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skia
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ed92d84ffd3aeb34c92e25ecb082f089703fc0ec
/
.
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tests
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sksl
/
mesh
/
MeshFragmentWithBlender.minified.sksl
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uniform blender myBlender
;
float2 main
(
const
Varyings
a
){
return
float2
(
myBlender
.
eval
(
half4
(
a
.
src
),
half4
(
a
.
dst
)).
xy
);}