blob: 9af33e718ee6b0bcb930f214b3d5c7a73cafed9e [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 inputVal;
uniform vec4 expected;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
return ((((((sin(inputVal.x) == expected.x && sin(inputVal.xy) == expected.xy) && sin(inputVal.xyz) == expected.xyz) && sin(inputVal) == expected) && 0.0 == expected.x) && vec2(0.0) == expected.xy) && vec3(0.0) == expected.xyz) && vec4(0.0) == expected ? colorGreen : colorRed;
}