blob: bf0c21c844ae1094f0b3d090782b21b6bff0e401 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_a : packoffset(c0);
float4 _7_b : packoffset(c1);
uint2 _7_c : packoffset(c2);
uint2 _7_d : packoffset(c2.z);
int3 _7_e : packoffset(c3);
int3 _7_f : packoffset(c4);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
bool4 expectFFTT = bool4(false, false, true, true);
bool4 expectTTFF = bool4(true, true, false, false);
sk_FragColor.x = float(bool4(_7_a.x != _7_b.x, _7_a.y != _7_b.y, _7_a.z != _7_b.z, _7_a.w != _7_b.w).x);
sk_FragColor.y = float(bool2(_7_c.x != _7_d.x, _7_c.y != _7_d.y).y);
sk_FragColor.z = float(bool3(_7_e.x != _7_f.x, _7_e.y != _7_f.y, _7_e.z != _7_f.z).z);
bool _70 = false;
if (any(expectTTFF))
{
_70 = true;
}
else
{
_70 = any(expectFFTT);
}
sk_FragColor.w = float(_70);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}