| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_VulkanTexture_DEFINED |
| #define skgpu_graphite_VulkanTexture_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/gpu/vk/VulkanTypes.h" |
| #include "include/private/base/SkTArray.h" |
| #include "src/gpu/graphite/Texture.h" |
| #include "src/gpu/graphite/vk/VulkanImageView.h" |
| |
| #include <utility> |
| |
| namespace skgpu { class MutableTextureState; } |
| |
| namespace skgpu::graphite { |
| |
| class VulkanSharedContext; |
| class VulkanCommandBuffer; |
| class VulkanResourceProvider; |
| |
| class VulkanTexture : public Texture { |
| public: |
| struct CreatedImageInfo { |
| VkImage fImage = VK_NULL_HANDLE; |
| VulkanAlloc fMemoryAlloc; |
| sk_sp<MutableTextureState> fMutableState; |
| }; |
| |
| static bool MakeVkImage(const VulkanSharedContext*, |
| SkISize dimensions, |
| const TextureInfo&, |
| CreatedImageInfo* outInfo); |
| |
| static sk_sp<Texture> Make(const VulkanSharedContext*, |
| SkISize dimensions, |
| const TextureInfo&, |
| skgpu::Budgeted, |
| sk_sp<VulkanYcbcrConversion>); |
| |
| static sk_sp<Texture> MakeWrapped(const VulkanSharedContext*, |
| SkISize dimensions, |
| const TextureInfo&, |
| sk_sp<MutableTextureState>, |
| VkImage, |
| const VulkanAlloc&, |
| sk_sp<VulkanYcbcrConversion>); |
| |
| ~VulkanTexture() override {} |
| |
| VkImage vkImage() const { return fImage; } |
| |
| void setImageLayout(VulkanCommandBuffer* buffer, |
| VkImageLayout newLayout, |
| VkAccessFlags dstAccessMask, |
| VkPipelineStageFlags dstStageMask, |
| bool byRegion) const { |
| this->setImageLayoutAndQueueIndex(buffer, newLayout, dstAccessMask, dstStageMask, byRegion, |
| VK_QUEUE_FAMILY_IGNORED); |
| } |
| |
| void setImageLayoutAndQueueIndex(VulkanCommandBuffer*, |
| VkImageLayout newLayout, |
| VkAccessFlags dstAccessMask, |
| VkPipelineStageFlags dstStageMask, |
| bool byRegion, |
| uint32_t newQueueFamilyIndex) const; |
| |
| // This simply updates our internal tracking of the image layout and does not actually perform |
| // any gpu work. |
| void updateImageLayout(VkImageLayout); |
| |
| VkImageLayout currentLayout() const; |
| uint32_t currentQueueFamilyIndex() const; |
| |
| const VulkanImageView* getImageView(VulkanImageView::Usage) const; |
| |
| // Helpers to use for setting the layout of the VkImage |
| static VkPipelineStageFlags LayoutToPipelineSrcStageFlags(const VkImageLayout layout); |
| static VkAccessFlags LayoutToSrcAccessMask(const VkImageLayout layout); |
| |
| bool supportsInputAttachmentUsage() const; |
| |
| private: |
| VulkanTexture(const VulkanSharedContext* sharedContext, |
| SkISize dimensions, |
| const TextureInfo& info, |
| sk_sp<MutableTextureState>, |
| VkImage, |
| const VulkanAlloc&, |
| Ownership, |
| skgpu::Budgeted, |
| sk_sp<VulkanYcbcrConversion>); |
| |
| void freeGpuData() override; |
| |
| VkImage fImage; |
| VulkanAlloc fMemoryAlloc; |
| sk_sp<VulkanYcbcrConversion> fYcbcrConversion; |
| |
| mutable skia_private::STArray<2, std::unique_ptr<const VulkanImageView>> fImageViews; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_VulkanTexture_DEFINED |
| |