blob: e178c303d7cbde9e57355d1134211cf7642a06f2 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_testInputs : packoffset(c0);
float4 _7_colorGreen : packoffset(c1);
float4 _7_colorRed : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
int4 expected = int4(-1, 0, 0, 1);
bool _56 = false;
if (sign(int(_7_testInputs.x)) == (-1))
{
int2 _42 = sign(int2(int(_7_testInputs.xy.x), int(_7_testInputs.xy.y)));
_56 = all(bool2(_42.x == int4(-1, 0, 0, 1).xy.x, _42.y == int4(-1, 0, 0, 1).xy.y));
}
else
{
_56 = false;
}
bool _76 = false;
if (_56)
{
int3 _59 = sign(int3(int(_7_testInputs.xyz.x), int(_7_testInputs.xyz.y), int(_7_testInputs.xyz.z)));
_76 = all(bool3(_59.x == int4(-1, 0, 0, 1).xyz.x, _59.y == int4(-1, 0, 0, 1).xyz.y, _59.z == int4(-1, 0, 0, 1).xyz.z));
}
else
{
_76 = false;
}
bool _94 = false;
if (_76)
{
int4 _79 = sign(int4(int(_7_testInputs.x), int(_7_testInputs.y), int(_7_testInputs.z), int(_7_testInputs.w)));
_94 = all(bool4(_79.x == int4(-1, 0, 0, 1).x, _79.y == int4(-1, 0, 0, 1).y, _79.z == int4(-1, 0, 0, 1).z, _79.w == int4(-1, 0, 0, 1).w));
}
else
{
_94 = false;
}
bool _98 = false;
if (_94)
{
_98 = true;
}
else
{
_98 = false;
}
bool _105 = false;
if (_98)
{
_105 = all(bool2(int2(-1, 0).x == int4(-1, 0, 0, 1).xy.x, int2(-1, 0).y == int4(-1, 0, 0, 1).xy.y));
}
else
{
_105 = false;
}
bool _112 = false;
if (_105)
{
_112 = all(bool3(int3(-1, 0, 0).x == int4(-1, 0, 0, 1).xyz.x, int3(-1, 0, 0).y == int4(-1, 0, 0, 1).xyz.y, int3(-1, 0, 0).z == int4(-1, 0, 0, 1).xyz.z));
}
else
{
_112 = false;
}
bool _115 = false;
if (_112)
{
_115 = true;
}
else
{
_115 = false;
}
float4 _116 = 0.0f.xxxx;
if (_115)
{
_116 = _7_colorGreen;
}
else
{
_116 = _7_colorRed;
}
return _116;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}