; r++) {
Val& v = regs[r];
*registers_used |= (1<<r);
SkASSERT(v == NA || v >= 0);
if (v >= 0 && needs_spill(v)) {
store_to_stack((Reg)r, v);
SkASSERT(!needs_spill(v));
min_spills--;
}
v = TMP;
}
SkASSERT(min_spills == 0);
return (Reg)best_block;
};
auto free_tmp = [&](Reg r) {
SkASSERT(regs[r] == TMP);
regs[r] = NA;
};
// Which register holds dst,x,y,z,w for this instruction? NA if none does yet.
int rd = NA,
rx = NA,
ry = NA,
rz = NA,
rw = NA;
auto update_regs = [&](Reg r, Val v) {
if (v == id) { rd = r; }
if (v == x) { rx = r; }
if (v == y) { ry = r; }
if (v == z) { rz = r; }
if (v == w) { rw = r; }
return r;
};
auto find_existing_reg = [&](Val v) -> int {
// Quick-check our working registers.
if (v == id && rd != NA) { return rd; }
if (v == x && rx != NA) { return rx; }
if (v == y && ry != NA) { return ry; }
if (v == z && rz != NA) { return rz; }
if (v == w && rw != NA) { return rw; }
// Search inter-instruction register map.
for (auto [r,val] : SkMakeEnumerate(regs)) {
if (val == v) {
return update_regs((Reg)r, v);
}
}
return NA;
};
// Return a register for Val, holding that value if it already exists.
// During this instruction all calls to r(v) will return the same register.
auto r = [&](Val v) -> Reg {
SkASSERT(v >= 0);
if (int found = find_existing_reg(v); found != NA) {
return (Reg)found;
}
Reg r = alloc_tmp();
SkASSERT(regs[r] == TMP);
SkASSERT(v <= id);
if (v < id) {
// If v < id, we're loading one of this instruction's inputs.
// If v == id we're just allocating its destination register.
load_from_memory(r, v);
}
regs[r] = v;
return update_regs(r, v);
};
auto dies_here = [&](Val v) -> bool {
SkASSERT(v >= 0);
return instructions[v].death == id;
};
// Alias dst() to r(v) if dies_here(v).
auto try_alias = [&](Val v) -> bool {
SkASSERT(v == x || v == y || v == z || v == w);
if (dies_here(v)) {
rd = r(v); // Vals v and id share a register for this instruction.
regs[rd] = id; // Next instruction, Val id will be in the register, not Val v.
return true;
}
return false;
};
// Generally r(id),
// but with a hint, try to alias dst() to r(v) if dies_here(v).
auto dst = [&](Val hint1 = NA, Val hint2 = NA) -> Reg {
if (hint1 != NA && try_alias(hint1)) { return r(id); }
if (hint2 != NA && try_alias(hint2)) { return r(id); }
return r(id);
};
#if defined(__aarch64__) // Nothing sneaky, just unused on x86-64.
auto mark_tmp_as_dst = [&](Reg tmp) {
SkASSERT(regs[tmp] == TMP);
rd = tmp;
regs[rd] = id;
SkASSERT(dst() == tmp);
};
#endif
#if defined(__x86_64__) || defined(_M_X64)
// On x86 we can work with many values directly from the stack or program constant pool.
auto any = [&](Val v) -> A::Operand {
SkASSERT(v >= 0);
SkASSERT(v < id);
if (int found = find_existing_reg(v); found != NA) {
return (Reg)found;
}
if (instructions[v].op == Op::splat) {
return constants.find(instructions[v].immA);
}
return A::Mem{A::rsp, stack_slot[v]*K*4};
};
// This is never really worth asking except when any() might be used;
// if we need this value in ARM, might as well just call r(v) to get it into a register.
auto in_reg = [&](Val v) -> bool {
return find_existing_reg(v) != NA;
};
#endif
switch (op) {
// Make sure splat constants can be found by load_from_memory() or any().
case Op::splat:
(void)constants[immA];
break;
#if defined(__x86_64__) || defined(_M_X64)
case Op::assert_true: {
a->vptest (r(x), &constants[0xffffffff]);
A::Label all_true;
a->jc(&all_true);
a->int3();
a->label(&all_true);
} break;
case Op::store8:
if (scalar) {
a->vpextrb(A::Mem{arg[immA]}, (A::Xmm)r(x), 0);
} else {
a->vpackusdw(dst(x), r(x), r(x));
a->vpermq (dst(), dst(), 0xd8);
a->vpackuswb(dst(), dst(), dst());
a->vmovq (A::Mem{arg[immA]}, (A::Xmm)dst());
} break;
case Op::store16:
if (scalar) {
a->vpextrw(A::Mem{arg[immA]}, (A::Xmm)r(x), 0);
} else {
a->vpackusdw(dst(x), r(x), r(x));
a->vpermq (dst(), dst(), 0xd8);
a->vmovups (A::Mem{arg[immA]}, (A::Xmm)dst());
} break;
case Op::store32: if (scalar) { a->vmovd (A::Mem{arg[immA]}, (A::Xmm)r(x)); }
else { a->vmovups(A::Mem{arg[immA]}, r(x)); }
break;
case Op::store64: if (scalar) {
a->vmovd(A::Mem{arg[immA],0}, (A::Xmm)r(x));
a->vmovd(A::Mem{arg[immA],4}, (A::Xmm)r(y));
} else {
// r(x) = {a,b,c,d|e,f,g,h}
// r(y) = {i,j,k,l|m,n,o,p}
// We want to write a,i,b,j,c,k,d,l,e,m...
A::Ymm L = alloc_tmp(),
H = alloc_tmp();
a->vpunpckldq(L, r(x), any(y)); // L = {a,i,b,j|e,m,f,n}
a->vpunpckhdq(H, r(x), any(y)); // H = {c,k,d,l|g,o,h,p}
a->vperm2f128(dst(), L,H, 0x20); // = {a,i,b,j|c,k,d,l}
a->vmovups(A::Mem{arg[immA], 0}, dst());
a->vperm2f128(dst(), L,H, 0x31); // = {e,m,f,n|g,o,h,p}
a->vmovups(A::Mem{arg[immA],32}, dst());
free_tmp(L);
free_tmp(H);
} break;
case Op::store128: {
// TODO: >32-bit stores
a->vmovd (A::Mem{arg[immA], 0*16 + 0}, (A::Xmm)r(x) );
a->vmovd (A::Mem{arg[immA], 0*16 + 4}, (A::Xmm)r(y) );
a->vmovd (A::Mem{arg[immA], 0*16 + 8}, (A::Xmm)r(z) );
a->vmovd (A::Mem{arg[immA], 0*16 + 12}, (A::Xmm)r(w) );
if (scalar) { break; }
a->vpextrd(A::Mem{arg[immA], 1*16 + 0}, (A::Xmm)r(x), 1);
a->vpextrd(A::Mem{arg[immA], 1*16 + 4}, (A::Xmm)r(y), 1);
a->vpextrd(A::Mem{arg[immA], 1*16 + 8}, (A::Xmm)r(z), 1);
a->vpextrd(A::Mem{arg[immA], 1*16 + 12}, (A::Xmm)r(w), 1);
a->vpextrd(A::Mem{arg[immA], 2*16 + 0}, (A::Xmm)r(x), 2);
a->vpextrd(A::Mem{arg[immA], 2*16 + 4}, (A::Xmm)r(y), 2);
a->vpextrd(A::Mem{arg[immA], 2*16 + 8}, (A::Xmm)r(z), 2);
a->vpextrd(A::Mem{arg[immA], 2*16 + 12}, (A::Xmm)r(w), 2);
a->vpextrd(A::Mem{arg[immA], 3*16 + 0}, (A::Xmm)r(x), 3);
a->vpextrd(A::Mem{arg[immA], 3*16 + 4}, (A::Xmm)r(y), 3);
a->vpextrd(A::Mem{arg[immA], 3*16 + 8}, (A::Xmm)r(z), 3);
a->vpextrd(A::Mem{arg[immA], 3*16 + 12}, (A::Xmm)r(w), 3);
// Now we need to store the upper 128 bits of x,y,z,w.
// Storing in this order rather than interlacing minimizes temporaries.
a->vextracti128(dst(), r(x), 1);
a->vmovd (A::Mem{arg[immA], 4*16 + 0}, (A::Xmm)dst() );
a->vpextrd(A::Mem{arg[immA], 5*16 + 0}, (A::Xmm)dst(), 1);
a->vpextrd(A::Mem{arg[immA], 6*16 + 0}, (A::Xmm)dst(), 2);
a->vpextrd(A::Mem{arg[immA], 7*16 + 0}, (A::Xmm)dst(), 3);
a->vextracti128(dst(), r(y), 1);
a->vmovd (A::Mem{arg[immA], 4*16 + 4}, (A::Xmm)dst() );
a->vpextrd(A::Mem{arg[immA], 5*16 + 4}, (A::Xmm)dst(), 1);
a->vpextrd(A::Mem{arg[immA], 6*16 + 4}, (A::Xmm)dst(), 2);
a->vpextrd(A::Mem{arg[immA], 7*16 + 4}, (A::Xmm)dst(), 3);
a->vextracti128(dst(), r(z), 1);
a->vmovd (A::Mem{arg[immA], 4*16 + 8}, (A::Xmm)dst() );
a->vpextrd(A::Mem{arg[immA], 5*16 + 8}, (A::Xmm)dst(), 1);
a->vpextrd(A::Mem{arg[immA], 6*16 + 8}, (A::Xmm)dst(), 2);
a->vpextrd(A::Mem{arg[immA], 7*16 + 8}, (A::Xmm)dst(), 3);
a->vextracti128(dst(), r(w), 1);
a->vmovd (A::Mem{arg[immA], 4*16 + 12}, (A::Xmm)dst() );
a->vpextrd(A::Mem{arg[immA], 5*16 + 12}, (A::Xmm)dst(), 1);
a->vpextrd(A::Mem{arg[immA], 6*16 + 12}, (A::Xmm)dst(), 2);
a->vpextrd(A::Mem{arg[immA], 7*16 + 12}, (A::Xmm)dst(), 3);
} break;
case Op::load8: if (scalar) {
a->vpxor (dst(), dst(), dst());
a->vpinsrb((A::Xmm)dst(), (A::Xmm)dst(), A::Mem{arg[immA]}, 0);
} else {
a->vpmovzxbd(dst(), A::Mem{arg[immA]});
} break;
case Op::load16: if (scalar) {
a->vpxor (dst(), dst(), dst());
a->vpinsrw((A::Xmm)dst(), (A::Xmm)dst(), A::Mem{arg[immA]}, 0);
} else {
a->vpmovzxwd(dst(), A::Mem{arg[immA]});
} break;
case Op::load32: if (scalar) { a->vmovd ((A::Xmm)dst(), A::Mem{arg[immA]}); }
else { a->vmovups( dst(), A::Mem{arg[immA]}); }
break;
case Op::load64: if (scalar) {
a->vmovd((A::Xmm)dst(), A::Mem{arg[immA], 4*immB});
} else {
A::Ymm tmp = alloc_tmp();
a->vmovups(tmp, &load64_index);
a->vpermps(dst(), tmp, A::Mem{arg[immA], 0});
a->vpermps( tmp, tmp, A::Mem{arg[immA], 32});
// Low 128 bits holds immB=0 lanes, high 128 bits holds immB=1.
a->vperm2f128(dst(), dst(),tmp, immB ? 0x31 : 0x20);
free_tmp(tmp);
} break;
case Op::load128: if (scalar) {
a->vmovd((A::Xmm)dst(), A::Mem{arg[immA], 4*immB});
} else {
// Load 4 low values into xmm tmp,
A::Ymm tmp = alloc_tmp();
A::Xmm t = (A::Xmm)tmp;
a->vmovd (t, A::Mem{arg[immA], 0*16 + 4*immB} );
a->vpinsrd(t,t, A::Mem{arg[immA], 1*16 + 4*immB}, 1);
a->vpinsrd(t,t, A::Mem{arg[immA], 2*16 + 4*immB}, 2);
a->vpinsrd(t,t, A::Mem{arg[immA], 3*16 + 4*immB}, 3);
// Load 4 high values into xmm dst(),
A::Xmm d = (A::Xmm)dst();
a->vmovd (d, A::Mem{arg[immA], 4*16 + 4*immB} );
a->vpinsrd(d,d, A::Mem{arg[immA], 5*16 + 4*immB}, 1);
a->vpinsrd(d,d, A::Mem{arg[immA], 6*16 + 4*immB}, 2);
a->vpinsrd(d,d, A::Mem{arg[immA], 7*16 + 4*immB}, 3);
// Merge the two, ymm dst() = {xmm tmp|xmm dst()}
a->vperm2f128(dst(), tmp,dst(), 0x20);
free_tmp(tmp);
} break;
case Op::gather8: {
// As usual, the gather base pointer is immB bytes off of uniform immA.
a->mov(GP0, A::Mem{arg[immA], immB});
A::Ymm tmp = alloc_tmp();
a->vmovups(tmp, any(x));
for (int i = 0; i < active_lanes; i++) {
if (i == 4) {
// vpextrd can only pluck indices out from an Xmm register,
// so we manually swap over to the top when we're halfway through.
a->vextracti128((A::Xmm)tmp, tmp, 1);
}
a->vpextrd(GP1, (A::Xmm)tmp, i%4);
a->vpinsrb((A::Xmm)dst(), (A::Xmm)dst(), A::Mem{GP0,0,GP1,A::ONE}, i);
}
a->vpmovzxbd(dst(), dst());
free_tmp(tmp);
} break;
case Op::gather16: {
// Just as gather8 except vpinsrb->vpinsrw, ONE->TWO, and vpmovzxbd->vpmovzxwd.
a->mov(GP0, A::Mem{arg[immA], immB});
A::Ymm tmp = alloc_tmp();
a->vmovups(tmp, any(x));
for (int i = 0; i < active_lanes; i++) {
if (i == 4) {
a->vextracti128((A::Xmm)tmp, tmp, 1);
}
a->vpextrd(GP1, (A::Xmm)tmp, i%4);
a->vpinsrw((A::Xmm)dst(), (A::Xmm)dst(), A::Mem{GP0,0,GP1,A::TWO}, i);
}
a->vpmovzxwd(dst(), dst());
free_tmp(tmp);
} break;
case Op::gather32:
if (scalar) {
// Our gather base pointer is immB bytes off of uniform immA.
a->mov(GP0, A::Mem{arg[immA], immB});
// Grab our index from lane 0 of the index argument.
a->vmovd(GP1, (A::Xmm)r(x));
// dst = *(base + 4*index)
a->vmovd((A::Xmm)dst(x), A::Mem{GP0, 0, GP1, A::FOUR});
} else {
a->mov(GP0, A::Mem{arg[immA], immB});
A::Ymm mask = alloc_tmp();
a->vpcmpeqd(mask, mask, mask); // (All lanes enabled.)
a->vgatherdps(dst(), A::FOUR, r(x), GP0, mask);
free_tmp(mask);
}
break;
case Op::uniform32: a->vbroadcastss(dst(), A::Mem{arg[immA], immB});
break;
case Op::index: a->vmovd((A::Xmm)dst(), N);
a->vbroadcastss(dst(), dst());
a->vpsubd(dst(), dst(), &iota);
break;
// We can swap the arguments of symmetric instructions to make better use of any().
case Op::add_f32:
if (in_reg(x)) { a->vaddps(dst(x), r(x), any(y)); }
else { a->vaddps(dst(y), r(y), any(x)); }
break;
case Op::mul_f32:
if (in_reg(x)) { a->vmulps(dst(x), r(x), any(y)); }
else { a->vmulps(dst(y), r(y), any(x)); }
break;
case Op::sub_f32: a->vsubps(dst(x), r(x), any(y)); break;
case Op::div_f32: a->vdivps(dst(x), r(x), any(y)); break;
case Op::min_f32: a->vminps(dst(y), r(y), any(x)); break; // Order matters,
case Op::max_f32: a->vmaxps(dst(y), r(y), any(x)); break; // see test SkVM_min_max.
case Op::fma_f32:
if (try_alias(x)) { a->vfmadd132ps(dst(x), r(z), any(y)); } else
if (try_alias(y)) { a->vfmadd213ps(dst(y), r(x), any(z)); } else
if (try_alias(z)) { a->vfmadd231ps(dst(z), r(x), any(y)); } else
{ a->vmovups (dst(), any(x));
a->vfmadd132ps(dst(), r(z), any(y)); }
break;
case Op::fms_f32:
if (try_alias(x)) { a->vfmsub132ps(dst(x), r(z), any(y)); } else
if (try_alias(y)) { a->vfmsub213ps(dst(y), r(x), any(z)); } else
if (try_alias(z)) { a->vfmsub231ps(dst(z), r(x), any(y)); } else
{ a->vmovups (dst(), any(x));
a->vfmsub132ps(dst(), r(z), any(y)); }
break;
case Op::fnma_f32:
if (try_alias(x)) { a->vfnmadd132ps(dst(x), r(z), any(y)); } else
if (try_alias(y)) { a->vfnmadd213ps(dst(y), r(x), any(z)); } else
if (try_alias(z)) { a->vfnmadd231ps(dst(z), r(x), any(y)); } else
{ a->vmovups (dst(), any(x));
a->vfnmadd132ps(dst(), r(z), any(y)); }
break;
// In situations like this we want to try aliasing dst(x) when x is
// already in a register, but not if we'd have to load it from the stack
// just to alias it. That's done better directly into the new register.
case Op::sqrt_f32:
if (in_reg(x)) { a->vsqrtps(dst(x), r(x)); }
else { a->vsqrtps(dst(), any(x)); }
break;
case Op::add_i32:
if (in_reg(x)) { a->vpaddd(dst(x), r(x), any(y)); }
else { a->vpaddd(dst(y), r(y), any(x)); }
break;
case Op::mul_i32:
if (in_reg(x)) { a->vpmulld(dst(x), r(x), any(y)); }
else { a->vpmulld(dst(y), r(y), any(x)); }
break;
case Op::sub_i32: a->vpsubd(dst(x), r(x), any(y)); break;
case Op::bit_and:
if (in_reg(x)) { a->vpand(dst(x), r(x), any(y)); }
else { a->vpand(dst(y), r(y), any(x)); }
break;
case Op::bit_or:
if (in_reg(x)) { a->vpor(dst(x), r(x), any(y)); }
else { a->vpor(dst(y), r(y), any(x)); }
break;
case Op::bit_xor:
if (in_reg(x)) { a->vpxor(dst(x), r(x), any(y)); }
else { a->vpxor(dst(y), r(y), any(x)); }
break;
case Op::bit_clear: a->vpandn(dst(y), r(y), any(x)); break; // Notice, y then x.
case Op::select:
if (try_alias(z)) { a->vpblendvb(dst(z), r(z), any(y), r(x)); }
else { a->vpblendvb(dst(x), r(z), any(y), r(x)); }
break;
case Op::shl_i32: a->vpslld(dst(x), r(x), immA); break;
case Op::shr_i32: a->vpsrld(dst(x), r(x), immA); break;
case Op::sra_i32: a->vpsrad(dst(x), r(x), immA); break;
case Op::eq_i32:
if (in_reg(x)) { a->vpcmpeqd(dst(x), r(x), any(y)); }
else { a->vpcmpeqd(dst(y), r(y), any(x)); }
break;
case Op::gt_i32: a->vpcmpgtd(dst(), r(x), any(y)); break;
case Op::eq_f32:
if (in_reg(x)) { a->vcmpeqps(dst(x), r(x), any(y)); }
else { a->vcmpeqps(dst(y), r(y), any(x)); }
break;
case Op::neq_f32:
if (in_reg(x)) { a->vcmpneqps(dst(x), r(x), any(y)); }
else { a->vcmpneqps(dst(y), r(y), any(x)); }
break;
case Op:: gt_f32: a->vcmpltps (dst(y), r(y), any(x)); break;
case Op::gte_f32: a->vcmpleps (dst(y), r(y), any(x)); break;
case Op::ceil:
if (in_reg(x)) { a->vroundps(dst(x), r(x), Assembler::CEIL); }
else { a->vroundps(dst(), any(x), Assembler::CEIL); }
break;
case Op::floor:
if (in_reg(x)) { a->vroundps(dst(x), r(x), Assembler::FLOOR); }
else { a->vroundps(dst(), any(x), Assembler::FLOOR); }
break;
case Op::to_f32:
if (in_reg(x)) { a->vcvtdq2ps(dst(x), r(x)); }
else { a->vcvtdq2ps(dst(), any(x)); }
break;
case Op::trunc:
if (in_reg(x)) { a->vcvttps2dq(dst(x), r(x)); }
else { a->vcvttps2dq(dst(), any(x)); }
break;
case Op::round:
if (in_reg(x)) { a->vcvtps2dq(dst(x), r(x)); }
else { a->vcvtps2dq(dst(), any(x)); }
break;
case Op::to_fp16:
a->vcvtps2ph(dst(x), r(x), A::CURRENT); // f32 ymm -> f16 xmm
a->vpmovzxwd(dst(), dst()); // f16 xmm -> f16 ymm
break;
case Op::from_fp16:
a->vpackusdw(dst(x), r(x), r(x)); // f16 ymm -> f16 xmm
a->vpermq (dst(), dst(), 0xd8); // swap middle two 64-bit lanes
a->vcvtph2ps(dst(), dst()); // f16 xmm -> f32 ymm
break;
#elif defined(__aarch64__)
case Op::assert_true: {
a->uminv4s(dst(), r(x)); // uminv acts like an all() across the vector.
a->movs(GP0, dst(), 0);
A::Label all_true;
a->cbnz(GP0, &all_true);
a->brk(0);
a->label(&all_true);
} break;
case Op::index: {
A::V tmp = alloc_tmp();
a->ldrq (tmp, &iota);
a->dup4s(dst(), N);
a->sub4s(dst(), dst(), tmp);
free_tmp(tmp);
} break;
case Op::store8: a->xtns2h(dst(x), r(x));
a->xtnh2b(dst(), dst());
if (scalar) { a->strb (dst(), arg[immA]); }
else { a->strs (dst(), arg[immA]); }
break;
case Op::store16: a->xtns2h(dst(x), r(x));
if (scalar) { a->strh (dst(), arg[immA]); }
else { a->strd (dst(), arg[immA]); }
break;
case Op::store32: if (scalar) { a->strs(r(x), arg[immA]); }
else { a->strq(r(x), arg[immA]); }
break;
case Op::store64: if (scalar) {
a->strs(r(x), arg[immA], 0);
a->strs(r(y), arg[immA], 1);
} else if (r(y) == r(x)+1) {
a->st24s(r(x), arg[immA]);
} else {
Reg tmp0 = alloc_tmp(2),
tmp1 = (Reg)(tmp0+1);
a->orr16b(tmp0, r(x), r(x));
a->orr16b(tmp1, r(y), r(y));
a-> st24s(tmp0, arg[immA]);
free_tmp(tmp0);
free_tmp(tmp1);
} break;
case Op::store128:
if (scalar) {
a->strs(r(x), arg[immA], 0);
a->strs(r(y), arg[immA], 1);
a->strs(r(z), arg[immA], 2);
a->strs(r(w), arg[immA], 3);
} else if (r(y) == r(x)+1 &&
r(z) == r(x)+2 &&
r(w) == r(x)+3) {
a->st44s(r(x), arg[immA]);
} else {
Reg tmp0 = alloc_tmp(4),
tmp1 = (Reg)(tmp0+1),
tmp2 = (Reg)(tmp0+2),
tmp3 = (Reg)(tmp0+3);
a->orr16b(tmp0, r(x), r(x));
a->orr16b(tmp1, r(y), r(y));
a->orr16b(tmp2, r(z), r(z));
a->orr16b(tmp3, r(w), r(w));
a-> st44s(tmp0, arg[immA]);
free_tmp(tmp0);
free_tmp(tmp1);
free_tmp(tmp2);
free_tmp(tmp3);
} break;
case Op::load8: if (scalar) { a->ldrb(dst(), arg[immA]); }
else { a->ldrs(dst(), arg[immA]); }
a->uxtlb2h(dst(), dst());
a->uxtlh2s(dst(), dst());
break;
case Op::load16: if (scalar) { a->ldrh(dst(), arg[immA]); }
else { a->ldrd(dst(), arg[immA]); }
a->uxtlh2s(dst(), dst());
break;
case Op::load32: if (scalar) { a->ldrs(dst(), arg[immA]); }
else { a->ldrq(dst(), arg[immA]); }
break;
case Op::load64: if (scalar) {
a->ldrs(dst(), arg[immA], immB);
} else {
Reg tmp0 = alloc_tmp(2),
tmp1 = (Reg)(tmp0+1);
a->ld24s(tmp0, arg[immA]);
// TODO: return both
switch (immB) {
case 0: mark_tmp_as_dst(tmp0); free_tmp(tmp1); break;
case 1: mark_tmp_as_dst(tmp1); free_tmp(tmp0); break;
}
} break;
case Op::load128: if (scalar) {
a->ldrs(dst(), arg[immA], immB);
} else {
Reg tmp0 = alloc_tmp(4),
tmp1 = (Reg)(tmp0+1),
tmp2 = (Reg)(tmp0+2),
tmp3 = (Reg)(tmp0+3);
a->ld44s(tmp0, arg[immA]);
// TODO: return all four
switch (immB) {
case 0: mark_tmp_as_dst(tmp0); break;
case 1: mark_tmp_as_dst(tmp1); break;
case 2: mark_tmp_as_dst(tmp2); break;
case 3: mark_tmp_as_dst(tmp3); break;
}
if (immB != 0) { free_tmp(tmp0); }
if (immB != 1) { free_tmp(tmp1); }
if (immB != 2) { free_tmp(tmp2); }
if (immB != 3) { free_tmp(tmp3); }
} break;
case Op::uniform32: a->add(GP0, arg[immA], immB);
a->ld1r4s(dst(), GP0);
break;
case Op::gather8: {
// As usual, the gather base pointer is immB bytes off of uniform immA.
a->add (GP0, arg[immA], immB); // GP0 = &(gather base pointer)
a->ldrd(GP0, GP0); // GP0 = gather base pointer
for (int i = 0; i < active_lanes; i++) {
a->movs(GP1, r(x), i); // Extract index lane i into GP1.
a->add (GP1, GP0, GP1); // Add the gather base pointer.
a->ldrb(GP1, GP1); // Load that byte.
a->inss(dst(x), GP1, i); // Insert it into dst() lane i.
}
} break;
// See gather8 for general idea; comments here only where gather16 differs.
case Op::gather16: {
a->add (GP0, arg[immA], immB);
a->ldrd(GP0, GP0);
for (int i = 0; i < active_lanes; i++) {
a->movs(GP1, r(x), i);
a->add (GP1, GP0, GP1, A::LSL, 1); // Scale index 2x into a byte offset.
a->ldrh(GP1, GP1); // 2-byte load.
a->inss(dst(x), GP1, i);
}
} break;
// See gather8 for general idea; comments here only where gather32 differs.
case Op::gather32: {
a->add (GP0, arg[immA], immB);
a->ldrd(GP0, GP0);
for (int i = 0; i < active_lanes; i++) {
a->movs(GP1, r(x), i);
a->add (GP1, GP0, GP1, A::LSL, 2); // Scale index 4x into a byte offset.
a->ldrs(GP1, GP1); // 4-byte load.
a->inss(dst(x), GP1, i);
}
} break;
case Op::add_f32: a->fadd4s(dst(x,y), r(x), r(y)); break;
case Op::sub_f32: a->fsub4s(dst(x,y), r(x), r(y)); break;
case Op::mul_f32: a->fmul4s(dst(x,y), r(x), r(y)); break;
case Op::div_f32: a->fdiv4s(dst(x,y), r(x), r(y)); break;
case Op::sqrt_f32: a->fsqrt4s(dst(x), r(x)); break;
case Op::fma_f32: // fmla.4s is z += x*y
if (try_alias(z)) { a->fmla4s( r(z), r(x), r(y)); }
else { a->orr16b(dst(), r(z), r(z));
a->fmla4s(dst(), r(x), r(y)); }
break;
case Op::fnma_f32: // fmls.4s is z -= x*y
if (try_alias(z)) { a->fmls4s( r(z), r(x), r(y)); }
else { a->orr16b(dst(), r(z), r(z));
a->fmls4s(dst(), r(x), r(y)); }
break;
case Op::fms_f32: // calculate z - xy, then negate to xy - z
if (try_alias(z)) { a->fmls4s( r(z), r(x), r(y)); }
else { a->orr16b(dst(), r(z), r(z));
a->fmls4s(dst(), r(x), r(y)); }
a->fneg4s(dst(), dst());
break;
case Op:: gt_f32: a->fcmgt4s (dst(x,y), r(x), r(y)); break;
case Op::gte_f32: a->fcmge4s (dst(x,y), r(x), r(y)); break;
case Op:: eq_f32: a->fcmeq4s (dst(x,y), r(x), r(y)); break;
case Op::neq_f32: a->fcmeq4s (dst(x,y), r(x), r(y));
a->not16b (dst(), dst()); break;
case Op::add_i32: a->add4s(dst(x,y), r(x), r(y)); break;
case Op::sub_i32: a->sub4s(dst(x,y), r(x), r(y)); break;
case Op::mul_i32: a->mul4s(dst(x,y), r(x), r(y)); break;
case Op::bit_and : a->and16b(dst(x,y), r(x), r(y)); break;
case Op::bit_or : a->orr16b(dst(x,y), r(x), r(y)); break;
case Op::bit_xor : a->eor16b(dst(x,y), r(x), r(y)); break;
case Op::bit_clear: a->bic16b(dst(x,y), r(x), r(y)); break;
case Op::select: // bsl16b is x = x ? y : z
if (try_alias(x)) { a->bsl16b( r(x), r(y), r(z)); }
else { a->orr16b(dst(), r(x), r(x));
a->bsl16b(dst(), r(y), r(z)); }
break;
// fmin4s and fmax4s don't work the way we want with NaN,
// so we write them the long way:
case Op::min_f32: // min(x,y) = y<x ? y : x
a->fcmgt4s(dst(), r(x), r(y));
a->bsl16b (dst(), r(y), r(x));
break;
case Op::max_f32: // max(x,y) = x<y ? y : x
a->fcmgt4s(dst(), r(y), r(x));
a->bsl16b (dst(), r(y), r(x));
break;
case Op::shl_i32: a-> shl4s(dst(x), r(x), immA); break;
case Op::shr_i32: a->ushr4s(dst(x), r(x), immA); break;
case Op::sra_i32: a->sshr4s(dst(x), r(x), immA); break;
case Op::eq_i32: a->cmeq4s(dst(x,y), r(x), r(y)); break;
case Op::gt_i32: a->cmgt4s(dst(x,y), r(x), r(y)); break;
case Op::to_f32: a->scvtf4s (dst(x), r(x)); break;
case Op::trunc: a->fcvtzs4s(dst(x), r(x)); break;
case Op::round: a->fcvtns4s(dst(x), r(x)); break;
case Op::ceil: a->frintp4s(dst(x), r(x)); break;
case Op::floor: a->frintm4s(dst(x), r(x)); break;
case Op::to_fp16:
a->fcvtn (dst(x), r(x)); // 4x f32 -> 4x f16 in bottom four lanes
a->uxtlh2s(dst(), dst()); // expand to 4x f16 in even 16-bit lanes
break;
case Op::from_fp16:
a->xtns2h(dst(x), r(x)); // pack even 16-bit lanes into bottom four lanes
a->fcvtl (dst(), dst()); // 4x f16 -> 4x f32
break;
#endif
}
// Proactively free the registers holding any value that dies here.
if (rd != NA && dies_here(regs[rd])) { regs[rd] = NA; }
if (rx != NA && regs[rx] != NA && dies_here(regs[rx])) { regs[rx] = NA; }
if (ry != NA && regs[ry] != NA && dies_here(regs[ry])) { regs[ry] = NA; }
if (rz != NA && regs[rz] != NA && dies_here(regs[rz])) { regs[rz] = NA; }
if (rw != NA && regs[rw] != NA && dies_here(regs[rw])) { regs[rw] = NA; }
return true;
};
#if defined(__x86_64__) || defined(_M_X64)
auto jump_if_less = [&](A::Label* l) { a->jl (l); };
auto jump = [&](A::Label* l) { a->jmp(l); };
auto add = [&](A::GP64 gp, int imm) { a->add(gp, imm); };
auto sub = [&](A::GP64 gp, int imm) { a->sub(gp, imm); };
#elif defined(__aarch64__)
auto jump_if_less = [&](A::Label* l) { a->blt(l); };
auto jump = [&](A::Label* l) { a->b (l); };
auto add = [&](A::X gp, int imm) { a->add(gp, gp, imm); };
auto sub = [&](A::X gp, int imm) { a->sub(gp, gp, imm); };
#endif
A::Label body,
tail,
done;
enter();
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (instructions[id].can_hoist && !emit(id, /*scalar=*/false)) {
return false;
}
}
// This point marks a kind of canonical fixed point for register contents: if loop
// code is generated as if these registers are holding these values, the next time
// the loop comes around we'd better find those same registers holding those same values.
auto restore_incoming_regs = [&,incoming=regs,saved_stack_slot=stack_slot,
saved_next_stack_slot=next_stack_slot]{
for (int r = 0; r < (int)regs.size(); r++) {
if (regs[r] != incoming[r]) {
regs[r] = incoming[r];
if (regs[r] >= 0) {
load_from_memory((Reg)r, regs[r]);
}
}
}
*stack_hint = std::max(*stack_hint, next_stack_slot);
stack_slot = saved_stack_slot;
next_stack_slot = saved_next_stack_slot;
};
a->label(&body);
{
a->cmp(N, K);
jump_if_less(&tail);
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (!instructions[id].can_hoist && !emit(id, /*scalar=*/false)) {
return false;
}
}
restore_incoming_regs();
for (int i = 0; i < (int)fImpl->strides.size(); i++) {
if (fImpl->strides[i]) {
add(arg[i], K*fImpl->strides[i]);
}
}
sub(N, K);
jump(&body);
}
a->label(&tail);
{
a->cmp(N, 1);
jump_if_less(&done);
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (!instructions[id].can_hoist && !emit(id, /*scalar=*/true)) {
return false;
}
}
restore_incoming_regs();
for (int i = 0; i < (int)fImpl->strides.size(); i++) {
if (fImpl->strides[i]) {
add(arg[i], 1*fImpl->strides[i]);
}
}
sub(N, 1);
jump(&tail);
}
a->label(&done);
{
exit();
}
// Except for explicit aligned load and store instructions, AVX allows
// memory operands to be unaligned. So even though we're creating 16
// byte patterns on ARM or 32-byte patterns on x86, we only need to
// align to 4 bytes, the element size and alignment requirement.
constants.foreach([&](int imm, A::Label* label) {
a->align(4);
a->label(label);
for (int i = 0; i < K; i++) {
a->word(imm);
}
});
if (!iota.references.empty()) {
a->align(4);
a->label(&iota); // 0,1,2,3,4,...
for (int i = 0; i < K; i++) {
a->word(i);
}
}
if (!load64_index.references.empty()) {
a->align(4);
a->label(&load64_index); // {0,2,4,6|1,3,5,7}
a->word(0); a->word(2); a->word(4); a->word(6);
a->word(1); a->word(3); a->word(5); a->word(7);
}
return true;
}
void Program::setupJIT(const std::vector<OptimizedInstruction>& instructions,
const char* debug_name) {
// Assemble with no buffer to determine a.size() (the number of bytes we'll assemble)
// and stack_hint/registers_used to feed forward into the next jit() call.
Assembler a{nullptr};
int stack_hint = -1;
uint32_t registers_used = 0xffff'ffff; // Start conservatively with all.
if (!this->jit(instructions, &stack_hint, &registers_used, &a)) {
return;
}
fImpl->jit_size = a.size();
void* jit_entry = alloc_jit_buffer(&fImpl->jit_size);
fImpl->jit_entry.store(jit_entry);
// Assemble the program for real with stack_hint/registers_used as feedback from first call.
a = Assembler{jit_entry};
SkAssertResult(this->jit(instructions, &stack_hint, &registers_used, &a));
SkASSERT(a.size() <= fImpl->jit_size);
// Remap as executable, and flush caches on platforms that need that.
remap_as_executable(jit_entry, fImpl->jit_size);
notify_vtune(debug_name, jit_entry, fImpl->jit_size);
#if !defined(SK_BUILD_FOR_WIN)
// For profiling and debugging, it's helpful to have this code loaded
// dynamically rather than just jumping info fImpl->jit_entry.
if (gSkVMJITViaDylib) {
// Dump the raw program binary.
SkString path = SkStringPrintf("/tmp/%s.XXXXXX", debug_name);
int fd = mkstemp(path.writable_str());
::write(fd, jit_entry, a.size());
close(fd);
this->dropJIT(); // (unmap and null out fImpl->jit_entry.)
// Convert it in-place to a dynamic library with a single symbol "skvm_jit":
SkString cmd = SkStringPrintf(
"echo '.global _skvm_jit\n_skvm_jit: .incbin \"%s\"'"
" | clang -x assembler -shared - -o %s",
path.c_str(), path.c_str());
system(cmd.c_str());
// Load that dynamic library and look up skvm_jit().
fImpl->dylib = dlopen(path.c_str(), RTLD_NOW|RTLD_LOCAL);
void* sym = nullptr;
for (const char* name : {"skvm_jit", "_skvm_jit"} ) {
if (!sym) { sym = dlsym(fImpl->dylib, name); }
}
fImpl->jit_entry.store(sym);
}
#endif
}
#endif
} // namespace skvm