blob: 6ab2474e585f1534133b469a312f0963c9fa9017 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
float4 _7_testInputs : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
uint spvPackUnorm2x16(float2 value)
{
uint2 Packed = uint2(round(saturate(value) * 65535.0));
return Packed.x | (Packed.y << 16);
}
float2 spvUnpackUnorm2x16(uint value)
{
uint2 Packed = uint2(value & 0xffff, value >> 16);
return float2(Packed) / 65535.0;
}
float4 main(float2 _21)
{
uint _26 = spvPackUnorm2x16(_7_testInputs.xy);
uint xy = _26;
uint _34 = spvPackUnorm2x16(_7_testInputs.zw);
uint zw = _34;
float2 _42 = abs(spvUnpackUnorm2x16(_26));
bool _57 = false;
if (all(bool2(_42.x < 0.015625f.xx.x, _42.y < 0.015625f.xx.y)))
{
float2 _51 = abs(spvUnpackUnorm2x16(_34) - float2(0.75f, 1.0f));
_57 = all(bool2(_51.x < 0.015625f.xx.x, _51.y < 0.015625f.xx.y));
}
else
{
_57 = false;
}
float4 _58 = 0.0f.xxxx;
if (_57)
{
_58 = _7_colorGreen;
}
else
{
_58 = _7_colorRed;
}
return _58;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}