| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_testInputs : packoffset(c0); |
| float4 _7_colorGreen : packoffset(c1); |
| float4 _7_colorRed : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| bool _44 = false; |
| if (round(_7_testInputs.x) == (-1.0f)) |
| { |
| float2 _36 = round(_7_testInputs.xy); |
| _44 = all(bool2(_36.x == float2(-1.0f, 0.0f).x, _36.y == float2(-1.0f, 0.0f).y)); |
| } |
| else |
| { |
| _44 = false; |
| } |
| bool _57 = false; |
| if (_44) |
| { |
| float3 _47 = round(_7_testInputs.xyz); |
| _57 = all(bool3(_47.x == float3(-1.0f, 0.0f, 1.0f).x, _47.y == float3(-1.0f, 0.0f, 1.0f).y, _47.z == float3(-1.0f, 0.0f, 1.0f).z)); |
| } |
| else |
| { |
| _57 = false; |
| } |
| bool _68 = false; |
| if (_57) |
| { |
| float4 _60 = round(_7_testInputs); |
| _68 = all(bool4(_60.x == float4(-1.0f, 0.0f, 1.0f, 2.0f).x, _60.y == float4(-1.0f, 0.0f, 1.0f, 2.0f).y, _60.z == float4(-1.0f, 0.0f, 1.0f, 2.0f).z, _60.w == float4(-1.0f, 0.0f, 1.0f, 2.0f).w)); |
| } |
| else |
| { |
| _68 = false; |
| } |
| float4 _69 = 0.0f.xxxx; |
| if (_68) |
| { |
| _69 = _7_colorGreen; |
| } |
| else |
| { |
| _69 = _7_colorRed; |
| } |
| return _69; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |