| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct Uniforms { |
| half4 colorGreen; |
| half4 colorRed; |
| array<float, 5> testArray; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| float one = _uniforms.testArray[0]; |
| float two = _uniforms.testArray[1]; |
| float three = _uniforms.testArray[2]; |
| half four = half(_uniforms.testArray[3]); |
| half five = half(_uniforms.testArray[4]); |
| _out.sk_FragColor = fma(one, two, three) == 5.0 && fma(half(three), four, five) == 17.0h ? _uniforms.colorGreen : _uniforms.colorRed; |
| return _out; |
| } |