| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct Uniforms { |
| half4 colorGreen; |
| half4 colorRed; |
| float4 testInputs; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| uint xy = as_type<uint>(half2(_uniforms.testInputs.xy)); |
| uint zw = as_type<uint>(half2(_uniforms.testInputs.zw)); |
| _out.sk_FragColor = all(float2(as_type<half2>(xy)) == float2(-1.25, 0.0)) && all(float2(as_type<half2>(zw)) == float2(0.75, 2.25)) ? _uniforms.colorGreen : _uniforms.colorRed; |
| return _out; |
| } |