| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| float4 value = float4(2.5f, -2.5f, 8.0f, -0.125f); |
| bool4 ok = bool4(false, false, false, false); |
| float4 whole = 0.0f.xxxx; |
| float _43 = 0.0f; |
| float _38 = modf(2.5f, _43); |
| whole.x = _43; |
| float4 fraction = 0.0f.xxxx; |
| fraction.x = _38; |
| bool _56 = false; |
| if (whole.x == 2.0f) |
| { |
| _56 = fraction.x == 0.5f; |
| } |
| else |
| { |
| _56 = false; |
| } |
| ok.x = _56; |
| float2 _62 = 0.0f.xx; |
| float2 _59 = modf(value.xy, _62); |
| float4 _64 = whole; |
| whole = float4(_62.x, _62.y, _64.z, _64.w); |
| float4 _66 = fraction; |
| fraction = float4(_59.x, _59.y, _66.z, _66.w); |
| bool _81 = false; |
| if (all(bool2(float4(_62.x, _62.y, _64.z, _64.w).xy.x == float2(2.0f, -2.0f).x, float4(_62.x, _62.y, _64.z, _64.w).xy.y == float2(2.0f, -2.0f).y))) |
| { |
| _81 = all(bool2(float4(_59.x, _59.y, _66.z, _66.w).xy.x == float2(0.5f, -0.5f).x, float4(_59.x, _59.y, _66.z, _66.w).xy.y == float2(0.5f, -0.5f).y)); |
| } |
| else |
| { |
| _81 = false; |
| } |
| ok.y = _81; |
| float3 _88 = 0.0f.xxx; |
| float3 _84 = modf(value.xyz, _88); |
| float4 _91 = whole; |
| whole = float4(_88.x, _88.y, _88.z, _91.w); |
| float4 _93 = fraction; |
| fraction = float4(_84.x, _84.y, _84.z, _93.w); |
| bool _106 = false; |
| if (all(bool3(float4(_88.x, _88.y, _88.z, _91.w).xyz.x == float3(2.0f, -2.0f, 8.0f).x, float4(_88.x, _88.y, _88.z, _91.w).xyz.y == float3(2.0f, -2.0f, 8.0f).y, float4(_88.x, _88.y, _88.z, _91.w).xyz.z == float3(2.0f, -2.0f, 8.0f).z))) |
| { |
| _106 = all(bool3(float4(_84.x, _84.y, _84.z, _93.w).xyz.x == float3(0.5f, -0.5f, 0.0f).x, float4(_84.x, _84.y, _84.z, _93.w).xyz.y == float3(0.5f, -0.5f, 0.0f).y, float4(_84.x, _84.y, _84.z, _93.w).xyz.z == float3(0.5f, -0.5f, 0.0f).z)); |
| } |
| else |
| { |
| _106 = false; |
| } |
| ok.z = _106; |
| float4 _111 = 0.0f.xxxx; |
| float4 _109 = modf(value, _111); |
| whole = _111; |
| fraction = _109; |
| bool _121 = false; |
| if (all(bool4(_111.x == float4(2.0f, -2.0f, 8.0f, 0.0f).x, _111.y == float4(2.0f, -2.0f, 8.0f, 0.0f).y, _111.z == float4(2.0f, -2.0f, 8.0f, 0.0f).z, _111.w == float4(2.0f, -2.0f, 8.0f, 0.0f).w))) |
| { |
| _121 = all(bool4(_109.x == float4(0.5f, -0.5f, 0.0f, -0.125f).x, _109.y == float4(0.5f, -0.5f, 0.0f, -0.125f).y, _109.z == float4(0.5f, -0.5f, 0.0f, -0.125f).z, _109.w == float4(0.5f, -0.5f, 0.0f, -0.125f).w)); |
| } |
| else |
| { |
| _121 = false; |
| } |
| ok.w = _121; |
| float4 _126 = 0.0f.xxxx; |
| if (all(ok)) |
| { |
| _126 = _7_colorGreen; |
| } |
| else |
| { |
| _126 = _7_colorRed; |
| } |
| return _126; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |