| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct Uniforms { |
| uint a; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| _out.sk_FragColor.xy = half2(float2(as_type<half2>(_uniforms.a))); |
| _out.sk_FragColor.xy = half2(unpack_unorm2x16_to_float(_uniforms.a)); |
| _out.sk_FragColor.xy = half2(unpack_snorm2x16_to_float(_uniforms.a)); |
| _out.sk_FragColor = half4(unpack_unorm4x8_to_float(_uniforms.a)); |
| _out.sk_FragColor = half4(unpack_snorm4x8_to_float(_uniforms.a)); |
| return _out; |
| } |