blob: ca344b4fd8ac837ce3395a21e1e465b9869ac973 [file] [log] [blame]
/*
* Copyright 2021 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "experimental/graphite/src/DrawBufferManager.h"
#include "experimental/graphite/src/Buffer.h"
#include "experimental/graphite/src/CommandBuffer.h"
#include "experimental/graphite/src/ResourceProvider.h"
namespace skgpu {
namespace {
// TODO: Tune these values on real world data
static constexpr size_t kVertexBufferSize = 2 << 10;
static constexpr size_t kIndexBufferSize = 2 << 10;
static constexpr size_t kUniformBufferSize = 2 << 10;
void* map_offset(BindBufferInfo binding) {
// DrawBufferManager owns the Buffer, and this is only ever called when we know
// it's okay to remove 'const' from the Buffer*
return SkTAddOffset<void>(const_cast<Buffer*>(binding.fBuffer)->map(),
static_cast<ptrdiff_t>(binding.fOffset));
}
} // anonymous namespace
DrawBufferManager::DrawBufferManager(ResourceProvider* resourceProvider,
size_t uniformStartAlignment)
: fResourceProvider(resourceProvider)
, fUniformStartAlignment(uniformStartAlignment) {}
DrawBufferManager::~DrawBufferManager() {}
static bool can_fit(size_t requestedSize,
Buffer* buffer,
size_t currentOffset,
size_t alignment) {
size_t startOffset = SkAlignTo(currentOffset, alignment);
return requestedSize <= (buffer->size() - startOffset);
}
std::tuple<VertexWriter, BindBufferInfo> DrawBufferManager::getVertexWriter(size_t requiredBytes) {
if (!requiredBytes) {
BindBufferInfo bindInfo;
bindInfo.fBuffer = nullptr;
bindInfo.fOffset = 0;
return {VertexWriter(nullptr), bindInfo};
}
if (fCurrentVertexBuffer &&
!can_fit(requiredBytes, fCurrentVertexBuffer.get(), fVertexOffset, /*alignment=*/1)) {
fUsedBuffers.push_back(std::move(fCurrentVertexBuffer));
}
if (!fCurrentVertexBuffer) {
SkASSERT(requiredBytes <= kVertexBufferSize);
fCurrentVertexBuffer = fResourceProvider->findOrCreateBuffer(kVertexBufferSize,
BufferType::kVertex,
PrioritizeGpuReads::kNo);
fVertexOffset = 0;
if (!fCurrentVertexBuffer) {
return {VertexWriter(), BindBufferInfo()};
}
}
BindBufferInfo bindInfo;
bindInfo.fBuffer = fCurrentVertexBuffer.get();
bindInfo.fOffset = fVertexOffset;
fVertexOffset += requiredBytes;
return {VertexWriter(map_offset(bindInfo)), bindInfo};
}
std::tuple<IndexWriter, BindBufferInfo> DrawBufferManager::getIndexWriter(size_t requiredBytes) {
if (!requiredBytes) {
BindBufferInfo bindInfo;
bindInfo.fBuffer = nullptr;
bindInfo.fOffset = 0;
return {IndexWriter(nullptr), bindInfo};
}
if (fCurrentIndexBuffer &&
!can_fit(requiredBytes, fCurrentIndexBuffer.get(), fIndexOffset, /*alignment=*/1)) {
fUsedBuffers.push_back(std::move(fCurrentIndexBuffer));
}
if (!fCurrentIndexBuffer) {
SkASSERT(requiredBytes <= kIndexBufferSize);
fCurrentIndexBuffer = fResourceProvider->findOrCreateBuffer(kIndexBufferSize,
BufferType::kIndex,
PrioritizeGpuReads::kNo);
fIndexOffset = 0;
if (!fCurrentIndexBuffer) {
return {IndexWriter(), BindBufferInfo()};
}
}
BindBufferInfo bindInfo;
bindInfo.fBuffer = fCurrentIndexBuffer.get();
bindInfo.fOffset = fIndexOffset;
fIndexOffset += requiredBytes;
return {IndexWriter(map_offset(bindInfo)), bindInfo};
}
std::tuple<UniformWriter, BindBufferInfo> DrawBufferManager::getUniformWriter(
size_t requiredBytes) {
if (!requiredBytes) {
BindBufferInfo bindInfo;
bindInfo.fBuffer = nullptr;
bindInfo.fOffset = 0;
return {UniformWriter(nullptr), bindInfo};
}
if (fCurrentUniformBuffer &&
!can_fit(requiredBytes,
fCurrentUniformBuffer.get(),
fUniformOffset,
fUniformStartAlignment)) {
fUsedBuffers.push_back(std::move(fCurrentUniformBuffer));
}
if (!fCurrentUniformBuffer) {
SkASSERT(requiredBytes <= kUniformBufferSize);
fCurrentUniformBuffer = fResourceProvider->findOrCreateBuffer(kUniformBufferSize,
BufferType::kUniform,
PrioritizeGpuReads::kNo);
fUniformOffset = 0;
if (!fCurrentUniformBuffer) {
return {UniformWriter(), BindBufferInfo()};
}
}
fUniformOffset = SkAlignTo(fUniformOffset, fUniformStartAlignment);
BindBufferInfo bindInfo;
bindInfo.fBuffer = fCurrentUniformBuffer.get();
bindInfo.fOffset = fUniformOffset;
fUniformOffset += requiredBytes;
return {UniformWriter(map_offset(bindInfo)), bindInfo};
}
void DrawBufferManager::transferToCommandBuffer(CommandBuffer* commandBuffer) {
for (auto& buffer : fUsedBuffers) {
buffer->unmap();
commandBuffer->trackResource(std::move(buffer));
}
fUsedBuffers.clear();
}
} // namespace skgpu