| /* |
| * Copyright 2019 Google LLC. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef AtlasPathRenderer_DEFINED |
| #define AtlasPathRenderer_DEFINED |
| |
| #include "include/gpu/GrTypes.h" |
| #include "src/core/SkIPoint16.h" |
| #include "src/core/SkTHash.h" |
| #include "src/gpu/ganesh/GrDynamicAtlas.h" |
| #include "src/gpu/ganesh/GrFragmentProcessor.h" |
| #include "src/gpu/ganesh/GrOnFlushResourceProvider.h" |
| #include "src/gpu/ganesh/PathRenderer.h" |
| |
| class GrOp; |
| class GrRecordingContext; |
| |
| namespace skgpu::v1 { |
| |
| class AtlasRenderTask; |
| |
| // Draws paths by first rendering their coverage mask into an offscreen atlas. |
| class AtlasPathRenderer final : public PathRenderer, public GrOnFlushCallbackObject { |
| public: |
| static bool IsSupported(GrRecordingContext*); |
| |
| // Returns a GrAtlasPathRenderer if it is supported, otherwise null. |
| static sk_sp<AtlasPathRenderer> Make(GrRecordingContext* rContext); |
| |
| const char* name() const override { return "GrAtlasPathRenderer"; } |
| |
| // Returns a fragment processor that modulates inputFP by the given deviceSpacePath's coverage, |
| // implemented using an internal atlas. |
| // |
| // Returns 'inputFP' wrapped in GrFPFailure() if the path was too large, or if the current atlas |
| // is full and already used by either opBeingClipped or inputFP. (Currently, "too large" means |
| // larger than fMaxAtlasSize in either dimension, more than 256^2 total pixels, or more than |
| // 128^2 total pixels if the surfaceDrawContext supports MSAA or DMSAA.) |
| // |
| // Also returns GrFPFailure() if the view matrix has perspective. |
| GrFPResult makeAtlasClipEffect(const skgpu::v1::SurfaceDrawContext*, |
| const GrOp* opBeingClipped, |
| std::unique_ptr<GrFragmentProcessor> inputFP, |
| const SkIRect& drawBounds, |
| const SkMatrix&, |
| const SkPath&); |
| |
| private: |
| // The atlas is not compatible with DDL. We can only use it on direct contexts. |
| AtlasPathRenderer(GrDirectContext*); |
| |
| StencilSupport onGetStencilSupport(const GrStyledShape&) const override { |
| return kNoSupport_StencilSupport; |
| } |
| |
| CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override; |
| |
| bool onDrawPath(const DrawPathArgs&) override; |
| |
| // Returns true if the given device-space path bounds are small enough to fit in an atlas and to |
| // benefit from atlasing. (Currently, "small enough" means no larger than fMaxAtlasSize in |
| // either dimension, no more than 256^2 total pixels, or no more than 128^2 total pixels if the |
| // fallbackAAType is kMSAA.) |
| bool pathFitsInAtlas(const SkRect& pathDevBounds, GrAAType fallbackAAType) const; |
| |
| // Returns true if the draw being set up already uses the given atlasProxy. |
| using DrawRefsAtlasCallback = std::function<bool(const GrSurfaceProxy* atlasProxy)>; |
| |
| // Adds the filled path to an atlas. |
| // |
| // pathFitsInAtlas() and is_visible() both must have returned true before making this call. |
| // |
| // Fails and returns false if the current atlas is full and already in use according to |
| // DrawRefsAtlasCallback. |
| bool addPathToAtlas(GrRecordingContext*, |
| const SkMatrix&, |
| const SkPath&, |
| const SkRect& pathDevBounds, |
| SkIRect* devIBounds, |
| SkIPoint16* locationInAtlas, |
| bool* transposedInAtlas, |
| const DrawRefsAtlasCallback&); |
| |
| // Instantiates texture(s) for all atlases we've created since the last flush. Atlases that are |
| // the same size will be instantiated with the same backing texture. |
| bool preFlush(GrOnFlushResourceProvider*) override; |
| |
| float fAtlasMaxSize = 0; |
| float fAtlasMaxPathWidth = 0; |
| int fAtlasInitialSize = 0; |
| |
| // A collection of all atlases we've created and used since the last flush. We instantiate these |
| // at flush time during preFlush(). |
| SkSTArray<4, sk_sp<AtlasRenderTask>> fAtlasRenderTasks; |
| |
| // This simple cache remembers the locations of cacheable path masks in the most recent atlas. |
| // Its main motivation is for clip paths. |
| struct AtlasPathKey { |
| void set(const SkMatrix&, const SkPath&); |
| bool operator==(const AtlasPathKey& k) const { |
| static_assert(sizeof(*this) == sizeof(uint32_t) * 8); |
| return !memcmp(this, &k, sizeof(*this)); |
| } |
| uint32_t fPathGenID; |
| float fAffineMatrix[6]; |
| uint32_t fFillRule; |
| }; |
| SkTHashMap<AtlasPathKey, SkIPoint16> fAtlasPathCache; |
| }; |
| |
| } // namespace skgpu::v1 |
| |
| #endif // GrAtlasPathRenderer_DEFINED |