blob: 0fe2c597004e1bfd7d4acf28c2fc2b4954024a58 [file] [log] [blame]
load("//bazel:macros.bzl", "exports_files_legacy")
load("@emsdk//emscripten_toolchain:wasm_rules.bzl", "wasm_cc_binary")
load("//bazel:cc_binary_with_flags.bzl", "cc_binary_with_flags")
licenses(["notice"])
exports_files_legacy()
LINKOPTS = [
"-sALLOW_MEMORY_GROWTH",
"-sUSE_PTHREADS=0", # Disable pthreads
"-sMODULARIZE",
"-sDISABLE_EXCEPTION_CATCHING", # Disable all exception catching
"-sWASM",
"-sMAX_WEBGL_VERSION=2",
"-sFORCE_FILESYSTEM=0",
"-sFILESYSTEM=0",
"-sASSERTIONS", # Turn on assertions
"-sGL_ASSERTIONS",
"-sEXPORT_NAME=HelloWorld",
]
cc_binary_with_flags(
name = "hello_world.webgl",
srcs = [
"//example:HelloWorld.cpp",
],
linkopts = LINKOPTS,
set_flags = {
"gpu_backend": [
"gl_backend",
],
"with_gl_standard": [
"webgl_standard",
],
},
# This target won't build successfully on its own because of missing emscripten
# headers etc. Therefore, we hide it from wildcards.
tags = ["manual"],
deps = [
"//:skia_public",
"//tools/sk_app",
],
)
wasm_cc_binary(
name = "hello_world_wasm",
cc_target = ":hello_world.webgl",
)