| 52 instructions |
| |
| store_src_rg coords = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| splat_2_constants f, u = 0 |
| copy_slot_unmasked $0 = u |
| copy_slot_unmasked $1 = $0 |
| copy_2_slots_unmasked uv2 = $0..1 |
| copy_slot_unmasked uv3(2) = u |
| copy_2_slots_unmasked uv3(0..1) = $0..1 |
| copy_3_slots_unmasked uv4(0..2) = uv3 |
| copy_slot_unmasked uv4(3) = u |
| copy_constant $0 = 0 |
| copy_slot_unmasked $1 = f |
| swizzle_4 $0..3 = ($0..3).yxxy |
| copy_constant $4 = 0 |
| swizzle_4 $2..5 = ($2..5).zxyz |
| copy_constant $6 = 0 |
| shuffle $3..7 = ($3..7)[3 0 1 2 3] |
| copy_4_slots_unmasked m2(0..3) = $0..3 |
| copy_4_slots_unmasked m2(4..7) = $4..7 |
| copy_constant $0 = 0 |
| copy_slot_unmasked $1 = f |
| shuffle $0..5 = ($0..5)[1 0 0 1 0 0] |
| copy_constant $6 = 0 |
| copy_constant $7 = 0x3F800000 (1.0) |
| shuffle $2..8 = ($2..8)[4 0 1 4 2 3 5] |
| copy_constant $9 = 0 |
| shuffle $3..11 = ($3..11)[6 0 1 2 6 3 4 5 6] |
| copy_4_slots_unmasked m3(0..3) = $0..3 |
| copy_4_slots_unmasked m3(4..7) = $4..7 |
| copy_4_slots_unmasked m3(8..11) = $8..11 |
| copy_constant $0 = 0 |
| copy_slot_unmasked $1 = f |
| shuffle $0..7 = ($0..7)[1 0 0 1 0 0 0 0] |
| copy_constant $8 = 0 |
| copy_constant $9 = 0x3F800000 (1.0) |
| shuffle $2..11 = ($2..11)[6 0 1 6 2 3 7 4 5 6] |
| copy_constant $12 = 0 |
| copy_constant $13 = 0x3F800000 (1.0) |
| shuffle $3..15 = ($3..15)[9 0 1 2 9 3 4 5 9 6 7 8 10] |
| copy_4_slots_unmasked m4(0..3) = $0..3 |
| copy_4_slots_unmasked m4(4..7) = $4..7 |
| copy_4_slots_unmasked m4(8..11) = $8..11 |
| copy_4_slots_unmasked m4(12..15) = $12..15 |
| copy_4_slots_unmasked $0..3 = uv4 |
| cast_to_float_from_4_uints $0..3 = UintToFloat($0..3) |
| copy_4_slots_unmasked $4..7 = m2(0..3) |
| mul_4_floats $0..3 *= $4..7 |
| copy_4_slots_unmasked $4..7 = m3(0..3) |
| mul_4_floats $0..3 *= $4..7 |
| copy_4_slots_unmasked $4..7 = m4(0..3) |
| mul_4_floats $0..3 *= $4..7 |
| load_src src.rgba = $0..3 |