| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/ganesh/ops/ClearOp.h" |
| |
| #include "include/gpu/GrRecordingContext.h" |
| #include "src/gpu/ganesh/GrMemoryPool.h" |
| #include "src/gpu/ganesh/GrOpFlushState.h" |
| #include "src/gpu/ganesh/GrOpsRenderPass.h" |
| #include "src/gpu/ganesh/GrProxyProvider.h" |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" |
| |
| namespace { |
| |
| bool contains_scissor(const GrScissorState& a, const GrScissorState& b) { |
| return !a.enabled() || (b.enabled() && a.rect().contains(b.rect())); |
| } |
| |
| } // anonymous namespace |
| |
| namespace skgpu::v1 { |
| |
| GrOp::Owner ClearOp::MakeColor(GrRecordingContext* context, |
| const GrScissorState& scissor, |
| std::array<float, 4> color) { |
| return GrOp::Make<ClearOp>(context, Buffer::kColor, scissor, color, false); |
| } |
| |
| GrOp::Owner ClearOp::MakeStencilClip(GrRecordingContext* context, |
| const GrScissorState& scissor, |
| bool insideMask) { |
| return GrOp::Make<ClearOp>(context, |
| Buffer::kStencilClip, |
| scissor, |
| std::array<float, 4>(), |
| insideMask); |
| } |
| |
| ClearOp::ClearOp(Buffer buffer, |
| const GrScissorState& scissor, |
| std::array<float, 4> color, |
| bool insideMask) |
| : GrOp(ClassID()) |
| , fScissor(scissor) |
| , fColor(color) |
| , fStencilInsideMask(insideMask) |
| , fBuffer(buffer) { |
| this->setBounds(SkRect::Make(scissor.rect()), HasAABloat::kNo, IsHairline::kNo); |
| } |
| |
| GrOp::CombineResult ClearOp::onCombineIfPossible(GrOp* t, SkArenaAlloc*, const GrCaps& caps) { |
| auto other = t->cast<ClearOp>(); |
| |
| if (other->fBuffer == fBuffer) { |
| // This could be much more complicated. Currently we look at cases where the new clear |
| // contains the old clear, or when the new clear is a subset of the old clear and they clear |
| // to the same value (color or stencil mask depending on target). |
| if (contains_scissor(other->fScissor, fScissor)) { |
| fScissor = other->fScissor; |
| fColor = other->fColor; |
| fStencilInsideMask = other->fStencilInsideMask; |
| return CombineResult::kMerged; |
| } else if (other->fColor == fColor && other->fStencilInsideMask == fStencilInsideMask && |
| contains_scissor(fScissor, other->fScissor)) { |
| return CombineResult::kMerged; |
| } |
| } else if (other->fScissor == fScissor) { |
| // When the scissors are the exact same but the buffers are different, we can combine and |
| // clear both stencil and clear together in onExecute(). |
| if (other->fBuffer & Buffer::kColor) { |
| fColor = other->fColor; |
| } |
| if (other->fBuffer & Buffer::kStencilClip) { |
| fStencilInsideMask = other->fStencilInsideMask; |
| } |
| fBuffer = Buffer::kBoth; |
| return CombineResult::kMerged; |
| } |
| return CombineResult::kCannotCombine; |
| } |
| |
| void ClearOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) { |
| SkASSERT(state->opsRenderPass()); |
| if (fBuffer & Buffer::kColor) { |
| state->opsRenderPass()->clear(fScissor, fColor); |
| } |
| |
| if (fBuffer & Buffer::kStencilClip) { |
| state->opsRenderPass()->clearStencilClip(fScissor, fStencilInsideMask); |
| } |
| } |
| |
| } // namespace skgpu::v1 |
| |