| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| float _7_testArray[5] : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| float one = _7_testArray[0]; |
| float two = _7_testArray[1]; |
| float three = _7_testArray[2]; |
| float four = _7_testArray[3]; |
| float five = _7_testArray[4]; |
| bool _64 = false; |
| if (mad(_7_testArray[0], _7_testArray[1], _7_testArray[2]) == 5.0f) |
| { |
| _64 = mad(_7_testArray[2], _7_testArray[3], _7_testArray[4]) == 17.0f; |
| } |
| else |
| { |
| _64 = false; |
| } |
| float4 _65 = 0.0f.xxxx; |
| if (_64) |
| { |
| _65 = _7_colorGreen; |
| } |
| else |
| { |
| _65 = _7_colorRed; |
| } |
| return _65; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |