| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| struct _GlobalUniforms { |
| I: vec4<f32>, |
| N: vec4<f32>, |
| colorGreen: vec4<f32>, |
| colorRed: vec4<f32>, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn _skslMain(xy: vec2<f32>) -> vec4<f32> { |
| { |
| let _skTemp0 = -2e+34; |
| let _skTemp1 = 9.968786e+08 - 2 * _skTemp0 * 9.968786e+08 * _skTemp0; |
| var expectedX: f32 = _skTemp1; |
| expectedX = -49.0; |
| var expectedXY: vec2<f32> = vec2<f32>(-169.0, 202.0); |
| var expectedXYZ: vec3<f32> = vec3<f32>(-379.0, 454.0, -529.0); |
| var expectedXYZW: vec4<f32> = vec4<f32>(-699.0, 838.0, -977.0, 1116.0); |
| let _skTemp2 = _globalUniforms.I.x; |
| let _skTemp3 = _globalUniforms.N.x; |
| let _skTemp4 = _skTemp2 - 2 * _skTemp3 * _skTemp2 * _skTemp3; |
| let _skTemp5 = reflect(_globalUniforms.I.xy, _globalUniforms.N.xy); |
| let _skTemp6 = reflect(_globalUniforms.I.xyz, _globalUniforms.N.xyz); |
| let _skTemp7 = reflect(_globalUniforms.I, _globalUniforms.N); |
| return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((_skTemp4 == expectedX) && all(_skTemp5 == expectedXY)) && all(_skTemp6 == expectedXYZ)) && all(_skTemp7 == expectedXYZW)) && (-49.0 == expectedX)) && all(vec2<f32>(-169.0, 202.0) == expectedXY)) && all(vec3<f32>(-379.0, 454.0, -529.0) == expectedXYZ)) && all(vec4<f32>(-699.0, 838.0, -977.0, 1116.0) == expectedXYZW))); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |