| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| struct _GlobalUniforms { |
| testMatrix2x2: mat2x2<f32>, |
| colorGreen: vec4<f32>, |
| colorRed: vec4<f32>, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { |
| var coords = _skParam0; |
| { |
| const negativeVal: vec4<f32> = vec4<f32>(-1.0, -4.0, -16.0, -64.0); |
| let _skTemp0 = negativeVal; |
| let _skTemp1 = sqrt(_skTemp0); |
| coords = _skTemp1.xy; |
| var inputVal: vec4<f32> = vec4<f32>(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1]) + vec4<f32>(0.0, 2.0, 6.0, 12.0); |
| const expected: vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 4.0); |
| const allowedDelta: vec4<f32> = vec4<f32>(0.05); |
| let _skTemp2 = sqrt(inputVal.x); |
| let _skTemp3 = abs(_skTemp2 - 1.0); |
| let _skTemp4 = sqrt(inputVal.xy); |
| let _skTemp5 = abs(_skTemp4 - vec2<f32>(1.0, 2.0)); |
| let _skTemp6 = all((_skTemp5 < vec2<f32>(0.05))); |
| let _skTemp7 = sqrt(inputVal.xyz); |
| let _skTemp8 = abs(_skTemp7 - vec3<f32>(1.0, 2.0, 3.0)); |
| let _skTemp9 = all((_skTemp8 < vec3<f32>(0.05))); |
| let _skTemp10 = sqrt(inputVal); |
| let _skTemp11 = abs(_skTemp10 - expected); |
| let _skTemp12 = all((_skTemp11 < allowedDelta)); |
| return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((_skTemp3 < 0.05) && _skTemp6) && _skTemp9) && _skTemp12)); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |