blob: 07e051bd63bb9626ffd49c4c215cdb02a31b8b48 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
float4 _7_testInputs : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
uint spvPackHalf2x16(float2 value)
{
uint2 Packed = f32tof16(value);
return Packed.x | (Packed.y << 16);
}
float2 spvUnpackHalf2x16(uint value)
{
return f16tof32(uint2(value & 0xffff, value >> 16));
}
float4 main(float2 _21)
{
uint _26 = spvPackHalf2x16(_7_testInputs.xy);
uint xy = _26;
uint _34 = spvPackHalf2x16(_7_testInputs.zw);
uint zw = _34;
float2 _40 = spvUnpackHalf2x16(_26);
bool _54 = false;
if (all(bool2(_40.x == float2(-1.25f, 0.0f).x, _40.y == float2(-1.25f, 0.0f).y)))
{
float2 _48 = spvUnpackHalf2x16(_34);
_54 = all(bool2(_48.x == float2(0.75f, 2.25f).x, _48.y == float2(0.75f, 2.25f).y));
}
else
{
_54 = false;
}
float4 _55 = 0.0f.xxxx;
if (_54)
{
_55 = _7_colorGreen;
}
else
{
_55 = _7_colorRed;
}
return _55;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}