| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_testInputs : packoffset(c0); |
| float4 _7_colorGreen : packoffset(c1); |
| float4 _7_colorRed : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| float4 expectedA = float4(0.0f, 0.0f, 0.84375f, 1.0f); |
| float4 expectedB = float4(1.0f, 0.0f, 1.0f, 1.0f); |
| bool _39 = false; |
| if (true) |
| { |
| _39 = all(bool2(0.0f.xx.x == float4(0.0f, 0.0f, 0.84375f, 1.0f).xy.x, 0.0f.xx.y == float4(0.0f, 0.0f, 0.84375f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _39 = false; |
| } |
| bool _48 = false; |
| if (_39) |
| { |
| _48 = all(bool3(float3(0.0f, 0.0f, 0.84375f).x == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.x, float3(0.0f, 0.0f, 0.84375f).y == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.y, float3(0.0f, 0.0f, 0.84375f).z == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _48 = false; |
| } |
| bool _51 = false; |
| if (_48) |
| { |
| _51 = true; |
| } |
| else |
| { |
| _51 = false; |
| } |
| bool _54 = false; |
| if (_51) |
| { |
| _54 = true; |
| } |
| else |
| { |
| _54 = false; |
| } |
| bool _60 = false; |
| if (_54) |
| { |
| _60 = all(bool2(0.0f.xx.x == float4(0.0f, 0.0f, 0.84375f, 1.0f).xy.x, 0.0f.xx.y == float4(0.0f, 0.0f, 0.84375f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _60 = false; |
| } |
| bool _66 = false; |
| if (_60) |
| { |
| _66 = all(bool3(float3(0.0f, 0.0f, 0.84375f).x == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.x, float3(0.0f, 0.0f, 0.84375f).y == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.y, float3(0.0f, 0.0f, 0.84375f).z == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _66 = false; |
| } |
| bool _69 = false; |
| if (_66) |
| { |
| _69 = true; |
| } |
| else |
| { |
| _69 = false; |
| } |
| bool _85 = false; |
| if (_69) |
| { |
| _85 = smoothstep(_7_colorRed.y, _7_colorGreen.y, -1.25f) == 0.0f; |
| } |
| else |
| { |
| _85 = false; |
| } |
| bool _101 = false; |
| if (_85) |
| { |
| float2 _88 = smoothstep(_7_colorRed.y.xx, _7_colorGreen.y.xx, float2(-1.25f, 0.0f)); |
| _101 = all(bool2(_88.x == float4(0.0f, 0.0f, 0.84375f, 1.0f).xy.x, _88.y == float4(0.0f, 0.0f, 0.84375f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _101 = false; |
| } |
| bool _118 = false; |
| if (_101) |
| { |
| float3 _104 = smoothstep(_7_colorRed.y.xxx, _7_colorGreen.y.xxx, float3(-1.25f, 0.0f, 0.75f)); |
| _118 = all(bool3(_104.x == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.x, _104.y == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.y, _104.z == float4(0.0f, 0.0f, 0.84375f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _118 = false; |
| } |
| bool _135 = false; |
| if (_118) |
| { |
| float4 _121 = smoothstep(_7_colorRed.y.xxxx, _7_colorGreen.y.xxxx, float4(-1.25f, 0.0f, 0.75f, 2.25f)); |
| _135 = all(bool4(_121.x == float4(0.0f, 0.0f, 0.84375f, 1.0f).x, _121.y == float4(0.0f, 0.0f, 0.84375f, 1.0f).y, _121.z == float4(0.0f, 0.0f, 0.84375f, 1.0f).z, _121.w == float4(0.0f, 0.0f, 0.84375f, 1.0f).w)); |
| } |
| else |
| { |
| _135 = false; |
| } |
| bool _138 = false; |
| if (_135) |
| { |
| _138 = true; |
| } |
| else |
| { |
| _138 = false; |
| } |
| bool _145 = false; |
| if (_138) |
| { |
| _145 = all(bool2(float2(1.0f, 0.0f).x == float4(1.0f, 0.0f, 1.0f, 1.0f).xy.x, float2(1.0f, 0.0f).y == float4(1.0f, 0.0f, 1.0f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _145 = false; |
| } |
| bool _152 = false; |
| if (_145) |
| { |
| _152 = all(bool3(float3(1.0f, 0.0f, 1.0f).x == float4(1.0f, 0.0f, 1.0f, 1.0f).xyz.x, float3(1.0f, 0.0f, 1.0f).y == float4(1.0f, 0.0f, 1.0f, 1.0f).xyz.y, float3(1.0f, 0.0f, 1.0f).z == float4(1.0f, 0.0f, 1.0f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _152 = false; |
| } |
| bool _155 = false; |
| if (_152) |
| { |
| _155 = true; |
| } |
| else |
| { |
| _155 = false; |
| } |
| bool _166 = false; |
| if (_155) |
| { |
| _166 = smoothstep(_7_colorRed.x, _7_colorGreen.x, -1.25f) == 1.0f; |
| } |
| else |
| { |
| _166 = false; |
| } |
| bool _179 = false; |
| if (_166) |
| { |
| float2 _169 = smoothstep(_7_colorRed.xy, _7_colorGreen.xy, float2(-1.25f, 0.0f)); |
| _179 = all(bool2(_169.x == float4(1.0f, 0.0f, 1.0f, 1.0f).xy.x, _169.y == float4(1.0f, 0.0f, 1.0f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _179 = false; |
| } |
| bool _192 = false; |
| if (_179) |
| { |
| float3 _182 = smoothstep(_7_colorRed.xyz, _7_colorGreen.xyz, float3(-1.25f, 0.0f, 0.75f)); |
| _192 = all(bool3(_182.x == float4(1.0f, 0.0f, 1.0f, 1.0f).xyz.x, _182.y == float4(1.0f, 0.0f, 1.0f, 1.0f).xyz.y, _182.z == float4(1.0f, 0.0f, 1.0f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _192 = false; |
| } |
| bool _202 = false; |
| if (_192) |
| { |
| float4 _195 = smoothstep(_7_colorRed, _7_colorGreen, float4(-1.25f, 0.0f, 0.75f, 2.25f)); |
| _202 = all(bool4(_195.x == float4(1.0f, 0.0f, 1.0f, 1.0f).x, _195.y == float4(1.0f, 0.0f, 1.0f, 1.0f).y, _195.z == float4(1.0f, 0.0f, 1.0f, 1.0f).z, _195.w == float4(1.0f, 0.0f, 1.0f, 1.0f).w)); |
| } |
| else |
| { |
| _202 = false; |
| } |
| float4 _203 = 0.0f.xxxx; |
| if (_202) |
| { |
| _203 = _7_colorGreen; |
| } |
| else |
| { |
| _203 = _7_colorRed; |
| } |
| return _203; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |