| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/SkSLToBackend.h" |
| |
| #include "include/gpu/ShaderErrorHandler.h" |
| #include "include/private/base/SkDebug.h" |
| #include "src/sksl/SkSLCompiler.h" |
| #include "src/sksl/ir/SkSLProgram.h" |
| #include "src/utils/SkShaderUtils.h" |
| |
| #include <memory> |
| #include <string> |
| |
| namespace skgpu { |
| |
| bool SkSLToBackend(const SkSL::ShaderCaps* caps, |
| bool (*toBackend)(SkSL::Program&, const SkSL::ShaderCaps*, std::string*), |
| const char* backendLabel, |
| const std::string& sksl, |
| SkSL::ProgramKind programKind, |
| const SkSL::ProgramSettings& settings, |
| std::string* output, |
| SkSL::ProgramInterface* outInterface, |
| ShaderErrorHandler* errorHandler) { |
| #ifdef SK_DEBUG |
| std::string src = SkShaderUtils::PrettyPrint(sksl); |
| #else |
| const std::string& src = sksl; |
| #endif |
| SkSL::Compiler compiler; |
| std::unique_ptr<SkSL::Program> program = compiler.convertProgram(programKind, src, settings); |
| if (!program || !(*toBackend)(*program, caps, output)) { |
| errorHandler->compileError(src.c_str(), |
| compiler.errorText().c_str(), |
| /*shaderWasCached=*/false); |
| return false; |
| } |
| |
| #if defined(SK_PRINT_SKSL_SHADERS) |
| const bool kPrintSkSL = true; |
| #else |
| const bool kPrintSkSL = false; |
| #endif |
| const bool kSkSLPostCompilation = false; |
| #if defined(SK_PRINT_NATIVE_SHADERS) |
| const bool printBackendSL = (backendLabel != nullptr); |
| #else |
| const bool printBackendSL = false; |
| #endif |
| |
| if (kPrintSkSL || kSkSLPostCompilation || printBackendSL) { |
| SkShaderUtils::PrintShaderBanner(programKind); |
| if (kPrintSkSL) { |
| SkDebugf("SkSL:\n"); |
| SkShaderUtils::PrintLineByLine(SkShaderUtils::PrettyPrint(sksl)); |
| } |
| if (kSkSLPostCompilation) { |
| SkDebugf("SkSL (post-compilation):\n"); |
| SkShaderUtils::PrintLineByLine(SkShaderUtils::PrettyPrint(program->description())); |
| } |
| if (printBackendSL) { |
| SkDebugf("%s:\n", backendLabel); |
| SkShaderUtils::PrintLineByLine(*output); |
| } |
| } |
| |
| if (outInterface) { |
| *outInterface = program->fInterface; |
| } |
| return true; |
| } |
| |
| } // namespace skgpu |