blob: e5b2159dc6a98dd5bb5905b4ab6c8d117b33292c [file] [log] [blame]
uniform half4 colorGreen;
half4 main(float2 coords) {
highp vec4 zero = 0;
mediump vec4 green = colorGreen;
lowp vec4 one = 1;
return green * one + zero;
}