blob: 164ccdd81130a6e8db38754991557d557fa9672a [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrCircleBlurFragmentProcessor.fp; do not modify.
**************************************************************************************************/
#ifndef GrCircleBlurFragmentProcessor_DEFINED
#define GrCircleBlurFragmentProcessor_DEFINED
#include "include/core/SkM44.h"
#include "include/core/SkTypes.h"
#include "src/gpu/effects/GrTextureEffect.h"
#include "src/gpu/GrCoordTransform.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrCircleBlurFragmentProcessor : public GrFragmentProcessor {
public:
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP,
GrRecordingContext*,
const SkRect& circle,
float sigma);
GrCircleBlurFragmentProcessor(const GrCircleBlurFragmentProcessor& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "CircleBlurFragmentProcessor"; }
int inputFP_index = -1;
SkRect circleRect;
float solidRadius;
float textureRadius;
int blurProfile_index = -1;
private:
GrCircleBlurFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
SkRect circleRect,
float solidRadius,
float textureRadius,
std::unique_ptr<GrFragmentProcessor> blurProfile)
: INHERITED(kGrCircleBlurFragmentProcessor_ClassID,
(OptimizationFlags)(inputFP ? ProcessorOptimizationFlags(inputFP.get())
: kAll_OptimizationFlags) &
kCompatibleWithCoverageAsAlpha_OptimizationFlag)
, circleRect(circleRect)
, solidRadius(solidRadius)
, textureRadius(textureRadius) {
if (inputFP) {
inputFP_index = this->registerChild(std::move(inputFP));
}
SkASSERT(blurProfile);
blurProfile_index = this->registerExplicitlySampledChild(std::move(blurProfile));
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrFragmentProcessor INHERITED;
};
#endif