| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_testInputs : packoffset(c0); |
| float4 _7_colorGreen : packoffset(c1); |
| float4 _7_colorRed : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| float4 expected = float4(0.0f, 0.0f, 0.75f, 1.0f); |
| bool _49 = false; |
| if (clamp(_7_testInputs.x, 0.0f, 1.0f) == 0.0f) |
| { |
| float2 _40 = clamp(_7_testInputs.xy, 0.0f.xx, 1.0f.xx); |
| _49 = all(bool2(_40.x == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.x, _40.y == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _49 = false; |
| } |
| bool _63 = false; |
| if (_49) |
| { |
| float3 _52 = clamp(_7_testInputs.xyz, 0.0f.xxx, 1.0f.xxx); |
| _63 = all(bool3(_52.x == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.x, _52.y == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.y, _52.z == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _63 = false; |
| } |
| bool _74 = false; |
| if (_63) |
| { |
| float4 _66 = clamp(_7_testInputs, 0.0f.xxxx, 1.0f.xxxx); |
| _74 = all(bool4(_66.x == float4(0.0f, 0.0f, 0.75f, 1.0f).x, _66.y == float4(0.0f, 0.0f, 0.75f, 1.0f).y, _66.z == float4(0.0f, 0.0f, 0.75f, 1.0f).z, _66.w == float4(0.0f, 0.0f, 0.75f, 1.0f).w)); |
| } |
| else |
| { |
| _74 = false; |
| } |
| bool _78 = false; |
| if (_74) |
| { |
| _78 = true; |
| } |
| else |
| { |
| _78 = false; |
| } |
| bool _84 = false; |
| if (_78) |
| { |
| _84 = all(bool2(0.0f.xx.x == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.x, 0.0f.xx.y == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _84 = false; |
| } |
| bool _91 = false; |
| if (_84) |
| { |
| _91 = all(bool3(float3(0.0f, 0.0f, 0.75f).x == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.x, float3(0.0f, 0.0f, 0.75f).y == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.y, float3(0.0f, 0.0f, 0.75f).z == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _91 = false; |
| } |
| bool _94 = false; |
| if (_91) |
| { |
| _94 = true; |
| } |
| else |
| { |
| _94 = false; |
| } |
| float4 _95 = 0.0f.xxxx; |
| if (_94) |
| { |
| _95 = _7_colorGreen; |
| } |
| else |
| { |
| _95 = _7_colorRed; |
| } |
| return _95; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |