| 90 instructions |
| |
| store_src_rg coords = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| copy_4_uniforms $0..3 = colorGreen |
| splat_4_constants $4..7 = 0 |
| cmpne_4_floats $0..3 = notEqual($0..3, $4..7) |
| copy_4_slots_unmasked FTFT = $0..3 |
| swizzle_4 $0..3 = ($0..3).wzyx |
| copy_4_slots_unmasked TFTF = $0..3 |
| copy_slot_unmasked $0 = FTFT(0) |
| copy_uniform $1 = colorBlack(0) |
| copy_uniform $2 = colorWhite(0) |
| mix_int $0 = mix($1, $2, $0) |
| copy_uniform $1 = colorBlack(0) |
| cmpeq_float $0 = equal($0, $1) |
| copy_2_slots_unmasked $1..2 = FTFT(0..1) |
| copy_2_uniforms $3..4 = colorBlack(0..1) |
| copy_2_uniforms $5..6 = colorWhite(0..1) |
| mix_2_ints $1..2 = mix($3..4, $5..6, $1..2) |
| copy_uniform $3 = colorBlack(0) |
| copy_constant $4 = 0x3F800000 (1.0) |
| cmpeq_2_floats $1..2 = equal($1..2, $3..4) |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_3_slots_unmasked $1..3 = FTFT(0..2) |
| copy_3_uniforms $4..6 = colorBlack(0..2) |
| copy_3_uniforms $7..9 = colorWhite(0..2) |
| mix_3_ints $1..3 = mix($4..6, $7..9, $1..3) |
| copy_uniform $4 = colorBlack(0) |
| copy_constant $5 = 0x3F800000 (1.0) |
| copy_uniform $6 = colorBlack(2) |
| cmpeq_3_floats $1..3 = equal($1..3, $4..6) |
| bitwise_and_int $2 &= $3 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_4_slots_unmasked $1..4 = FTFT |
| copy_4_uniforms $5..8 = colorBlack |
| copy_4_uniforms $9..12 = colorWhite |
| mix_4_ints $1..4 = mix($5..8, $9..12, $1..4) |
| copy_uniform $5 = colorBlack(0) |
| copy_constant $6 = 0x3F800000 (1.0) |
| copy_uniform $7 = colorBlack(2) |
| copy_constant $8 = 0x3F800000 (1.0) |
| cmpeq_4_floats $1..4 = equal($1..4, $5..8) |
| bitwise_and_2_ints $1..2 &= $3..4 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_slot_unmasked $1 = TFTF(0) |
| copy_uniform $2 = colorWhite(0) |
| copy_uniform $3 = testInputs(0) |
| mix_int $1 = mix($2, $3, $1) |
| copy_uniform $2 = testInputs(0) |
| cmpeq_float $1 = equal($1, $2) |
| bitwise_and_int $0 &= $1 |
| copy_2_slots_unmasked $1..2 = TFTF(0..1) |
| copy_2_uniforms $3..4 = colorWhite(0..1) |
| copy_2_uniforms $5..6 = testInputs(0..1) |
| mix_2_ints $1..2 = mix($3..4, $5..6, $1..2) |
| copy_uniform $3 = testInputs(0) |
| copy_constant $4 = 0x3F800000 (1.0) |
| cmpeq_2_floats $1..2 = equal($1..2, $3..4) |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_3_slots_unmasked $1..3 = TFTF(0..2) |
| copy_3_uniforms $4..6 = colorWhite(0..2) |
| copy_3_uniforms $7..9 = testInputs(0..2) |
| mix_3_ints $1..3 = mix($4..6, $7..9, $1..3) |
| copy_uniform $4 = testInputs(0) |
| copy_constant $5 = 0x3F800000 (1.0) |
| copy_uniform $6 = testInputs(2) |
| cmpeq_3_floats $1..3 = equal($1..3, $4..6) |
| bitwise_and_int $2 &= $3 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_4_slots_unmasked $1..4 = TFTF |
| copy_4_uniforms $5..8 = colorWhite |
| copy_4_uniforms $9..12 = testInputs |
| mix_4_ints $1..4 = mix($5..8, $9..12, $1..4) |
| copy_uniform $5 = testInputs(0) |
| copy_constant $6 = 0x3F800000 (1.0) |
| copy_uniform $7 = testInputs(2) |
| copy_constant $8 = 0x3F800000 (1.0) |
| cmpeq_4_floats $1..4 = equal($1..4, $5..8) |
| bitwise_and_2_ints $1..2 &= $3..4 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| swizzle_4 $0..3 = ($0..3).xxxx |
| copy_4_uniforms $4..7 = colorRed |
| copy_4_uniforms $8..11 = colorGreen |
| mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) |
| load_src src.rgba = $0..3 |