blob: e46bffed9bd54eb9ae728c543d3f359ab53fb98f [file] [log] [blame]
161 instructions
[immutable slots]
i0 = 0
i1 = 0x3F800000 (1.0)
i2 = 0
i3 = 0x3F800000 (1.0)
i4 = 0
i5 = 0
i6 = 0x3F800000 (1.0)
i7 = 0x3F800000 (1.0)
i8 = 0x3F800000 (1.0)
i9 = 0x3F800000 (1.0)
i10 = 0
i11 = 0
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_constant $0 = 0x3F000000 (0.5)
copy_uniform $1 = testInputs(0)
cmple_float $0 = lessThanEqual($0, $1)
bitwise_and_imm_int $0 &= 0x3F800000
cmpeq_imm_float $0 = equal($0, 0)
splat_2_constants $1..2 = 0x3F000000 (0.5)
copy_2_uniforms $3..4 = testInputs(0..1)
cmple_2_floats $1..2 = lessThanEqual($1..2, $3..4)
bitwise_and_imm_2_ints $1..2 &= 0x3F800000 (1.0)
splat_2_constants $3..4 = 0
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
splat_3_constants $1..3 = 0x3F000000 (0.5)
copy_3_uniforms $4..6 = testInputs(0..2)
cmple_3_floats $1..3 = lessThanEqual($1..3, $4..6)
bitwise_and_imm_3_ints $1..3 &= 0x3F800000 (1.0)
copy_3_immutables_unmasked $4..6 = i4..6 [0, 0, 0x3F800000 (1.0)]
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
splat_4_constants $1..4 = 0x3F000000 (0.5)
copy_4_uniforms $5..8 = testInputs
cmple_4_floats $1..4 = lessThanEqual($1..4, $5..8)
bitwise_and_imm_4_ints $1..4 &= 0x3F800000 (1.0)
copy_4_immutables_unmasked $5..8 = i4..7 [0, 0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_constant $1 = 0
cmpeq_imm_float $1 = equal($1, 0)
bitwise_and_int $0 &= $1
splat_2_constants $1..2 = 0
splat_2_constants $3..4 = 0
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_3_immutables_unmasked $1..3 = i4..6 [0, 0, 0x3F800000 (1.0)]
copy_3_immutables_unmasked $4..6 = i4..6 [0, 0, 0x3F800000 (1.0)]
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_immutables_unmasked $1..4 = i4..7 [0, 0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
copy_4_immutables_unmasked $5..8 = i4..7 [0, 0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_uniform $1 = testInputs(0)
cmple_imm_float $1 = lessThanEqual($1, 0)
bitwise_and_imm_int $1 &= 0x3F800000
cmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0))
bitwise_and_int $0 &= $1
copy_2_uniforms $1..2 = testInputs(0..1)
copy_2_immutables_unmasked $3..4 = i0..1 [0, 0x3F800000 (1.0)]
cmple_2_floats $1..2 = lessThanEqual($1..2, $3..4)
bitwise_and_imm_2_ints $1..2 &= 0x3F800000 (1.0)
splat_2_constants $3..4 = 0x3F800000 (1.0)
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_3_uniforms $1..3 = testInputs(0..2)
copy_3_immutables_unmasked $4..6 = i0..2 [0, 0x3F800000 (1.0), 0]
cmple_3_floats $1..3 = lessThanEqual($1..3, $4..6)
bitwise_and_imm_3_ints $1..3 &= 0x3F800000 (1.0)
copy_3_immutables_unmasked $4..6 = i8..10 [0x3F800000 (1.0), 0x3F800000 (1.0), 0]
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_uniforms $1..4 = testInputs
copy_4_immutables_unmasked $5..8 = i0..3 [0, 0x3F800000 (1.0), 0, 0x3F800000 (1.0)]
cmple_4_floats $1..4 = lessThanEqual($1..4, $5..8)
bitwise_and_imm_4_ints $1..4 &= 0x3F800000 (1.0)
copy_4_immutables_unmasked $5..8 = i8..11 [0x3F800000 (1.0), 0x3F800000 (1.0), 0, 0]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_constant $1 = 0x3F800000 (1.0)
cmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0))
bitwise_and_int $0 &= $1
splat_2_constants $1..2 = 0x3F800000 (1.0)
splat_2_constants $3..4 = 0x3F800000 (1.0)
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_3_immutables_unmasked $1..3 = i8..10 [0x3F800000 (1.0), 0x3F800000 (1.0), 0]
copy_3_immutables_unmasked $4..6 = i8..10 [0x3F800000 (1.0), 0x3F800000 (1.0), 0]
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_immutables_unmasked $1..4 = i8..11 [0x3F800000 (1.0), 0x3F800000 (1.0), 0, 0]
copy_4_immutables_unmasked $5..8 = i8..11 [0x3F800000 (1.0), 0x3F800000 (1.0), 0, 0]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_uniform $1 = colorRed(0)
copy_uniform $2 = colorGreen(0)
cmple_float $1 = lessThanEqual($1, $2)
bitwise_and_imm_int $1 &= 0x3F800000
cmpeq_imm_float $1 = equal($1, 0)
bitwise_and_int $0 &= $1
copy_2_uniforms $1..2 = colorRed(0..1)
copy_2_uniforms $3..4 = colorGreen(0..1)
cmple_2_floats $1..2 = lessThanEqual($1..2, $3..4)
bitwise_and_imm_2_ints $1..2 &= 0x3F800000 (1.0)
copy_2_immutables_unmasked $3..4 = i5..6 [0, 0x3F800000 (1.0)]
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_3_uniforms $1..3 = colorRed(0..2)
copy_3_uniforms $4..6 = colorGreen(0..2)
cmple_3_floats $1..3 = lessThanEqual($1..3, $4..6)
bitwise_and_imm_3_ints $1..3 &= 0x3F800000 (1.0)
copy_3_immutables_unmasked $4..6 = i5..7 [0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_uniforms $1..4 = colorRed
copy_4_uniforms $5..8 = colorGreen
cmple_4_floats $1..4 = lessThanEqual($1..4, $5..8)
bitwise_and_imm_4_ints $1..4 &= 0x3F800000 (1.0)
copy_4_immutables_unmasked $5..8 = i5..8 [0, 0x3F800000 (1.0), 0x3F800000 (1.0), 0x3F800000 (1.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_constant $1 = 0
cmpeq_imm_float $1 = equal($1, 0)
bitwise_and_int $0 &= $1
copy_2_immutables_unmasked $1..2 = i0..1 [0, 0x3F800000 (1.0)]
copy_2_immutables_unmasked $3..4 = i5..6 [0, 0x3F800000 (1.0)]
cmpeq_2_floats $1..2 = equal($1..2, $3..4)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_3_immutables_unmasked $1..3 = i5..7 [0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
copy_3_immutables_unmasked $4..6 = i5..7 [0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
cmpeq_3_floats $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_immutables_unmasked $1..4 = i5..8 [0, 0x3F800000 (1.0), 0x3F800000 (1.0), 0x3F800000 (1.0)]
copy_4_immutables_unmasked $5..8 = i5..8 [0, 0x3F800000 (1.0), 0x3F800000 (1.0), 0x3F800000 (1.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3