| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSIn { |
| @location(0) vLocalCoord_Stage0: vec2<f32>, |
| }; |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| struct uniformBuffer { |
| @size(16) sk_RTAdjust: vec4<f32>, |
| @size(16) uIncrement_Stage1_c0: vec2<f32>, |
| @size(112) uKernel_Stage1_c0: array<vec4<f32>, 7>, |
| @size(48) umatrix_Stage1_c0_c0: mat3x3<f32>, |
| @size(16) uborder_Stage1_c0_c0_c0: vec4<f32>, |
| @size(16) usubset_Stage1_c0_c0_c0: vec4<f32>, |
| unorm_Stage1_c0_c0_c0: vec4<f32>, |
| }; |
| @group(0) @binding(0) var<uniform> _uniform0 : uniformBuffer; |
| @group(0) @binding(10001) var uTextureSampler_0_Stage1_Sampler: sampler; |
| @group(0) @binding(10002) var uTextureSampler_0_Stage1_Texture: texture_2d<f32>; |
| fn MatrixEffect_Stage1_c0_c0_h4h4f2(_input: vec4<f32>, _coords: vec2<f32>) -> vec4<f32> { |
| { |
| var _1_inCoord: vec2<f32> = (_uniform0.umatrix_Stage1_c0_c0 * vec3<f32>(_coords, 1.0)).xy; |
| _1_inCoord = _1_inCoord * _uniform0.unorm_Stage1_c0_c0_c0.xy; |
| var _2_subsetCoord: vec2<f32>; |
| _2_subsetCoord.x = _1_inCoord.x; |
| _2_subsetCoord.y = _1_inCoord.y; |
| var _3_clampedCoord: vec2<f32> = _2_subsetCoord; |
| var _4_textureColor: vec4<f32> = textureSample(uTextureSampler_0_Stage1_Texture, uTextureSampler_0_Stage1_Sampler, _3_clampedCoord * _uniform0.unorm_Stage1_c0_c0_c0.zw); |
| let _skTemp3 = floor(_1_inCoord.x + 0.001); |
| var _5_snappedX: f32 = _skTemp3 + 0.5; |
| if (_5_snappedX < _uniform0.usubset_Stage1_c0_c0_c0.x) || (_5_snappedX > _uniform0.usubset_Stage1_c0_c0_c0.z) { |
| { |
| _4_textureColor = _uniform0.uborder_Stage1_c0_c0_c0; |
| } |
| } |
| return _4_textureColor; |
| } |
| } |
| fn _skslMain(_stageIn: FSIn, _stageOut: ptr<function, FSOut>) { |
| { |
| var outputColor_Stage0: vec4<f32>; |
| var outputCoverage_Stage0: vec4<f32>; |
| { |
| outputColor_Stage0 = vec4<f32>(1.0); |
| outputCoverage_Stage0 = vec4<f32>(1.0); |
| } |
| var _6_output: vec4<f32> = vec4<f32>(0.0); |
| var _7_coord: vec2<f32> = _stageIn.vLocalCoord_Stage0 - vec2<f32>(12.0 * _uniform0.uIncrement_Stage1_c0); |
| var _8_coordSampled: vec2<f32> = vec2<f32>(0.0); |
| _8_coordSampled = _7_coord; |
| let _skTemp4 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp4 * _uniform0.uKernel_Stage1_c0[0].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp5 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp5 * _uniform0.uKernel_Stage1_c0[0].y; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp6 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp6 * _uniform0.uKernel_Stage1_c0[0].z; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp7 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp7 * _uniform0.uKernel_Stage1_c0[0].w; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp8 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp8 * _uniform0.uKernel_Stage1_c0[1].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp9 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp9 * _uniform0.uKernel_Stage1_c0[1].y; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp10 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp10 * _uniform0.uKernel_Stage1_c0[1].z; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp11 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp11 * _uniform0.uKernel_Stage1_c0[1].w; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp12 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp12 * _uniform0.uKernel_Stage1_c0[2].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp13 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp13 * _uniform0.uKernel_Stage1_c0[2].y; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp14 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp14 * _uniform0.uKernel_Stage1_c0[2].z; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp15 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp15 * _uniform0.uKernel_Stage1_c0[2].w; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp16 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp16 * _uniform0.uKernel_Stage1_c0[3].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp17 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp17 * _uniform0.uKernel_Stage1_c0[3].y; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp18 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp18 * _uniform0.uKernel_Stage1_c0[3].z; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp19 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp19 * _uniform0.uKernel_Stage1_c0[3].w; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp20 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp20 * _uniform0.uKernel_Stage1_c0[4].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp21 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp21 * _uniform0.uKernel_Stage1_c0[4].y; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp22 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp22 * _uniform0.uKernel_Stage1_c0[4].z; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp23 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp23 * _uniform0.uKernel_Stage1_c0[4].w; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp24 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp24 * _uniform0.uKernel_Stage1_c0[5].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp25 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp25 * _uniform0.uKernel_Stage1_c0[5].y; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp26 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp26 * _uniform0.uKernel_Stage1_c0[5].z; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp27 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp27 * _uniform0.uKernel_Stage1_c0[5].w; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _8_coordSampled = _7_coord; |
| let _skTemp28 = MatrixEffect_Stage1_c0_c0_h4h4f2(outputColor_Stage0, _8_coordSampled); |
| _6_output = _6_output + _skTemp28 * _uniform0.uKernel_Stage1_c0[6].x; |
| _7_coord = _7_coord + vec2<f32>(_uniform0.uIncrement_Stage1_c0); |
| _6_output = _6_output * outputColor_Stage0; |
| var output_Stage1: vec4<f32> = _6_output; |
| { |
| (*_stageOut).sk_FragColor = output_Stage1 * outputCoverage_Stage0; |
| } |
| } |
| } |
| @fragment fn main(_stageIn: FSIn) -> FSOut { |
| var _stageOut: FSOut; |
| _skslMain(_stageIn, &_stageOut); |
| return _stageOut; |
| } |