| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/vk/VulkanTexture.h" |
| |
| #include "include/gpu/MutableTextureState.h" |
| #include "include/gpu/graphite/vk/VulkanGraphiteTypes.h" |
| #include "include/gpu/vk/VulkanMutableTextureState.h" |
| #include "src/core/SkMipmap.h" |
| #include "src/gpu/graphite/Log.h" |
| #include "src/gpu/graphite/vk/VulkanCaps.h" |
| #include "src/gpu/graphite/vk/VulkanCommandBuffer.h" |
| #include "src/gpu/graphite/vk/VulkanGraphiteTypesPriv.h" |
| #include "src/gpu/graphite/vk/VulkanGraphiteUtilsPriv.h" |
| #include "src/gpu/graphite/vk/VulkanResourceProvider.h" |
| #include "src/gpu/graphite/vk/VulkanSharedContext.h" |
| #include "src/gpu/vk/VulkanMemory.h" |
| #include "src/gpu/vk/VulkanMutableTextureStatePriv.h" |
| |
| namespace skgpu::graphite { |
| |
| bool VulkanTexture::MakeVkImage(const VulkanSharedContext* sharedContext, |
| SkISize dimensions, |
| const TextureInfo& info, |
| CreatedImageInfo* outInfo) { |
| SkASSERT(outInfo); |
| const VulkanCaps& caps = sharedContext->vulkanCaps(); |
| |
| if (dimensions.isEmpty()) { |
| SKGPU_LOG_E("Tried to create VkImage with empty dimensions."); |
| return false; |
| } |
| if (dimensions.width() > caps.maxTextureSize() || |
| dimensions.height() > caps.maxTextureSize()) { |
| SKGPU_LOG_E("Tried to create VkImage with too large a size."); |
| return false; |
| } |
| |
| if ((info.isProtected() == Protected::kYes) != caps.protectedSupport()) { |
| SKGPU_LOG_E("Tried to create %s VkImage in %s Context.", |
| info.isProtected() == Protected::kYes ? "protected" : "unprotected", |
| caps.protectedSupport() ? "protected" : "unprotected"); |
| return false; |
| } |
| |
| const VulkanTextureSpec spec = TextureInfos::GetVulkanTextureSpec(info); |
| |
| bool isLinear = spec.fImageTiling == VK_IMAGE_TILING_LINEAR; |
| VkImageLayout initialLayout = isLinear ? VK_IMAGE_LAYOUT_PREINITIALIZED |
| : VK_IMAGE_LAYOUT_UNDEFINED; |
| |
| // Create Image |
| VkSampleCountFlagBits vkSamples; |
| if (!SampleCountToVkSampleCount(info.numSamples(), &vkSamples)) { |
| SKGPU_LOG_E("Failed creating VkImage because we could not covert the number of samples: " |
| "%u to a VkSampleCountFlagBits.", info.numSamples()); |
| return false; |
| } |
| |
| SkASSERT(!isLinear || vkSamples == VK_SAMPLE_COUNT_1_BIT); |
| |
| VkImageCreateFlags createflags = 0; |
| if (info.isProtected() == Protected::kYes && caps.protectedSupport()) { |
| createflags |= VK_IMAGE_CREATE_PROTECTED_BIT; |
| } |
| |
| uint32_t numMipLevels = 1; |
| if (info.mipmapped() == Mipmapped::kYes) { |
| numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; |
| } |
| |
| uint32_t width = static_cast<uint32_t>(dimensions.fWidth); |
| uint32_t height = static_cast<uint32_t>(dimensions.fHeight); |
| |
| const VkImageCreateInfo imageCreateInfo = { |
| VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType |
| nullptr, // pNext |
| createflags, // VkImageCreateFlags |
| VK_IMAGE_TYPE_2D, // VkImageType |
| spec.fFormat, // VkFormat |
| { width, height, 1 }, // VkExtent3D |
| numMipLevels, // mipLevels |
| 1, // arrayLayers |
| vkSamples, // samples |
| spec.fImageTiling, // VkImageTiling |
| spec.fImageUsageFlags, // VkImageUsageFlags |
| spec.fSharingMode, // VkSharingMode |
| 0, // queueFamilyCount |
| nullptr, // pQueueFamilyIndices |
| initialLayout // initialLayout |
| }; |
| |
| auto device = sharedContext->device(); |
| |
| VkImage image = VK_NULL_HANDLE; |
| VkResult result; |
| VULKAN_CALL_RESULT( |
| sharedContext, result, CreateImage(device, &imageCreateInfo, nullptr, &image)); |
| if (result != VK_SUCCESS) { |
| SKGPU_LOG_E("Failed call to vkCreateImage with error: %d", result); |
| return false; |
| } |
| |
| auto allocator = sharedContext->memoryAllocator(); |
| bool forceDedicatedMemory = caps.shouldAlwaysUseDedicatedImageMemory(); |
| bool useLazyAllocation = |
| SkToBool(spec.fImageUsageFlags & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT); |
| |
| auto checkResult = [sharedContext](VkResult result) { |
| return sharedContext->checkVkResult(result); |
| }; |
| if (!skgpu::VulkanMemory::AllocImageMemory(allocator, |
| image, |
| info.isProtected(), |
| forceDedicatedMemory, |
| useLazyAllocation, |
| checkResult, |
| &outInfo->fMemoryAlloc)) { |
| VULKAN_CALL(sharedContext->interface(), DestroyImage(device, image, nullptr)); |
| return false; |
| } |
| |
| if (useLazyAllocation && |
| !SkToBool(outInfo->fMemoryAlloc.fFlags & skgpu::VulkanAlloc::kLazilyAllocated_Flag)) { |
| SKGPU_LOG_E("Failed allocate lazy vulkan memory when requested"); |
| skgpu::VulkanMemory::FreeImageMemory(allocator, outInfo->fMemoryAlloc); |
| return false; |
| } |
| |
| VULKAN_CALL_RESULT( |
| sharedContext, |
| result, |
| BindImageMemory( |
| device, image, outInfo->fMemoryAlloc.fMemory, outInfo->fMemoryAlloc.fOffset)); |
| if (result != VK_SUCCESS) { |
| skgpu::VulkanMemory::FreeImageMemory(allocator, outInfo->fMemoryAlloc); |
| VULKAN_CALL(sharedContext->interface(), DestroyImage(device, image, nullptr)); |
| return false; |
| } |
| |
| outInfo->fImage = image; |
| outInfo->fMutableState = sk_make_sp<MutableTextureState>( |
| skgpu::MutableTextureStates::MakeVulkan(initialLayout, VK_QUEUE_FAMILY_IGNORED)); |
| return true; |
| } |
| |
| sk_sp<Texture> VulkanTexture::Make(const VulkanSharedContext* sharedContext, |
| SkISize dimensions, |
| const TextureInfo& info, |
| skgpu::Budgeted budgeted, |
| sk_sp<VulkanYcbcrConversion> ycbcrConversion) { |
| CreatedImageInfo imageInfo; |
| if (!MakeVkImage(sharedContext, dimensions, info, &imageInfo)) { |
| return nullptr; |
| } |
| |
| return sk_sp<Texture>(new VulkanTexture(sharedContext, |
| dimensions, |
| info, |
| std::move(imageInfo.fMutableState), |
| imageInfo.fImage, |
| imageInfo.fMemoryAlloc, |
| Ownership::kOwned, |
| budgeted, |
| std::move(ycbcrConversion))); |
| } |
| |
| sk_sp<Texture> VulkanTexture::MakeWrapped(const VulkanSharedContext* sharedContext, |
| SkISize dimensions, |
| const TextureInfo& info, |
| sk_sp<MutableTextureState> mutableState, |
| VkImage image, |
| const VulkanAlloc& alloc, |
| sk_sp<VulkanYcbcrConversion> ycbcrConversion) { |
| return sk_sp<Texture>(new VulkanTexture(sharedContext, |
| dimensions, |
| info, |
| std::move(mutableState), |
| image, |
| alloc, |
| Ownership::kWrapped, |
| skgpu::Budgeted::kNo, |
| std::move(ycbcrConversion))); |
| } |
| |
| VkImageAspectFlags vk_format_to_aspect_flags(VkFormat format) { |
| switch (format) { |
| case VK_FORMAT_S8_UINT: |
| return VK_IMAGE_ASPECT_STENCIL_BIT; |
| case VK_FORMAT_D16_UNORM: |
| [[fallthrough]]; |
| case VK_FORMAT_D32_SFLOAT: |
| return VK_IMAGE_ASPECT_DEPTH_BIT; |
| case VK_FORMAT_D24_UNORM_S8_UINT: |
| [[fallthrough]]; |
| case VK_FORMAT_D32_SFLOAT_S8_UINT: |
| return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| default: |
| return VK_IMAGE_ASPECT_COLOR_BIT; |
| } |
| } |
| |
| void VulkanTexture::setImageLayoutAndQueueIndex(VulkanCommandBuffer* cmdBuffer, |
| VkImageLayout newLayout, |
| VkAccessFlags dstAccessMask, |
| VkPipelineStageFlags dstStageMask, |
| bool byRegion, |
| uint32_t newQueueFamilyIndex) const { |
| |
| SkASSERT(newLayout == this->currentLayout() || |
| (VK_IMAGE_LAYOUT_UNDEFINED != newLayout && |
| VK_IMAGE_LAYOUT_PREINITIALIZED != newLayout)); |
| VkImageLayout currentLayout = this->currentLayout(); |
| uint32_t currentQueueIndex = this->currentQueueFamilyIndex(); |
| |
| VulkanTextureInfo textureInfo; |
| SkAssertResult(TextureInfos::GetVulkanTextureInfo(this->textureInfo(), &textureInfo)); |
| auto sharedContext = static_cast<const VulkanSharedContext*>(this->sharedContext()); |
| |
| // Enable the following block on new devices to test that their lazy images stay at 0 memory use |
| #if 0 |
| auto device = sharedContext->device(); |
| if (fAlloc.fFlags & skgpu::VulkanAlloc::kLazilyAllocated_Flag) { |
| VkDeviceSize size; |
| VULKAN_CALL(sharedContext->interface(), GetDeviceMemoryCommitment(device, fAlloc.fMemory, &size)); |
| |
| SkDebugf("Lazy Image. This: %p, image: %d, size: %d\n", this, fImage, size); |
| } |
| #endif |
| #ifdef SK_DEBUG |
| if (textureInfo.fSharingMode == VK_SHARING_MODE_CONCURRENT) { |
| if (newQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED) { |
| SkASSERT(currentQueueIndex == VK_QUEUE_FAMILY_IGNORED || |
| currentQueueIndex == VK_QUEUE_FAMILY_EXTERNAL || |
| currentQueueIndex == VK_QUEUE_FAMILY_FOREIGN_EXT); |
| } else { |
| SkASSERT(newQueueFamilyIndex == VK_QUEUE_FAMILY_EXTERNAL || |
| newQueueFamilyIndex == VK_QUEUE_FAMILY_FOREIGN_EXT); |
| SkASSERT(currentQueueIndex == VK_QUEUE_FAMILY_IGNORED); |
| } |
| } else { |
| SkASSERT(textureInfo.fSharingMode == VK_SHARING_MODE_EXCLUSIVE); |
| if (newQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED || |
| currentQueueIndex == sharedContext->queueIndex()) { |
| SkASSERT(currentQueueIndex == VK_QUEUE_FAMILY_IGNORED || |
| currentQueueIndex == VK_QUEUE_FAMILY_EXTERNAL || |
| currentQueueIndex == VK_QUEUE_FAMILY_FOREIGN_EXT || |
| currentQueueIndex == sharedContext->queueIndex()); |
| } else if (newQueueFamilyIndex == VK_QUEUE_FAMILY_EXTERNAL || |
| newQueueFamilyIndex == VK_QUEUE_FAMILY_FOREIGN_EXT) { |
| SkASSERT(currentQueueIndex == VK_QUEUE_FAMILY_IGNORED || |
| currentQueueIndex == sharedContext->queueIndex()); |
| } |
| } |
| #endif |
| |
| if (textureInfo.fSharingMode == VK_SHARING_MODE_EXCLUSIVE) { |
| if (newQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED) { |
| newQueueFamilyIndex = sharedContext->queueIndex(); |
| } |
| if (currentQueueIndex == VK_QUEUE_FAMILY_IGNORED) { |
| currentQueueIndex = sharedContext->queueIndex(); |
| } |
| } |
| |
| // If the old and new layout are the same and the layout is a read only layout, there is no need |
| // to put in a barrier unless we also need to switch queues. |
| if (newLayout == currentLayout && currentQueueIndex == newQueueFamilyIndex && |
| (VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL == currentLayout || |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == currentLayout || |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == currentLayout)) { |
| return; |
| } |
| |
| VkAccessFlags srcAccessMask = VulkanTexture::LayoutToSrcAccessMask(currentLayout); |
| VkPipelineStageFlags srcStageMask = VulkanTexture::LayoutToPipelineSrcStageFlags(currentLayout); |
| |
| VkImageAspectFlags aspectFlags = vk_format_to_aspect_flags(textureInfo.fFormat); |
| uint32_t numMipLevels = 1; |
| SkISize dimensions = this->dimensions(); |
| if (this->mipmapped() == Mipmapped::kYes) { |
| numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; |
| } |
| VkImageMemoryBarrier imageMemoryBarrier = { |
| VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType |
| nullptr, // pNext |
| srcAccessMask, // srcAccessMask |
| dstAccessMask, // dstAccessMask |
| currentLayout, // oldLayout |
| newLayout, // newLayout |
| currentQueueIndex, // srcQueueFamilyIndex |
| newQueueFamilyIndex, // dstQueueFamilyIndex |
| fImage, // image |
| { aspectFlags, 0, numMipLevels, 0, 1 } // subresourceRange |
| }; |
| SkASSERT(srcAccessMask == imageMemoryBarrier.srcAccessMask); |
| cmdBuffer->addImageMemoryBarrier(this, srcStageMask, dstStageMask, byRegion, |
| &imageMemoryBarrier); |
| |
| skgpu::MutableTextureStates::SetVkImageLayout(this->mutableState(), newLayout); |
| skgpu::MutableTextureStates::SetVkQueueFamilyIndex(this->mutableState(), newQueueFamilyIndex); |
| } |
| |
| VulkanTexture::VulkanTexture(const VulkanSharedContext* sharedContext, |
| SkISize dimensions, |
| const TextureInfo& info, |
| sk_sp<MutableTextureState> mutableState, |
| VkImage image, |
| const VulkanAlloc& alloc, |
| Ownership ownership, |
| skgpu::Budgeted budgeted, |
| sk_sp<VulkanYcbcrConversion> ycbcrConversion) |
| : Texture(sharedContext, dimensions, info, std::move(mutableState), ownership, budgeted) |
| , fImage(image) |
| , fMemoryAlloc(alloc) |
| , fYcbcrConversion(std::move(ycbcrConversion)) {} |
| |
| void VulkanTexture::freeGpuData() { |
| // Need to delete any ImageViews first |
| fImageViews.clear(); |
| |
| // If the texture is wrapped we don't own this data |
| if (this->ownership() != Ownership::kWrapped) { |
| auto sharedContext = static_cast<const VulkanSharedContext*>(this->sharedContext()); |
| VULKAN_CALL(sharedContext->interface(), |
| DestroyImage(sharedContext->device(), fImage, nullptr)); |
| skgpu::VulkanMemory::FreeImageMemory(sharedContext->memoryAllocator(), fMemoryAlloc); |
| } |
| } |
| |
| void VulkanTexture::updateImageLayout(VkImageLayout newLayout) { |
| skgpu::MutableTextureStates::SetVkImageLayout(this->mutableState(), newLayout); |
| } |
| |
| VkImageLayout VulkanTexture::currentLayout() const { |
| return skgpu::MutableTextureStates::GetVkImageLayout(this->mutableState()); |
| } |
| |
| uint32_t VulkanTexture::currentQueueFamilyIndex() const { |
| return skgpu::MutableTextureStates::GetVkQueueFamilyIndex(this->mutableState()); |
| } |
| |
| VkPipelineStageFlags VulkanTexture::LayoutToPipelineSrcStageFlags(const VkImageLayout layout) { |
| if (VK_IMAGE_LAYOUT_GENERAL == layout) { |
| return VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| } else if (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == layout || |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == layout) { |
| return VK_PIPELINE_STAGE_TRANSFER_BIT; |
| } else if (VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL == layout) { |
| return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; |
| } else if (VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL == layout || |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL == layout) { |
| return VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; |
| } else if (VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == layout) { |
| return VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; |
| } else if (VK_IMAGE_LAYOUT_PREINITIALIZED == layout) { |
| return VK_PIPELINE_STAGE_HOST_BIT; |
| } else if (VK_IMAGE_LAYOUT_PRESENT_SRC_KHR == layout) { |
| return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; |
| } |
| |
| SkASSERT(VK_IMAGE_LAYOUT_UNDEFINED == layout); |
| return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
| } |
| |
| VkAccessFlags VulkanTexture::LayoutToSrcAccessMask(const VkImageLayout layout) { |
| // Currently we assume we will never being doing any explict shader writes (this doesn't include |
| // color attachment or depth/stencil writes). So we will ignore the |
| // VK_MEMORY_OUTPUT_SHADER_WRITE_BIT. |
| |
| // We can only directly access the host memory if we are in preinitialized or general layout, |
| // and the image is linear. |
| // TODO: Add check for linear here so we are not always adding host to general, and we should |
| // only be in preinitialized if we are linear |
| VkAccessFlags flags = 0; |
| if (VK_IMAGE_LAYOUT_GENERAL == layout) { |
| flags = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | |
| VK_ACCESS_TRANSFER_WRITE_BIT | |
| VK_ACCESS_HOST_WRITE_BIT; |
| } else if (VK_IMAGE_LAYOUT_PREINITIALIZED == layout) { |
| flags = VK_ACCESS_HOST_WRITE_BIT; |
| } else if (VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL == layout) { |
| flags = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; |
| } else if (VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL == layout) { |
| flags = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| } else if (VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == layout) { |
| flags = VK_ACCESS_TRANSFER_WRITE_BIT; |
| } else if (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == layout || |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == layout || |
| VK_IMAGE_LAYOUT_PRESENT_SRC_KHR == layout) { |
| // There are no writes that need to be made available |
| flags = 0; |
| } |
| return flags; |
| } |
| |
| const VulkanImageView* VulkanTexture::getImageView(VulkanImageView::Usage usage) const { |
| for (int i = 0; i < fImageViews.size(); ++i) { |
| if (fImageViews[i]->usage() == usage) { |
| return fImageViews[i].get(); |
| } |
| } |
| |
| auto sharedContext = static_cast<const VulkanSharedContext*>(this->sharedContext()); |
| VulkanTextureInfo vkTexInfo; |
| SkAssertResult(TextureInfos::GetVulkanTextureInfo(this->textureInfo(), &vkTexInfo)); |
| int miplevels = this->textureInfo().mipmapped() == Mipmapped::kYes |
| ? SkMipmap::ComputeLevelCount(this->dimensions().width(), |
| this->dimensions().height()) + 1 |
| : 1; |
| auto imageView = VulkanImageView::Make(sharedContext, |
| fImage, |
| vkTexInfo.fFormat, |
| usage, |
| miplevels, |
| fYcbcrConversion); |
| return fImageViews.push_back(std::move(imageView)).get(); |
| } |
| |
| bool VulkanTexture::supportsInputAttachmentUsage() const { |
| return (TextureInfos::GetVkUsageFlags(this->textureInfo()) & |
| VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT); |
| } |
| |
| } // namespace skgpu::graphite |