uniform half4 colorGreen; | |
uniform half4 colorRed; | |
uniform half4 colorWhite; | |
float4 main(float2 ) | |
{ | |
half4 result = colorGreen; | |
bool trueCondition = bool(colorGreen.y); | |
bool falseCondition = bool(colorGreen.x); | |
if (trueCondition) | |
{ | |
if (falseCondition) | |
{ | |
result = colorRed; | |
} | |
} | |
else | |
{ | |
result = colorRed; | |
} | |
return half4(float4(result)); | |
} |