blob: b42f19301e2beb186f2a9831a1a2a6cfee722b3e [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 inputVal;
uniform vec4 expected;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
return ((((((exp(inputVal.x) == expected.x && exp(inputVal.xy) == expected.xy) && exp(inputVal.xyz) == expected.xyz) && exp(inputVal) == expected) && 1.0 == expected.x) && vec2(1.0) == expected.xy) && vec3(1.0) == expected.xyz) && vec4(1.0) == expected ? colorGreen : colorRed;
}