| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| row_major float2x2 _7_testMatrix2x2 : packoffset(c0); |
| row_major float3x3 _7_testMatrix3x3 : packoffset(c2); |
| float4 _7_colorGreen : packoffset(c5); |
| float4 _7_colorRed : packoffset(c6); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| float2x3 testMatrix2x3 = float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f)); |
| float2x2 _40 = transpose(_7_testMatrix2x2); |
| float2 _50 = _40[0]; |
| float2 _53 = _40[1]; |
| bool _76 = false; |
| if (all(bool2(_50.x == float2(1.0f, 3.0f).x, _50.y == float2(1.0f, 3.0f).y)) && all(bool2(_53.x == float2(2.0f, 4.0f).x, _53.y == float2(2.0f, 4.0f).y))) |
| { |
| float3x2 _59 = transpose(float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f))); |
| float2 _65 = _59[0]; |
| float2 _68 = _59[1]; |
| float2 _72 = _59[2]; |
| _76 = (all(bool2(_65.x == float2(1.0f, 4.0f).x, _65.y == float2(1.0f, 4.0f).y)) && all(bool2(_68.x == float2(2.0f, 5.0f).x, _68.y == float2(2.0f, 5.0f).y))) && all(bool2(_72.x == float2(3.0f, 6.0f).x, _72.y == float2(3.0f, 6.0f).y)); |
| } |
| else |
| { |
| _76 = false; |
| } |
| bool _103 = false; |
| if (_76) |
| { |
| float3x3 _79 = transpose(_7_testMatrix3x3); |
| float3 _92 = _79[0]; |
| float3 _95 = _79[1]; |
| float3 _99 = _79[2]; |
| _103 = (all(bool3(_92.x == float3(1.0f, 4.0f, 7.0f).x, _92.y == float3(1.0f, 4.0f, 7.0f).y, _92.z == float3(1.0f, 4.0f, 7.0f).z)) && all(bool3(_95.x == float3(2.0f, 5.0f, 8.0f).x, _95.y == float3(2.0f, 5.0f, 8.0f).y, _95.z == float3(2.0f, 5.0f, 8.0f).z))) && all(bool3(_99.x == float3(3.0f, 6.0f, 9.0f).x, _99.y == float3(3.0f, 6.0f, 9.0f).y, _99.z == float3(3.0f, 6.0f, 9.0f).z)); |
| } |
| else |
| { |
| _103 = false; |
| } |
| float4 _104 = 0.0f.xxxx; |
| if (_103) |
| { |
| _104 = _7_colorGreen; |
| } |
| else |
| { |
| _104 = _7_colorRed; |
| } |
| return _104; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |