blob: 4d21c46006b57efed62885eb9fb91edba1138c5d [file] [log] [blame]
// Copyright 2023 Google LLC
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
use crate::ffi;
use {
peniko::{
kurbo::{Affine, Cap, Join, PathEl, Point, Stroke},
Brush, Color, Fill, Mix,
},
std::pin::Pin,
vello_encoding::{
BumpEstimator, Encoding as VelloEncoding, PathEncoder, RenderConfig, Transform,
},
};
pub(crate) struct Encoding {
encoding: VelloEncoding,
estimator: BumpEstimator,
}
pub(crate) fn new_encoding() -> Box<Encoding> {
Box::new(Encoding::new())
}
impl Encoding {
fn new() -> Encoding {
// An encoding blob that doesn't represent a scene fragment (i.e. a reused blob that is
// appended to a root encoding), then we need to initialize the transform and linewidth
// streams with first entries (an identity transform and -1 linewidth value). Resetting
// the encoding as non-fragment achieves this.
let mut encoding = VelloEncoding::new();
encoding.reset();
Encoding { encoding, estimator: BumpEstimator::new(), }
}
pub fn is_empty(&self) -> bool {
self.encoding.is_empty()
}
pub fn reset(&mut self) {
self.encoding.reset();
self.estimator.reset();
}
pub fn fill(
&mut self,
style: ffi::Fill,
transform: ffi::Affine,
brush: &ffi::Brush,
path_iter: Pin<&mut ffi::PathIterator>,
) {
let t = Transform::from_kurbo(&transform.into());
self.encoding.encode_transform(t);
self.encoding.encode_fill_style(style.into());
if self.encode_path(path_iter, &t, None) {
self.encoding.encode_brush(&Brush::from(brush), 1.0)
}
}
pub fn stroke(
&mut self,
style: &ffi::Stroke,
transform: ffi::Affine,
brush: &ffi::Brush,
path_iter: Pin<&mut ffi::PathIterator>,
) {
let t = Transform::from_kurbo(&transform.into());
self.encoding.encode_transform(t);
// TODO: process any dash pattern here using kurbo's dash expander unless Graphite
// handles dashing already.
let stroke = style.into();
self.encoding.encode_stroke_style(&stroke);
if self.encode_path(path_iter, &t, Some(&stroke)) {
self.encoding.encode_brush(&Brush::from(brush), 1.0);
}
}
pub fn begin_clip(&mut self, transform: ffi::Affine, path_iter: Pin<&mut ffi::PathIterator>) {
let t = Transform::from_kurbo(&transform.into());
self.encoding.encode_transform(t);
self.encoding.encode_fill_style(Fill::NonZero);
self.encode_path(path_iter, &t, None);
self.encoding.encode_begin_clip(Mix::Clip.into(), /*alpha=*/ 1.0);
}
pub fn end_clip(&mut self) {
self.encoding.encode_end_clip();
}
pub fn append(&mut self, other: &Encoding) {
self.encoding.append(&other.encoding, &None);
self.estimator.append(&other.estimator, None);
}
pub fn prepare_render(
&self,
width: u32,
height: u32,
background: &ffi::Color,
) -> Box<RenderConfiguration> {
let mut packed_scene = Vec::new();
let layout = vello_encoding::resolve_solid_paths_only(&self.encoding, &mut packed_scene);
let mut config = RenderConfig::new(&layout, width, height, &background.into());
let bump_estimate = self.estimator.tally(None);
//println!("bump: {bump_estimate}");
config.buffer_sizes.bin_data = bump_estimate.binning;
config.buffer_sizes.seg_counts = bump_estimate.seg_counts;
config.buffer_sizes.segments = bump_estimate.segments;
config.buffer_sizes.lines = bump_estimate.lines;
config.gpu.binning_size = bump_estimate.binning.len();
config.gpu.seg_counts_size = bump_estimate.seg_counts.len();
config.gpu.segments_size = bump_estimate.segments.len();
config.gpu.lines_size = bump_estimate.lines.len();
Box::new(RenderConfiguration {
packed_scene,
config,
})
}
fn encode_path(
&mut self,
iter: Pin<&mut ffi::PathIterator>,
transform: &Transform,
stroke: Option<&Stroke>,
) -> bool {
let mut encoder = self.encoding.encode_path(/*is_fill=*/ stroke.is_none());
// Wrap the input iterator inside a custom iterator, so that the path gets
// encoded as the estimator runs through it.
let path = IterablePathEncoder { iter, encoder: &mut encoder };
self.estimator.count_path(path, transform, stroke);
encoder.finish(/*insert_path_marker=*/ true) != 0
}
}
// This is path element iterator that encodes path elements as it gets polled.
struct IterablePathEncoder<'a, 'b> {
iter: Pin<&'a mut ffi::PathIterator>,
encoder: &'a mut PathEncoder<'b>,
}
impl Iterator for IterablePathEncoder<'_, '_> {
type Item = PathEl;
fn next(&mut self) -> Option<Self::Item> {
let mut path_el = ffi::PathElement::default();
if !unsafe { self.iter.as_mut().next_element(&mut path_el) } {
return None;
}
Some(match path_el.verb {
ffi::PathVerb::MoveTo => {
let p = &path_el.points[0];
self.encoder.move_to(p.x, p.y);
PathEl::MoveTo(p.into())
}
ffi::PathVerb::LineTo => {
let p = &path_el.points[1];
self.encoder.line_to(p.x, p.y);
PathEl::LineTo(p.into())
}
ffi::PathVerb::QuadTo => {
let p0 = &path_el.points[1];
let p1 = &path_el.points[2];
self.encoder.quad_to(p0.x, p0.y, p1.x, p1.y);
PathEl::QuadTo(p0.into(), p1.into())
}
ffi::PathVerb::CurveTo => {
let p0 = &path_el.points[1];
let p1 = &path_el.points[2];
let p2 = &path_el.points[3];
self.encoder.cubic_to(p0.x, p0.y, p1.x, p1.y, p2.x, p2.y);
PathEl::CurveTo(p0.into(), p1.into(), p2.into())
}
ffi::PathVerb::Close => {
self.encoder.close();
PathEl::ClosePath
}
_ => panic!("invalid path verb"),
})
}
}
pub(crate) struct RenderConfiguration {
packed_scene: Vec<u8>,
config: RenderConfig,
}
impl RenderConfiguration {
pub fn config_uniform_buffer_size(self: &RenderConfiguration) -> usize {
std::mem::size_of::<vello_encoding::ConfigUniform>()
}
pub fn scene_buffer_size(self: &RenderConfiguration) -> usize {
self.packed_scene.len()
}
pub fn write_config_uniform_buffer(self: &RenderConfiguration, out_buffer: &mut [u8]) -> bool {
let bytes = bytemuck::bytes_of(&self.config.gpu);
if out_buffer.len() < bytes.len() {
return false;
}
out_buffer.copy_from_slice(bytes);
true
}
pub fn write_scene_buffer(self: &RenderConfiguration, out_buffer: &mut [u8]) -> bool {
if out_buffer.len() < self.packed_scene.len() {
return false;
}
out_buffer.copy_from_slice(&self.packed_scene);
true
}
pub fn workgroup_counts(self: &RenderConfiguration) -> ffi::DispatchInfo {
(&self.config.workgroup_counts).into()
}
pub fn buffer_sizes(self: &RenderConfiguration) -> ffi::BufferSizes {
(&self.config.buffer_sizes).into()
}
}
impl Iterator for Pin<&mut ffi::PathIterator> {
type Item = PathEl;
fn next(&mut self) -> Option<PathEl> {
let mut path_el = ffi::PathElement::default();
if !unsafe { self.as_mut().next_element(&mut path_el) } {
return None;
}
Some(match path_el.verb {
ffi::PathVerb::MoveTo => {
let p = &path_el.points[0];
PathEl::MoveTo(p.into())
}
ffi::PathVerb::LineTo => {
let p = &path_el.points[1];
PathEl::LineTo(p.into())
}
ffi::PathVerb::QuadTo => {
let p0 = &path_el.points[1];
let p1 = &path_el.points[2];
PathEl::QuadTo(p0.into(), p1.into())
}
ffi::PathVerb::CurveTo => {
let p0 = &path_el.points[1];
let p1 = &path_el.points[2];
let p2 = &path_el.points[3];
PathEl::CurveTo(p0.into(), p1.into(), p2.into())
}
ffi::PathVerb::Close => PathEl::ClosePath,
_ => panic!("invalid path verb"),
})
}
}
impl From<&ffi::Point> for Point {
fn from(src: &ffi::Point) -> Self {
Self::new(src.x.into(), src.y.into())
}
}
impl Default for ffi::PathVerb {
fn default() -> Self {
Self::MoveTo
}
}
impl From<ffi::Affine> for Affine {
fn from(src: ffi::Affine) -> Self {
Self::new([
src.matrix[0] as f64,
src.matrix[1] as f64,
src.matrix[2] as f64,
src.matrix[3] as f64,
src.matrix[4] as f64,
src.matrix[5] as f64,
])
}
}
impl From<&ffi::Color> for Color {
fn from(src: &ffi::Color) -> Self {
Self {
r: src.r,
g: src.g,
b: src.b,
a: src.a,
}
}
}
impl From<&ffi::Brush> for Brush {
fn from(src: &ffi::Brush) -> Self {
match src.kind {
ffi::BrushKind::Solid => Brush::Solid(Color::from(&src.data.solid)),
_ => panic!("invalid brush kind"),
}
}
}
impl From<ffi::Fill> for Fill {
fn from(src: ffi::Fill) -> Self {
match src {
ffi::Fill::NonZero => Self::NonZero,
ffi::Fill::EvenOdd => Self::EvenOdd,
_ => panic!("invalid fill type"),
}
}
}
impl From<&ffi::Stroke> for Stroke {
fn from(src: &ffi::Stroke) -> Self {
let cap = match src.cap {
ffi::CapStyle::Butt => Cap::Butt,
ffi::CapStyle::Square => Cap::Square,
ffi::CapStyle::Round => Cap::Round,
_ => panic!("invalid cap style"),
};
Self {
width: src.width as f64,
join: match src.join {
ffi::JoinStyle::Bevel => Join::Bevel,
ffi::JoinStyle::Miter => Join::Miter,
ffi::JoinStyle::Round => Join::Round,
_ => panic!("invalid join style"),
},
miter_limit: src.miter_limit as f64,
start_cap: cap,
end_cap: cap,
// Skia expands a dash effect by transforming the encoded path, so don't need to handle
// that here.
dash_pattern: Default::default(),
dash_offset: 0.,
}
}
}
impl From<&vello_encoding::WorkgroupSize> for ffi::WorkgroupSize {
fn from(src: &vello_encoding::WorkgroupSize) -> Self {
Self {
x: src.0,
y: src.1,
z: src.2,
}
}
}
impl From<&vello_encoding::WorkgroupCounts> for ffi::DispatchInfo {
fn from(src: &vello_encoding::WorkgroupCounts) -> Self {
Self {
use_large_path_scan: src.use_large_path_scan,
path_reduce: (&src.path_reduce).into(),
path_reduce2: (&src.path_reduce2).into(),
path_scan1: (&src.path_scan1).into(),
path_scan: (&src.path_scan).into(),
bbox_clear: (&src.bbox_clear).into(),
flatten: (&src.flatten).into(),
draw_reduce: (&src.draw_reduce).into(),
draw_leaf: (&src.draw_leaf).into(),
clip_reduce: (&src.clip_reduce).into(),
clip_leaf: (&src.clip_leaf).into(),
binning: (&src.binning).into(),
tile_alloc: (&src.tile_alloc).into(),
path_count_setup: (&src.path_count_setup).into(),
backdrop: (&src.backdrop).into(),
coarse: (&src.coarse).into(),
path_tiling_setup: (&src.path_tiling_setup).into(),
fine: (&src.fine).into(),
}
}
}
impl From<&vello_encoding::BufferSizes> for ffi::BufferSizes {
fn from(src: &vello_encoding::BufferSizes) -> Self {
Self {
path_reduced: src.path_reduced.size_in_bytes(),
path_reduced2: src.path_reduced2.size_in_bytes(),
path_reduced_scan: src.path_reduced_scan.size_in_bytes(),
path_monoids: src.path_monoids.size_in_bytes(),
path_bboxes: src.path_bboxes.size_in_bytes(),
draw_reduced: src.draw_reduced.size_in_bytes(),
draw_monoids: src.draw_monoids.size_in_bytes(),
info: src.info.size_in_bytes(),
clip_inps: src.clip_inps.size_in_bytes(),
clip_els: src.clip_els.size_in_bytes(),
clip_bics: src.clip_bics.size_in_bytes(),
clip_bboxes: src.clip_bboxes.size_in_bytes(),
draw_bboxes: src.draw_bboxes.size_in_bytes(),
bump_alloc: src.bump_alloc.size_in_bytes(),
indirect_count: src.indirect_count.size_in_bytes(),
bin_headers: src.bin_headers.size_in_bytes(),
paths: src.paths.size_in_bytes(),
lines: src.lines.size_in_bytes(),
bin_data: src.bin_data.size_in_bytes(),
tiles: src.tiles.size_in_bytes(),
seg_counts: src.seg_counts.size_in_bytes(),
segments: src.segments.size_in_bytes(),
ptcl: src.ptcl.size_in_bytes(),
}
}
}