| 489 instructions, 1 invocations |
| |
| [immutable slots] |
| i0 = 0x40490FDB (3.14159274) |
| i1 = 0x3F4CCCCD (0.8) |
| i2 = 0x3F4CCCCD (0.8) |
| i3 = 0x40ACC227 (5.3987) |
| i4 = 0x40AE25AF (5.4421) |
| i5 = 0x41AC47E3 (21.5351) |
| i6 = 0x416504EA (14.3137) |
| |
| store_src_rg p = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| copy_constant start = 0 |
| copy_constant end = 0x3E051EB8 (0.13) |
| copy_uniform progress = in_progress |
| copy_slot_unmasked $0 = progress |
| copy_slot_unmasked $1 = start |
| max_float $0 = max($0, $1) |
| copy_slot_unmasked $1 = end |
| min_float $0 = min($0, $1) |
| copy_slot_unmasked sub = $0 |
| copy_slot_unmasked $1 = start |
| sub_float $0 -= $1 |
| copy_slot_unmasked $1 = end |
| copy_slot_unmasked $2 = start |
| sub_float $1 -= $2 |
| div_float $0 /= $1 |
| label label 0 |
| copy_slot_unmasked fadeIn = $0 |
| copy_constant start = 0 |
| copy_constant end = 0x3F800000 (1.0) |
| copy_uniform progress = in_progress |
| copy_slot_unmasked $0 = progress |
| copy_slot_unmasked $1 = start |
| max_float $0 = max($0, $1) |
| copy_slot_unmasked $1 = end |
| min_float $0 = min($0, $1) |
| copy_slot_unmasked sub = $0 |
| copy_slot_unmasked $1 = start |
| sub_float $0 -= $1 |
| copy_slot_unmasked $1 = end |
| copy_slot_unmasked $2 = start |
| sub_float $1 -= $2 |
| div_float $0 /= $1 |
| label label 0x00000001 |
| copy_slot_unmasked scaleIn = $0 |
| copy_constant start = 0x3ECCCCCD (0.4) |
| copy_constant end = 0x3F000000 (0.5) |
| copy_uniform progress = in_progress |
| copy_slot_unmasked $0 = progress |
| copy_slot_unmasked $1 = start |
| max_float $0 = max($0, $1) |
| copy_slot_unmasked $1 = end |
| min_float $0 = min($0, $1) |
| copy_slot_unmasked sub = $0 |
| copy_slot_unmasked $1 = start |
| sub_float $0 -= $1 |
| copy_slot_unmasked $1 = end |
| copy_slot_unmasked $2 = start |
| sub_float $1 -= $2 |
| div_float $0 /= $1 |
| label label 0x00000002 |
| copy_slot_unmasked fadeOutNoise = $0 |
| copy_constant start = 0x3ECCCCCD (0.4) |
| copy_constant end = 0x3F800000 (1.0) |
| copy_uniform progress = in_progress |
| copy_slot_unmasked $0 = progress |
| copy_slot_unmasked $1 = start |
| max_float $0 = max($0, $1) |
| copy_slot_unmasked $1 = end |
| min_float $0 = min($0, $1) |
| copy_slot_unmasked sub = $0 |
| copy_slot_unmasked $1 = start |
| sub_float $0 -= $1 |
| copy_slot_unmasked $1 = end |
| copy_slot_unmasked $2 = start |
| sub_float $1 -= $2 |
| div_float $0 /= $1 |
| label label 0x00000003 |
| copy_slot_unmasked fadeOutRipple = $0 |
| copy_uniform $0 = in_progress |
| mul_imm_float $0 *= 0x40000000 (2.0) |
| max_imm_float $0 = max($0, 0) |
| min_imm_float $0 = min($0, 0x3F800000 (1.0)) |
| copy_slot_unmasked $1 = $0 |
| copy_2_uniforms $2..3 = in_touch |
| copy_2_uniforms $4..5 = in_origin |
| mix_2_floats $0..1 = mix($2..3, $4..5, $0..1) |
| copy_2_slots_unmasked center = $0..1 |
| copy_uniform radius = in_maxRadius |
| copy_constant blur = 0x3F800000 (1.0) |
| copy_slot_unmasked $0 = radius |
| mul_imm_float $0 *= 0x3D4CCCCD (0.05) |
| copy_slot_unmasked thickness = $0 |
| copy_slot_unmasked $0 = radius |
| copy_slot_unmasked $1 = scaleIn |
| mul_float $0 *= $1 |
| copy_slot_unmasked currentRadius = $0 |
| copy_slot_unmasked $1 = thickness |
| add_float $0 += $1 |
| copy_slot_unmasked radius₁ = $0 |
| copy_slot_unmasked $0 = blur |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked blurHalf = $0 |
| copy_2_slots_unmasked $0..1 = p |
| copy_2_slots_unmasked $2..3 = center |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| dot_2_floats $0 = dot($0..1, $2..3) |
| sqrt_float $0 = sqrt($0) |
| copy_slot_unmasked d = $0 |
| splat_2_constants $0..1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = blurHalf |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = blurHalf |
| add_imm_float $2 += 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = d |
| copy_slot_unmasked $4 = radius₁ |
| div_float $3 /= $4 |
| smoothstep_n_floats $1 = smoothstep($1, $2, $3) |
| sub_float $0 -= $1 |
| label label 0x00000005 |
| copy_slot_unmasked circle_outer = $0 |
| copy_slot_unmasked $0 = currentRadius |
| copy_slot_unmasked $1 = thickness |
| sub_float $0 -= $1 |
| max_imm_float $0 = max($0, 0) |
| copy_slot_unmasked radius₁ = $0 |
| copy_slot_unmasked $0 = blur |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked blurHalf = $0 |
| copy_2_slots_unmasked $0..1 = p |
| copy_2_slots_unmasked $2..3 = center |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| dot_2_floats $0 = dot($0..1, $2..3) |
| sqrt_float $0 = sqrt($0) |
| copy_slot_unmasked d = $0 |
| splat_2_constants $0..1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = blurHalf |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = blurHalf |
| add_imm_float $2 += 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = d |
| copy_slot_unmasked $4 = radius₁ |
| div_float $3 /= $4 |
| smoothstep_n_floats $1 = smoothstep($1, $2, $3) |
| sub_float $0 -= $1 |
| label label 0x00000006 |
| copy_slot_unmasked circle_inner = $0 |
| copy_slot_unmasked $0 = circle_outer |
| copy_slot_unmasked $1 = circle_inner |
| sub_float $0 -= $1 |
| max_imm_float $0 = max($0, 0) |
| min_imm_float $0 = min($0, 0x3F800000 (1.0)) |
| label label 0x00000004 |
| copy_slot_unmasked ring = $0 |
| copy_slot_unmasked $0 = fadeIn |
| copy_constant $1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = fadeOutNoise |
| sub_float $1 -= $2 |
| min_float $0 = min($0, $1) |
| copy_slot_unmasked alpha = $0 |
| copy_2_slots_unmasked $0..1 = p |
| copy_2_uniforms $2..3 = in_resolutionScale |
| mul_2_floats $0..1 *= $2..3 |
| copy_2_slots_unmasked uv = $0..1 |
| copy_2_slots_unmasked $2..3 = uv |
| copy_2_uniforms $4..5 = in_noiseScale |
| mod_2_floats $2..3 = mod($2..3, $4..5) |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked densityUv = $0..1 |
| copy_2_slots_unmasked uv₁ = uv |
| copy_uniform t = in_turbulencePhase |
| copy_2_slots_unmasked $0..1 = uv₁ |
| mul_imm_float $0 *= 0x3F4CCCCD (0.8) |
| mul_imm_float $1 *= 0x3F4CCCCD (0.8) |
| copy_2_slots_unmasked uv₁ = $0..1 |
| splat_2_constants resolution = 0x3F4CCCCD (0.8) |
| copy_2_slots_unmasked coord = uv₁ |
| copy_2_uniforms center₁ = in_tCircle1 |
| copy_2_uniforms rotation = in_tRotation1 |
| copy_constant cell_diameter = 0x3E2E147B (0.17) |
| copy_2_slots_unmasked $2..3 = rotation |
| bitwise_xor_imm_int $3 ^= 0x80000000 |
| copy_slot_unmasked $4 = rotation(1) |
| copy_slot_unmasked $5 = rotation(0) |
| copy_2_slots_unmasked $6..7 = center₁ |
| copy_2_slots_unmasked $8..9 = coord |
| sub_2_floats $6..7 -= $8..9 |
| matrix_multiply_2 mat1x2($0..1) = mat2x2($2..5) * mat1x2($6..7) |
| copy_2_slots_unmasked $2..3 = center₁ |
| add_2_floats $0..1 += $2..3 |
| copy_2_slots_unmasked coord = $0..1 |
| copy_slot_unmasked $2 = cell_diameter |
| copy_slot_unmasked $3 = $2 |
| mod_2_floats $0..1 = mod($0..1, $2..3) |
| copy_2_slots_unmasked $2..3 = resolution |
| div_2_floats $0..1 /= $2..3 |
| copy_2_slots_unmasked coord = $0..1 |
| copy_slot_unmasked $0 = cell_diameter |
| copy_slot_unmasked $1 = resolution(1) |
| div_float $0 /= $1 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked normal_radius = $0 |
| mul_imm_float $0 *= 0x3F266666 (0.65) |
| copy_slot_unmasked radius₂ = $0 |
| copy_slot_unmasked $0 = normal_radius |
| copy_slot_unmasked $1 = $0 |
| copy_2_slots_unmasked xy = $0..1 |
| copy_slot_unmasked $0 = radius₂ |
| mul_imm_float $0 *= 0x42480000 (50.0) |
| copy_slot_unmasked blur₁ = $0 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked blurHalf = $0 |
| copy_2_slots_unmasked $0..1 = coord |
| copy_2_slots_unmasked $2..3 = xy |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| dot_2_floats $0 = dot($0..1, $2..3) |
| sqrt_float $0 = sqrt($0) |
| copy_slot_unmasked d = $0 |
| splat_2_constants $0..1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = blurHalf |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = blurHalf |
| add_imm_float $2 += 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = d |
| copy_slot_unmasked $4 = radius₂ |
| div_float $3 /= $4 |
| smoothstep_n_floats $1 = smoothstep($1, $2, $3) |
| sub_float $0 -= $1 |
| label label 0x00000009 |
| label label 0x00000008 |
| copy_slot_unmasked g1 = $0 |
| splat_2_constants resolution = 0x3F4CCCCD (0.8) |
| copy_2_slots_unmasked coord = uv₁ |
| copy_2_uniforms center₁ = in_tCircle2 |
| copy_2_uniforms rotation = in_tRotation2 |
| copy_constant cell_diameter = 0x3E4CCCCD (0.2) |
| copy_2_slots_unmasked $2..3 = rotation |
| bitwise_xor_imm_int $3 ^= 0x80000000 |
| copy_slot_unmasked $4 = rotation(1) |
| copy_slot_unmasked $5 = rotation(0) |
| copy_2_slots_unmasked $6..7 = center₁ |
| copy_2_slots_unmasked $8..9 = coord |
| sub_2_floats $6..7 -= $8..9 |
| matrix_multiply_2 mat1x2($0..1) = mat2x2($2..5) * mat1x2($6..7) |
| copy_2_slots_unmasked $2..3 = center₁ |
| add_2_floats $0..1 += $2..3 |
| copy_2_slots_unmasked coord = $0..1 |
| copy_slot_unmasked $2 = cell_diameter |
| copy_slot_unmasked $3 = $2 |
| mod_2_floats $0..1 = mod($0..1, $2..3) |
| copy_2_slots_unmasked $2..3 = resolution |
| div_2_floats $0..1 /= $2..3 |
| copy_2_slots_unmasked coord = $0..1 |
| copy_slot_unmasked $0 = cell_diameter |
| copy_slot_unmasked $1 = resolution(1) |
| div_float $0 /= $1 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked normal_radius = $0 |
| mul_imm_float $0 *= 0x3F266666 (0.65) |
| copy_slot_unmasked radius₂ = $0 |
| copy_slot_unmasked $0 = normal_radius |
| copy_slot_unmasked $1 = $0 |
| copy_2_slots_unmasked xy = $0..1 |
| copy_slot_unmasked $0 = radius₂ |
| mul_imm_float $0 *= 0x42480000 (50.0) |
| copy_slot_unmasked blur₁ = $0 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked blurHalf = $0 |
| copy_2_slots_unmasked $0..1 = coord |
| copy_2_slots_unmasked $2..3 = xy |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| dot_2_floats $0 = dot($0..1, $2..3) |
| sqrt_float $0 = sqrt($0) |
| copy_slot_unmasked d = $0 |
| splat_2_constants $0..1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = blurHalf |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = blurHalf |
| add_imm_float $2 += 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = d |
| copy_slot_unmasked $4 = radius₂ |
| div_float $3 /= $4 |
| smoothstep_n_floats $1 = smoothstep($1, $2, $3) |
| sub_float $0 -= $1 |
| label label 0x0000000B |
| label label 0x0000000A |
| copy_slot_unmasked g2 = $0 |
| splat_2_constants resolution = 0x3F4CCCCD (0.8) |
| copy_2_slots_unmasked coord = uv₁ |
| copy_2_uniforms center₁ = in_tCircle3 |
| copy_2_uniforms rotation = in_tRotation3 |
| copy_constant cell_diameter = 0x3E8CCCCD (0.275) |
| copy_2_slots_unmasked $2..3 = rotation |
| bitwise_xor_imm_int $3 ^= 0x80000000 |
| copy_slot_unmasked $4 = rotation(1) |
| copy_slot_unmasked $5 = rotation(0) |
| copy_2_slots_unmasked $6..7 = center₁ |
| copy_2_slots_unmasked $8..9 = coord |
| sub_2_floats $6..7 -= $8..9 |
| matrix_multiply_2 mat1x2($0..1) = mat2x2($2..5) * mat1x2($6..7) |
| copy_2_slots_unmasked $2..3 = center₁ |
| add_2_floats $0..1 += $2..3 |
| copy_2_slots_unmasked coord = $0..1 |
| copy_slot_unmasked $2 = cell_diameter |
| copy_slot_unmasked $3 = $2 |
| mod_2_floats $0..1 = mod($0..1, $2..3) |
| copy_2_slots_unmasked $2..3 = resolution |
| div_2_floats $0..1 /= $2..3 |
| copy_2_slots_unmasked coord = $0..1 |
| copy_slot_unmasked $0 = cell_diameter |
| copy_slot_unmasked $1 = resolution(1) |
| div_float $0 /= $1 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked normal_radius = $0 |
| mul_imm_float $0 *= 0x3F266666 (0.65) |
| copy_slot_unmasked radius₂ = $0 |
| copy_slot_unmasked $0 = normal_radius |
| copy_slot_unmasked $1 = $0 |
| copy_2_slots_unmasked xy = $0..1 |
| copy_slot_unmasked $0 = radius₂ |
| mul_imm_float $0 *= 0x42480000 (50.0) |
| copy_slot_unmasked blur₁ = $0 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked blurHalf = $0 |
| copy_2_slots_unmasked $0..1 = coord |
| copy_2_slots_unmasked $2..3 = xy |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| dot_2_floats $0 = dot($0..1, $2..3) |
| sqrt_float $0 = sqrt($0) |
| copy_slot_unmasked d = $0 |
| splat_2_constants $0..1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = blurHalf |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = blurHalf |
| add_imm_float $2 += 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = d |
| copy_slot_unmasked $4 = radius₂ |
| div_float $3 /= $4 |
| smoothstep_n_floats $1 = smoothstep($1, $2, $3) |
| sub_float $0 -= $1 |
| label label 0x0000000D |
| label label 0x0000000C |
| copy_slot_unmasked g3 = $0 |
| copy_slot_unmasked $0 = g1 |
| copy_slot_unmasked $1 = g1 |
| mul_float $0 *= $1 |
| copy_slot_unmasked $1 = g2 |
| add_float $0 += $1 |
| copy_slot_unmasked $1 = g3 |
| sub_float $0 -= $1 |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked v = $0 |
| mul_imm_float $0 *= 0x3F4CCCCD (0.8) |
| add_imm_float $0 += 0x3EE66666 (0.45) |
| max_imm_float $0 = max($0, 0) |
| min_imm_float $0 = min($0, 0x3F800000 (1.0)) |
| label label 0x00000007 |
| copy_slot_unmasked turbulence = $0 |
| copy_uniform t₁ = in_noisePhase |
| copy_2_slots_unmasked _0_n = densityUv |
| copy_2_slots_unmasked $0..1 = _0_n |
| copy_2_immutables_unmasked $2..3 = i3..4 [0x40ACC227 (5.3987), 0x40AE25AF (5.4421)] |
| mul_2_floats $0..1 *= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| floor_2_floats $2..3 = floor($2..3) |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked _0_n = $0..1 |
| copy_2_slots_unmasked $2..3 = _0_n |
| swizzle_2 $2..3 = ($2..3).yx |
| copy_2_slots_unmasked $4..5 = _0_n |
| copy_2_immutables_unmasked $6..7 = i5..6 [0x41AC47E3 (21.5351), 0x416504EA (14.3137)] |
| add_2_floats $4..5 += $6..7 |
| dot_2_floats $2 = dot($2..3, $4..5) |
| copy_slot_unmasked $3 = $2 |
| add_2_floats $0..1 += $2..3 |
| copy_2_slots_unmasked _0_n = $0..1 |
| mul_float $0 *= $1 |
| copy_slot_unmasked _1_xy = $0 |
| mul_imm_float $0 *= 0x42BEDC85 (95.4307) |
| copy_slot_unmasked $1 = $0 |
| floor_float $1 = floor($1) |
| sub_float $0 -= $1 |
| copy_slot_unmasked $1 = _1_xy |
| mul_imm_float $1 *= 0x42961966 (75.04961) |
| copy_slot_unmasked $2 = $1 |
| floor_float $2 = floor($2) |
| sub_float $1 -= $2 |
| add_float $0 += $1 |
| add_imm_float $0 += 0xBF800000 (-1.0) |
| copy_slot_unmasked n = $0 |
| splat_2_constants s, i = 0 |
| label label 0x00000010 |
| copy_slot_unmasked $0 = i |
| mul_imm_float $0 *= 0x3DCCCCCD (0.1) |
| copy_slot_unmasked l = $0 |
| add_imm_float $0 += 0x3D4CCCCD (0.05) |
| copy_slot_unmasked h = $0 |
| copy_slot_unmasked $0 = t₁ |
| copy_slot_unmasked $1 = i |
| mul_imm_float $1 *= 0x3EB33333 (0.35) |
| add_float $0 += $1 |
| mul_imm_float $0 *= 0x40490FDB (3.14159274) |
| sin_float $0 = sin($0) |
| copy_slot_unmasked o = $0 |
| copy_slot_unmasked $0 = n |
| copy_slot_unmasked $1 = o |
| add_float $0 += $1 |
| copy_slot_unmasked _2_v = $0 |
| copy_slot_unmasked $0 = s |
| copy_slot_unmasked $1 = l |
| copy_slot_unmasked $2 = _2_v |
| cmple_float $1 = lessThanEqual($1, $2) |
| bitwise_and_imm_int $1 &= 0x3F800000 |
| copy_constant $2 = 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = h |
| copy_slot_unmasked $4 = _2_v |
| cmple_float $3 = lessThanEqual($3, $4) |
| bitwise_and_imm_int $3 &= 0x3F800000 |
| sub_float $2 -= $3 |
| mul_float $1 *= $2 |
| add_float $0 += $1 |
| copy_slot_unmasked s = $0 |
| add_imm_float i += 0x3F800000 (1.0) |
| copy_slot_unmasked $0 = i |
| cmplt_imm_float $0 = lessThan($0, 0x40800000 (4.0)) |
| stack_rewind |
| branch_if_no_active_lanes_eq branch -35 (label 16 at #388) if no lanes of $0 == 0 |
| label label 0x0000000F |
| copy_slot_unmasked $0 = s |
| max_imm_float $0 = max($0, 0) |
| min_imm_float $0 = min($0, 0x3F800000 (1.0)) |
| copy_uniform $1 = in_sparkleColor(3) |
| mul_float $0 *= $1 |
| label label 0x0000000E |
| copy_slot_unmasked $1 = ring |
| mul_float $0 *= $1 |
| copy_slot_unmasked $1 = alpha |
| mul_float $0 *= $1 |
| copy_slot_unmasked $1 = turbulence |
| mul_float $0 *= $1 |
| copy_slot_unmasked sparkleAlpha = $0 |
| copy_slot_unmasked $0 = fadeIn |
| copy_constant $1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = fadeOutRipple |
| sub_float $1 -= $2 |
| min_float $0 = min($0, $1) |
| copy_slot_unmasked fade = $0 |
| copy_uniform $0 = in_maxRadius |
| copy_slot_unmasked $1 = scaleIn |
| mul_float $0 *= $1 |
| copy_slot_unmasked radius₁ = $0 |
| copy_constant blur₁ = 0x3F800000 (1.0) |
| copy_slot_unmasked $0 = blur₁ |
| mul_imm_float $0 *= 0x3F000000 (0.5) |
| copy_slot_unmasked blurHalf = $0 |
| copy_2_slots_unmasked $0..1 = p |
| copy_2_slots_unmasked $2..3 = center |
| sub_2_floats $0..1 -= $2..3 |
| copy_2_slots_unmasked $2..3 = $0..1 |
| dot_2_floats $0 = dot($0..1, $2..3) |
| sqrt_float $0 = sqrt($0) |
| copy_slot_unmasked d = $0 |
| splat_2_constants $0..1 = 0x3F800000 (1.0) |
| copy_slot_unmasked $2 = blurHalf |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = blurHalf |
| add_imm_float $2 += 0x3F800000 (1.0) |
| copy_slot_unmasked $3 = d |
| copy_slot_unmasked $4 = radius₁ |
| div_float $3 /= $4 |
| smoothstep_n_floats $1 = smoothstep($1, $2, $3) |
| sub_float $0 -= $1 |
| label label 0x00000011 |
| copy_slot_unmasked $1 = fade |
| mul_float $0 *= $1 |
| copy_uniform $1 = in_color(3) |
| mul_float $0 *= $1 |
| copy_slot_unmasked waveAlpha = $0 |
| copy_3_uniforms $0..2 = in_color(0..2) |
| copy_slot_unmasked $3 = waveAlpha |
| swizzle_3 $3..5 = ($3..5).xxx |
| mul_3_floats $0..2 *= $3..5 |
| copy_slot_unmasked waveColor(3) = waveAlpha |
| copy_3_slots_unmasked waveColor(0..2) = $0..2 |
| copy_4_uniforms $0..3 = in_sparkleColor |
| swizzle_3 $3..5 = ($3..5).xxx |
| mul_3_floats $0..2 *= $3..5 |
| copy_uniform sparkleColor(3) = in_sparkleColor(3) |
| copy_3_slots_unmasked sparkleColor(0..2) = $0..2 |
| copy_uniform $12 = in_hasMask |
| cmpeq_imm_float $12 = equal($12, 0x3F800000 (1.0)) |
| branch_if_no_active_lanes_eq branch +10 (label 18 at #498) if no lanes of $12 == 0xFFFFFFFF |
| copy_constant $0 = 0 |
| copy_2_slots_unmasked $1..2 = p |
| exchange_src swap(src.rgba, $1..4) |
| invoke_shader invoke_shader 0 |
| exchange_src swap(src.rgba, $1..4) |
| copy_slot_unmasked $1 = $4 |
| cmplt_float $0 = lessThan($0, $1) |
| bitwise_and_imm_int $0 &= 0x3F800000 |
| jump jump +3 (label 19 at #500) |
| label label 0x00000012 |
| copy_constant $0 = 0x3F800000 (1.0) |
| label label 0x00000013 |
| copy_slot_unmasked mask = $0 |
| copy_slot_unmasked $0 = sparkleAlpha |
| swizzle_4 $0..3 = ($0..3).xxxx |
| copy_4_slots_unmasked $4..7 = waveColor |
| copy_4_slots_unmasked $8..11 = sparkleColor |
| mix_4_floats $0..3 = mix($4..7, $8..11, $0..3) |
| copy_slot_unmasked $4 = mask |
| swizzle_4 $4..7 = ($4..7).xxxx |
| mul_4_floats $0..3 *= $4..7 |
| load_src src.rgba = $0..3 |