| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_Attribute_DEFINED |
| #define skgpu_graphite_Attribute_DEFINED |
| |
| #include "include/private/base/SkAlign.h" |
| #include "src/core/SkSLTypeShared.h" |
| #include "src/gpu/graphite/DrawTypes.h" |
| |
| namespace skgpu::graphite { |
| |
| /** Describes a vertex or instance attribute. */ |
| class Attribute { |
| public: |
| constexpr Attribute() = default; |
| constexpr Attribute(const char* name, |
| VertexAttribType cpuType, |
| SkSLType gpuType) |
| : fName(name), fCPUType(cpuType), fGPUType(gpuType) { |
| SkASSERT(name && gpuType != SkSLType::kVoid); |
| } |
| constexpr Attribute(const Attribute&) = default; |
| |
| Attribute& operator=(const Attribute&) = default; |
| |
| constexpr bool isInitialized() const { return fGPUType != SkSLType::kVoid; } |
| |
| constexpr const char* name() const { return fName; } |
| constexpr VertexAttribType cpuType() const { return fCPUType; } |
| constexpr SkSLType gpuType() const { return fGPUType; } |
| |
| constexpr size_t size() const { return VertexAttribTypeSize(fCPUType); } |
| constexpr size_t sizeAlign4() const { return SkAlign4(this->size()); } |
| |
| private: |
| const char* fName = nullptr; |
| VertexAttribType fCPUType = VertexAttribType::kFloat; |
| SkSLType fGPUType = SkSLType::kVoid; |
| }; |
| |
| enum class Interpolation { |
| // The default perspective-correct interpolation for floating point types. |
| kPerspective, |
| // Screen-space linear interpolation for floating point types. |
| kLinear, |
| // No guarantee on what the provoking vertex is, should be used when all vertices have the same |
| // value so that is irrelevant. |
| // |
| // The only supported interpolation option for integer types. |
| kFlat |
| }; |
| |
| /**Describes an interpolated value passed between a vertex and fragment shader. */ |
| class Varying { |
| public: |
| constexpr Varying() = default; |
| constexpr Varying(const char* name, |
| SkSLType gpuType, |
| Interpolation interpolation = Interpolation::kPerspective) |
| : fName(name) |
| , fGPUType(gpuType) |
| , fInterpolation(SkSLTypeIsIntegralType(gpuType) ? Interpolation::kFlat |
| : interpolation) { |
| SkASSERT(name && gpuType != SkSLType::kVoid); |
| SkASSERT(SkSLTypeVecLength(gpuType) >= 1); // Only scalar/vector types allowed as varyings. |
| // Allow kPerspective for integer types since that's the default arg and will be replaced |
| // with kFlat; but explicitly requesting kLinear for integer types is not allowed. |
| SkASSERT(SkSLTypeIsFloatType(gpuType) || interpolation != Interpolation::kLinear); |
| } |
| |
| constexpr Varying(const Varying&) = default; |
| |
| Varying& operator=(const Varying&) = default; |
| |
| constexpr bool isInitialized() const { return fGPUType != SkSLType::kVoid; } |
| |
| constexpr const char* name() const { return fName; } |
| constexpr SkSLType gpuType() const { return fGPUType; } |
| constexpr Interpolation interpolation() const { return fInterpolation; } |
| |
| private: |
| const char* fName = nullptr; |
| SkSLType fGPUType = SkSLType::kVoid; |
| Interpolation fInterpolation = Interpolation::kPerspective; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_Attribute_DEFINED |